Attack On Titan Gains Five New Trailers Showing Playable Characters And More
(Last Updated On: May 13, 2016)

Attack on Titan fans who aren’t up to date with the latest trailers have a bombardment of video trailers to catch up on. Showing Mikasa, Eren and Armin, the three videos are joined by two battle system tutorials in singular form and with teammates. AOT: Wings of Freedom  by Koei Tecmo and Omega Force will come out August 30th for PS3, PS4, PS Vita, Xbox One and PC.

The latest videos dive straight into the characters and how they fare in battles, with dynamic snippets lasting around a minute. The three videos focus on Mikasa, Eren and Armin, though I would’ve preferred to have seen Levi in the place of Armin — but that’s just me. Moreover, the combat is mixed with in-game cut-scenes that provide viewers a prep before the titan-slaying begins.

To be honest, when the videos have no HUD they make the game look somewhat different from before. For instance, it makes the game look more like an actual cut-scene in certain instances, but nonetheless Koei Tecmo’s Attack on Titan: Wings of Freedom looks pretty solid.

Looking over to the battle system, little notes are displayed throughout both the single and team work trailers warning that attacking a titan head on is a bit dangerous, if they aren’t distracted or dismembered. Other notes are displayed throughout the two battle system videos that I think may prove to be useful when handling a titan in-game.

Furthermore, for those wondering if these videos contain any spoilers to the anime or the future of AOT: Wings of Freedom, they don’t. So it’s safe to watch them if you are curious. With that said, they are eligible to view thanks to Koei Tecmo Europe LTD.

Those psyched to get their hands on Attack on Titan will be able to do so in Europe on August 26th, while those in North America will be able to get it on August 30th, for PS3, PS4, PS Vita, Xbox One and PC.


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Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.

  • C G Saturation

    I played the JP version. Pretty good game, although the objectives don’t change much, and may bore some people. The combat itself is done very well. I was surprised. It’s very fluid and feels great. Very satisfying. There’s an online mode, but I haven’t tried it.

    The story seems like a faithful, detailed reproduction of the original, although I haven’t seen the original myself. I heard there are bonus stories that aren’t in the original. Once you’ve completed story chapters, you can view cutscenes and character/model gallery stuff. There’s another mode that’s like free roam, where you can pick the character you like and undertake various missions.

    Characters have their own abilities, but I’ve heard you can basically unlock the same or similar abilities for all characters by leveling them up. Note that you can’t use other characters until you reach certain points in the story. The main cast unlocks pretty quickly, but I still havent unlocked half the other characters. Most of the female characters unlock right at the end.

    As you progress, you’ll unlock new upgrades and obtain materials to upgrade stuff, such as your grapple, mount, weapon, etc. They each have some stats that change gameplay style slightly, and I think the in-game model for your equipment does change, so that’s fun.

    I saw someone somewhere complaining that the game’s loading screens have massive spoilers about the characters before the story even reveals anything. Dunno if that will change, or has changed.

    • Ethan42

      Wow! From what I’ve seen from gameplay videos from press release and stuff, the game looks pretty legit. Seeing some of the actual anime episodes myself, the game does hold true to the events in the show, which is pretty cool.

      I try to avoid all opinion pieces that Feng Lee fans provide. They trash Koei’s iteration like crazy, and are very bias. I haven’t gotten a chance to play the game myself, but it does seem pretty promising. And going by you, it sounds like it’s pretty solid.

      • C G Saturation

        I watched some livestreams of JP people (a female artist Titan fan, and a famous Mario Maker player) playing it, and they liked it too. I also saw it topping sales charts on Famitsu’s livestream.

        It’s been a while since I played it, so I can’t clearly recall the exact controls, but the gameplay is something like this:

        The general objective is to wipe out the Titans (of course), and there’s usually a tug-of-war type meter in the top right, with blue indicating allies and red indicating Titans. Once you fulfill certain conditions, the Titan “boss” of an area will appear, and killing them will clear the stage. There’ll be emergency calls from allies asking for help. Talking to rescued personnel can get them to join your team to assist. You can interchange these members as you go.

        There are some missions with other objectives, such as pull Titans to a specific trap point, and so forth. There are also some sentry posts you can use to fire cannons at Titans.

        You can travel across maps quickly via grappling trees, buildings, rockfaces… and it feels great. You can mix grappling with boosts. Some maps don’t have stuff to grapple onto, in which case you can use your horse. The horse keeps up with you, so you can remount it easily. You can even grapple from and replacement equipment while on horseback. It doesn’t feel stiff or clunky at all. You can buy equipment and horses with varying stamina, speed, etc.

        When within range of a Titan, there’ll be a large arrow pointing towards that Titan. Hit R1 to lock on. Left analog lets you cycle between targets on a Titan’s body.

        Most Titans, you can just go for their neck, but later on you’ll face Titans whose arms you need to cut off before you can attack their neck. Locking on allows you to grapple the locked-on point, and your character will close in towards it from afar. During this, you can rotate around the Titan, which may be necessary if the Titan is moving around a lot. When close enough to the weak point, hit the Square button to slash it. You’ll receive a medal rank for each Titan you kill. One-shotting it usually yields a Gold medal.

        Directional pad vertical can be used to call team mates. They will directly attack your locked-on point. Horizontal is used to cycle between items. There’s a healing item, equipment replacements, and ways to distract Titans (eg. blind them). There’s also a super attack (I think it’s R2) but not sure what it does. I rarely used it.

        When your weapon wears down and gas tank runs out, you can replenish them from equipment carriers around the map, or from fallen comrades. There’s an Easy Mode that I think disables the need to replace equipment, but I haven’t tried it. From what I’ve played, the game is already easy enough.

        Hope that gives you a better idea of how the game plays.

        • Ethan42

          Meaty and very informative, thanks. I’ll be keeping an eye on this game. It’s nice to see a mix up in games like AOT. Shooter games are nice and all, but it’s cool to see stuff like this and racing games IMO.