The UWP, the Universal Windows Platform, has been a pain in the side of gamers ever since games started making use of the Windows 10 features. There have been complaints about the window setup, the frame-rate locks and the syncing issues. Well, Microsoft has addressed a couple of those problems with the newest UWP update.
Over on the official Microsoft website there’s a blog post from the senior program manager from Microsoft, Bryan Langley, who explained that Microsoft is “listening”.
According to Langley…
“Once applications take advantage of these new features, you will be able to play your UWP games with unlocked frame rates. We expect Gears of War: UE and Forza Motorsport 6: Apex to lead the way by adding this support in the very near future.”
The company just recently released Forza Motorsport 6: Apex, so it would behoove them to ensure that the free-to-play game at least runs properly on Windows 10 machines if they actually want more people to adopt it.
Supporting the Nvidia exclusive G-Sync and the AMD exclusive Freesync was also on the table, with the two monitor synchronization APIs being made available for use through the UWP. This has been one of the most complained about features that were (previously) lacking in the UWP before this most recent update. The other major complaint was the locked frame-rates.
The locked frame-rates was also attached to the monitor refresh, with games like Quantum Break forcing games to run under 60fps even if gamers had the hardware to run the game at up to 120fps.
Those kind of anti-gaming machinations are what led a lot of gamers to throw their hands up and walk away from Microsoft’s exclusive platforms given that it looks like Games For Windows Live all over again.
Langley goes on to mention that they will be updating DirectX 12 throughout the summer, writing…
“Looking further into the future, you can expect to see some exciting developments on multiple GPUs in DirectX 12 in the near future, and a truly impressive array of DirectX 12 titles later this summer and fall.”
This kind of stuff is what could put Valve in the lead as far as OS-oriented for gaming, but they seem really slow in updating SteamOS for broader support of more games. If they can just hammer in that GPU support and do it right proper and expand the library, I doubt many gamers would hesitate to make it their lead OS for gaming.
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