Heroes & Generals Exits Early Access And Gains Thousands Of New Players
Heroes & Generals

Reto-Moto recently brought Heroes & Generals out of Early Access, launching the game in full as a free-to-play title either through the browser or through the Steam client. According to Steam Spy, the exit from Early Access resulted in more than 100,000 new players joining the game to see what the free-to-play, World War II RTS-FPS hybrid is all about.

The company announced that after spending a couple of years in Early Access, gaining feedback, listening to users, learning more about the playing habits and the things they needed to fix and add in Heroes & Generals, they eventually felt comfortable enough to leave Early Access behind and put the full product out on the Steam store.

Jacob Andersen, the game director at Reto-Moto, explained how they wanted to refine the game to tackle two different tiers of social interactivity within the world of interactive entertainment, combining the likes of real-time strategy as a general with boots-on-the-ground gameplay from a typical first-person shooter, mentioning in the press release…

“One of the most unique features of Heroes & Generals is that you play together with thousands of other players in a big online war, and that everything you do in the individual battles influences the outcome of this war. Yet, you still have the close teamwork in the ground combat – elements that encourage players to be social, organize themselves and make friends within the community,”

The game is obviously doing something right, as more than 100,000 new players picked up a copy after it went live and graduated from Early Access.

One Angry Gamer’s own Nick didn’t quite fall entirely in love with the game, doing an updated review of the title and still finding some faults with the way the game played out and some of the optimization features.

Even still, it can’t be denied that a lot of people love the game and its concept of allowing players to take control of generals and command squads from a war map, while also being able to dip down into the game itself and control the action by playing in real time.

If you’re interested in learning more, you can head to the official website. Alternatively, you can grab a copy of the game for free from either the web browser or from the Steam client.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Nick

    I was honestly shocked that they moved out of Early Access shortly after I wrote the review…

    The game is “complete” enough to stand as a finished game in terms of content, but some of the features in the current game still feels a bit off and needs some refinement. I recently read some forum posts of people complaining that the game would never leave beta, so I suppose they went ahead and left early access in response to those negative comments just to get those people off their backs.

    Maybe they’ll balance the optimization and classes a bit more in the next few months to fix some of the core gameplay problems.

    I’m not too fond of the new ribbon system because if you already bought a gun, the ribbons are set up where you have to reach the appropriate level to actually USE the gun. As a result, a lot of players lost their weapons because they bought the gun but don’t have the appropriate requirements for the matching ribbon unlock.

    One guy now only has a knife for his only weapon with no way of purchasing a new gun for his class because he doesn’t have the money or matching ribbon requirements. :/