Yesterday Origins, Risque Point-And-Click Set For Release Oct 13th
Yesterday Origins

Pendulo Studios is one of the few game studios out there still making games that push the buttons and push the boundaries when it comes to interactive fiction. The Spanish development studio is currently wrapping up development on their upcoming title, Yesterday Origins, a follow-up to their 2012 point-and-click title, Yesterday.

They recently made it known that Yesterday Origins is due for release on the Xbox One, PS4 and PC on October 13th. This marks the first fully 3D point-and-click game made by the studio featuring a comic-book art-style along with dynamic shadows and advanced physics, following up on their previous outings, which mixed 3D characters and hand-drawn backgrounds together.

Some of you might be familiar with the mid-aughts series Runaway, which also wasn’t afraid to get a little raunchy at times and was one of the earlier titles that helped make Pendulo stand out from the herd. Yesterday Origins promises more saucy dialogue, sexy scenarios, bloody violence and gory results. If you need a small taste of what’s to come, you can check out the teaser trailer below.

The game takes players through a series of historic events, as the immortal protagonist attempts to piece his life back together and discover more about his violent and varied past.

Players will journey alongside the two characters pauline and John, as they discover more about John’s past and the alchemy that unlocked his immortality.

One thing I’ve always liked about Pendulo is that they always try to maintain a dual-gender story, where usually a couple takes turns progressing through the game. It’s very rare that we see men and women working positively together in games. Sure there’s the Uncharted series but most other times it feels like the sexes are always pitted against each other under the rise of gender politics in today’s society, which seems to be little more than histrionics.

Pendulo Studios, however, has managed to keep a low profile with their niche point-and-click games, avoiding the ire of what we call Social Justice Warriors. Their games haven’t come under fire for having sexy characters or sexy themes or sexy dialogue. But that could all change depending on which game journalist gets their hand on the title.

Anyway, if you want to keep track of Yesterday Origins be sure to hit up the Steam store page, or keep an eye on the Microsoft Store or PlayStation Store when October rolls around and the game launches for the Xbox One and PS4.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Alistair

    There a saying “Keep your head down when the shit starts to fly” By not commenting is a good tactical like they not trumperting the game for regression lefts or anybody else to slate the game.

    Take Nisa as example they did say the game criminal girls 2 will be censored again like the 1st game and what response it gotten back.

  • Mattacus

    The thumbnail was NOT reflective of the content of the trailer.

    EDIT: Which video, by the way, was extremely boring.

  • C G Saturation

    What you said about pitting the sexes against each other reminds me of when I was growing up, there were always BATTLE OF THE SEXES things on television. Even up until now, I’m often surrounded by people arguing that females are better at everything.

    It’s equivalent to telling people they are useless because they’re not the “correct” gender. There’s no point telling people they are born better or worse, because it’s not something any of us can choose or really do anything about.

    When they do show men and women working together, people in the West get offended and bitch that women are strong individuals who don’t need to work with anyone else and should be doing everything alone.

    If they want to be alone they should get the hell out of society and go live by themselves in the woods: build their own house, forge their own tools, make their own clothes. Then we’d see how strong and independent they really are.