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1442780cookie-checkMass Effect: Andromeda Goes Gold; PC Requirements Revealed
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2017/02

Mass Effect: Andromeda Goes Gold; PC Requirements Revealed

BioWare announced on Twitter recently that Mass Effect: Andromeda has gone gold. That means that development is done and finished. This means that the gold master disc has been compiled and the game is being sent off to the printing press to get it ready for distribution across retailers around the world for Xbox One, PS4, PS4 Pro and PC.

The tweet consists of a moving GIF featuring gold Pathfinder armor. Space dust and particles float by as the Pathfinder breathes in the image. You can check it out below.

Now that the game is gold, everything is primed and set for the title to release at the end of next month on March 21st.

EA followed up on this news with the system requirement listings over on the Origin store page. You can check out the minimum and recommended specs below.

MINIMUM SYSTEM REQUIREMENTS

OS: 64-bit Windows 7, Windows 8.1 and Windows 10
PROCESSOR: Intel Core i5 3570 or AMD FX-6350
MEMORY: 8 GB RAM
VIDEO CARD: NVIDIA GTX 660 2GB, AMD Radeon 7850 2GB
HARD DRIVE: At least 55 GB of free space
DIRECTX: DirectX 11

RECOMMENDED SYSTEM REQUIREMENTS

OS: 64-bit Windows 7, Windows 8.1 and Windows 10
PROCESSOR: Intel Core i7-4790 or AMD FX-8350
MEMORY: 16 GB RAM
VIDEO CARD: NVIDIA GTX 1060 3GB, AMD RX 480 4GB
HARD DRIVE: At least 55 GB of free space
DIRECTX: DirectX 11

Steep requirements.

You’ll need a fairly hefty rig to play Mass Effect: Andromeda even on the lowest settings. Also, 55GB of hard drive space… either this game has a crap-ton of talking or it uses some extremely high-quality meshes and texture assets. Additionally, it could have very complex facial and body animations as well, which is what caused L.A. Noire to take up so much memory.

You can look for Mass Effect: Andromeda to drop at the end of next month. Some gamers have resolved to forfeit supporting BioWare after one of their developers decided to go on a racist tirade. Despite petitioning to have him fired for his remarks, the developer revealed that BioWare’s studio managers supported him in his comments.

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