Time, Space And Matter, Physics-Defying Puzzle Game Seeks Votes On Greenlight
Time, Space and Matter
(Last Updated On: March 9, 2017)

A game that defies the laws of gravity, physics and the time-space continuum as we know it has made its way to Steam Greenlight. The name of the game is called Time, Space and Matter. It’s currently in development by the same mind who brought you the first-person, puzzle adventure game Blameless.

The title sees players in a series of levels that will absolutely bend your mind, as it’s possible to alter the orientation of the room, disrupt time and break space as you know it. The physics-defying gameplay is briefly put on display with the trailer that you can check out below.

It’s probably tough to get a gauge on what the game is like from that trailer alone. It probably seems like Portal meets The Incredible Machine.

The thing is, players will have the ability to disrupt matter, change the flow of object movement, and even flip the stage on its head.

It reminds me a little bit of Mag Runner meets Antimatter.

You can see a more thorough gameplay trailer for Time, Space and Matter below, which covers a single room and how to get out of it.

The hook for the game is using the GUM, the gravitional-unity modifier. This device can alter gravity zones and change the course of physics for the objects within the rooms.

Developer Blameless Games has been receiving a lot of positive feedback for Time, Space and Matter, giving gamers a lot of hope that Greenlight can still produce worthwhile products. While the game certainly isn’t up to par with something like Valve’s Portal series, it’s still an interesting looking game.

Before Greenlight is dissolved away and Steam Direct takes its place, you can still upvote Time, Space and Matter to appear on the Steam store by visiting the Steam Greenlight page.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.