Agents of Mayhem Trailer Forfeits Innovation For Diversity Checkpoints
Agents of Mayhem - Diversity SJW
(Last Updated On: April 4, 2017)

The era of regression is in full swing. It’s not just politics where we’re seeing regressive ideologies take shape and push stupidity into the mainstream, it’s rampant in the AAA video game business too. Take for example Agents of Mayhem, a game with cartoony, Overwatch-style graphics and class-based anti-heroes from a “diverse” background. They hit most of those diversity checkpoints (although they would still need someone to come out as part of the LGBTQI before they satisfy the SJW-ran media) and yet it manages to showcase regressive gameplay, features, and mechanics that were already standard fare back in 2007 when Crackdown came out.

Volition Software and Deep Silver released the official gameplay trailer for Agents of Mayhem, and it looks like a reworked, re-skinned version of Saints Row 4, just without the character creation utility, a lack of vehicular customization, and limited class restrictions for each of the playable characters. Essentially, it’s regressive gameplay on a re-skinned game.

You can check it out below.

The biggest appeal that the trailer has going for it is that it’s essentially a spoof on old 80’s and 90’s shows that were popular. It garnered a few chuckles at my expense, and absolutely nothing else.

Heck, I’m almost shocked they didn’t show one of the boring and completely uninteresting characters filling out an affirmative action application before heading into battle in order to instantly beat the boss, since it doesn’t look like any of them are capable of doing it on the merit of their own skill… or originality.

I mean, speaking of originality… these seem to be some of the laziest character archetypes in gaming today. I’ve seen jizz on cardboard cutouts with more spunk than the characters in Agents of Mayhem.

But beyond having one of the most generic looking cast of “diverse” characters, the absolute major problem is that there is nothing about the Agents of Mayhem trailer screamed eighth-gen. In fact, it all seemed to point in the opposite direction… toward seventh-gen.

Agents Of Mayhem Trailer Featured Everything That Was Already In Crackdown 1

The graphics are passe, the action is uninspired, the world looks pretty empty from what they’ve showcased and nothing in the gameplay seemed to suggest that you can do anything outside of what’s already featured in older third-person shooters… from A DECADE AGO.

You might think it’s hyperbole to say that Crackdown 1 already did everything Agents of Mayhem is doing, just a decade earlier, but I assure you it’s not.

In fact, here’s the original Crackdown trailer from way back in 2007 for the Xbox 360 exclusive from Realtime Worlds. The game was running on the Havok physics engine and featured a colorful, explosive sandbox of destruction, complete with eight playable Agents hailing from all over the world.

Actually, I take that back… it appears you can do more in Crackdown from a decade ago than you can in Agents of Mayhem. I forgot about being able to transform cars, pick up any object in the environment and use it as a weapon, and even kick vehicles into the sky after leveling up your agent. Good times.

Over the course of a decade, Agents of Mayhem shows us gameplay with limited physics, shallow cities, uninspired graphics, and a bigger focus on identity politics (yet actual fewer options for diversity) and a game that’s already advertising season passes and pre-order DLC. Who cares about changing the skins on lame characters when they’re already in a lame game? Even their armor pales in comparison to the designs featured in the decade old Crackdown.

Agents of Mayhem - Crackdown

Who in their right mind would waste their time buying Agents of Mayhem when it launches on August 18th when it’s possible right now to buy Crackdown 1 and have a more unique experience?

They’re four months out from release, and the only thing their newest trailer did was repeat what the original announcement trailer did: showcase how diverse and wacky the cast is. Great. Now what part of that is going to convince people that the game is worth $60, a season pass, and microtransactions?

Unless Volition has some serious physics-based gameplay, or emergent features tucked away somewhere inside of Agents of Mayhem that we haven’t seen yet — or at least something that adds more depth to the pitiful looking gameplay they’ve put on display in that trailer — there’s no way in the world they’re going to convince many people to plop down $60 for that stinker. It’s looking like a repeat of Battleborn all over again.


Ads (learn more about our advertising policies here)



About

Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Gaijin-

    I just came here to say that I had to google what the “Q” and the “I” on LGBTQI stand for, and got even more confused than I was pre-search as a result.

    Also, I would like to take the chance to propose adding the “S”, for Salarians. Not that Salarians exist, but we should respect the right of anybody to feel Salarian even if they were born as humans.

  • LurkerJK

    I saw this during E3 and thought “that looks meh” then completely forgot about it… it still looks meh

    I’d say battleborn at least managed to raise an eyebrow with its trailers, the marketing was much better at least

    • Battleborn had a few characters that really stood out. But they hardly did anything with them. The tweedpunk cyborg butler was so awesome, but they didn’t much with him.

      I will agree, though, that some of the trailers and some of the characters did manage to stand out from the herd.

  • Bitterbear

    The game has this Saturday Morning CGI cartoon vibe. And we all know what happened to games with that art direction:

    https://pbs.twimg.com/media/C8g0JFNXUAA0wUw.jpg

  • Salt Miner

    They hit most of those diversity checkpoints (although they would still need someone to come out as part of the LGBTQI before they satisfy the SJW-ran media)

    Who knows? They might add some morbidly-obese multi-hair colored lesbian feminist hipster with unprescribed glasses and a door-knocker for a nose as a DLC character with a character bio of how she has been “oppressed” by western society and preaching about the unfairness of Capitalism while living off the money she gets from Patreon donors.

  • fnd

    Only thing i liked in Volition is the Freespace series but that was so long ago…

  • Bamf

    So, can a giant dildo still be used as a weapon?

  • Looks like more SJW “diversity” cancer. Not surprising from Volition Software these days.

    Oh and before anyone says “muh diversity doesn’t necessarily mean it’s SJWs”, I would like to inform you that the line is one of the main excuses from censorship apologists and dishonest SJWs. Make of that what you will.

  • AlecJ

    The whole game looks like a lazy reskin of Saints Row with the 80’s nostalgia hook (which peaked a decade ago).

    The ironically stereotypical “diversity” is a symptom of the one dimensional thought spread like cancer throughout the gaming development world.

    I believe the overall lower quality of games like Mass Effect:Andromeda and this soon to be, turd, comes from the culture of hiring only ideologically pure, regressive and stunted robots.

    Many talented people have probably been shunned, passed over, or have themselves run screaming from an industry (or at least certain companies) infected by a subhuman species of radical child.

    Hence derivative, stale, and unimaginative retreads like Agents of Mayhem.

    Then again, maybe im totally wrong and this will be the greatest game ever created, bringing world peace, and ending hunger across the globe.

    • Disqusted

      I’m starting to wonder if they intentionally hire SJWs because they think they can gain a bigger profit by pandering to and hiring cheap SJWs, than paying more expensive talent to try and make something good.

      I’d imagine it’s “less risky”, and they probably think “there’s no such thing as bad publicity”.

      Part of it may also be because they think gamers are dumb tasteless shits who will buy anything. I mean, what with the way the gaming media, mainstream media and now devs/publishers like Playcrappic are showing how they think of us… it’s hard to imagine they have much respect for us as their audience. They even said we are dead.

      And they keep pumping out boring clones/remakes, too. As long as people keep paying them to do lazy shit, they probably see no reason to make anything good quality. I felt that way when I heard that shitty Gender Twister “game” received tens of thousands of dollars in donations/funding. Why bother trying to making something good when people are willing to throw so much money at low quality trash?

      Doesn’t help that the gaming media often doesn’t cover stuff that deserves attention. I’m sure there are also tons of amazing games out there that are relatively unknown and die quietly. It’s not a good situation.

      • GuyGuysonEsquire

        I think all this SJW pandering is happening because most of executive producers of pretty much anything in the West get their image of the current society only from SJW-infested media and social networks. They believe that everyone today is an SJW, so they market their products to libtards primary.

  • Michael P

    The buzz around this is almost nonexistent and like Durka mentioned, Volition’s been on a downward spiral since SR 3.

    I’m not particularly bothered by the diversity (although I get that it looks kinda forced), it’s the utter generic vibe it’s giving off that bothers me the most. There is a shit tonne of open world action games atm and with the gameplay/graphics looking recycled from SR and Volition doing it’s DLC cash grab bullshit again, there’s just no incentive to rush on this.

    At most, It’s a $15 buy off G2A in 6 months or less and that’s IF it’s still got the half decent goofiness of SR.

  • MONAD

    So Saints Row IV is getting another round of DLC as an expansion pack? Wait. It’s a separate game? Sigh. See. It’s this kind of laziness that make me not want to fucking bother anymore.

  • Gozu Tennoh

    MASS EFFECTS BEEN CRACKED LOL

    • Nice. Thanks for the heads-up.

  • Laytonaster

    With how little priority is put into showing the gameplay in depth, I’m fearing that means they don’t have so much faith in the gameplay in general. The character’s are humorous, I’ll admit. But that shit don’t mean a thing if the game ends up sucking.

    • Disqusted

      Good point. I didn’t look at it, but agree that if they’re barely showing gameplay, that’s a big warning sign that the game itself is gonna be shit.

      • Laytonaster

        My guess is that the game’s gonna just be “Saint’s Row” meets “Overwatch”: Open-world shenanigans, and character-based gameplay over customizable characters. Thing is, I have a hard time imagining it working.

    • mikebrand83

      With how little priority is put into showing the gameplay in depth, I’m fearing that means they don’t have so much faith in the gameplay in general.

      It’s Mass Defect Andromeda deja vu all over again.

  • durka durka

    Crackdown had cars, does this game have cars?

    Anyway, the saints row series has been going dowhill since 3. Then they decided to add endless dlc in the game.

    Overall they run out of money and made this game, which i cant tell if it is any good. Why does this game even exist, seriously?

    • Disqusted

      You know that if it fails, they will just blame gamers for being “anti-diversity”.

  • AFGNCAAP Paradigm

    …Just because the characters are diverse doesn’t mean the game is spouting regressive ideologies…

    It just means the characters are diverse. o.O

    Saints Row had a pretty diverse cast as well, don’t forget, and that was hardly regressive, or even PC… the whole thing is a parody

    You are reading WAAAAAAAY too much into this.

    • Gerg Arata

      Seriously… let’s not be crying wolf about this. Just because it’s a diverse cast doesn’t mean it’s SJW handiwork

      • When the only thing the trailer has to show is how “diverse” its cast is, it’s not crying wolf to let people know this is a derivative POS.

        They can be as diverse as they want, but the minute they start regressing gameplay mechanics to only focus on its diverse cast in a trailer four months out from release. It’s sh*t.

        That Crackdown 1 trailer is one of the game’s first trailers, and the only thing they focused on was the gameplay. One shows you what you can do and how expansive its sandbox is, the other shows us how diverse its cast of characters is. One is focused on gameplay, the other is saying “Look at who you can play.”

        As a gamer, there’s zero reason to be excited to pay $60 to play caricatures in a lifeless world.

        • Gerg Arata

          Diverse isn’t a dirty word though, despite have SJW’s have tried to make it one. Diverse as in there are multiple characters and character archetypes to choose from. Maybe being a large black man with a shotgun is a draw for some people.

          It’s a fair criticism that there’s not any gameplay being previewed though. Regardless, I feel that we shouldn’t jump the gun on calling things being SJW in nature. Overwatch had a diverse cast and seems to go out it’s way for diversity, but the gameplay is top notch.

          I’d just remain skeptical, wait, and not preorder. Maybe the gameplay is great? I’d wager there’s a gameplay video right around the corner.

          • It’s a fair criticism that there’s not any gameplay being previewed though.

            Well they intertwine it with gameplay clips showcasing pretty much nothing of note. Basic Battleborn, class-based kills. I mean, again, the game is four months out from release and the only thing they’ve showcased is equivalent to a game that absolutely tanked in sales.

            This is coupled with the fact that the graphics are recycled from Saints Row 4 and they’ve already acknowledged class restriction weapons. I mean, just the basic premise is already a step back from SR4, and SR4 was already a pretty significant step back from SR2.

            Overwatch had a diverse cast and seems to go out it’s way for diversity, but the gameplay is top notch.

            Well the gameplay should have been top notch when it has LESS THAN HALF the features of Team Fortress 2 from a decade ago.

            It’s an absolute farce and a slap in the face to every hardworking dev out there and every consumer out there to recycle garbage ideas and slap a $60 price tag on it.

            It’s even more insulting when they promote pre-order bonuses and a slate of day-one DLC for a game like Agents of Mayhem when NOTHING they’ve shown so far seems to be even equivalent to what was possible in Crackdown 1. $60 for a game that offers you less than what you got a decade ago?

            Come on.

    • Disqusted

      I recall Volition attacking GamerGate and siding with SJWs, so I dunno.

      • AFGNCAAP Paradigm

        Don’t know anything about that to be honest, if they did, that’s a shame.

        Still doesn’t mean this game is spouting those ideas though. We have no idea what the script for the game looks like.

        Jumping to conclusions doesn’t help anyone.

        • EroBotan

          can’t be helped, SJW has ruined diversity. Now diversity means low quality product or sharia supporter lol

          about volition being SJW, i did some search and it’s probably about this letter, there are a bunch of volition dev signed their name here https://medium.com/@andreaszecher/open-letter-to-the-gaming-community-df4511032e8a

          • Disqusted

            I thought they made some anti-GG announcement, but I honestly don’t remember now. I just know I reacted harshly to it, so they definitely did something.

            But yeah, I do agree that SJWs have ruined diversity. It’s like most people are trying to cash in on cheap forced diversity, instead of doing it cleverly. It’s probably cheaper to employ SJW hacks than actual talented writers.

          • EroBotan

            employing SJW hacks are not only cheaper but you can also get some bonus action in bed lol

          • But yeah, I do agree that SJWs have ruined diversity. It’s like most people are trying to cash in on cheap forced diversity

            Not only is it that, it’s also become anti-straight white male. They actually care more about making sure that there’s nothing in a medium that appeals to straight white males.

        • Disqusted

          Yeah, I’m not jumping to conclusions. I just remember Volition bashing GamerGate and I reacted by deleting Saints Row and staying away from the franchise and Volition. Too lazy/tired/sick to look up what they said now.

          • lucben999

            I don’t know about bashing GamerGate, but I do remember them defending Anita Sarkeesian and saying she’s right.

          • Yeah, they specifically said after Saints Row 2 they wanted to adopt a more feminist-friendly depiction of their characters for SR3 onward.

            The thing that doesn’t make any sense to me is, even if they want to have “feminist-friendly” content, why does it mean REMOVING a lot of the gameplay elements, mechanics, customization depth and emergent gameplay? It literally doesn’t make sense.

          • lucben999

            What are you some kind of shitlord? Don’t you know that giving players agency allows them to make the wrong choices?

            Agency in general seems to be anathema to this feminist hipster crowd, that’s why the first thing they do when making something “more feminist” is to remove gameplay and why they gravitate so much towards walking simulators.

          • Because “feminist-friendly” content is basically another way of saying: “you can only experience what we want you to in video games”.

          • Really? Jesus.

    • …Just because the characters are diverse doesn’t mean the game is spouting regressive ideologies…

      No one said anything about the game spouting ideologies… I said they’ve adopted regressive ideologies for the game design. The gameplay itself is MOVING BACKWARDS. It’s regressive. It has LESS features than Crackdown 1 from a decade ago.

      It just means the characters are diverse. o.O

      And what does that have to do with the gameplay being regressive?

      Saints Row had a pretty diverse cast as well, don’t forget, and that was hardly regressive, or even PC… the whole thing is a parody

      Gameplay wise, Saints Row 1 and 2 were progressive in terms of gameplay. Saints Row 3 and 4? Not so much. The latter two had better graphics but limited playability. This game strips even more out of what the other two had.

      You are reading WAAAAAAAY too much into this.

      Uh no, I’m calling it like I see it. They showed us a gameplay trailer and none of the gameplay is impressive at all. It’s literally worse than a game that came out a decade ago.

      • AFGNCAAP Paradigm

        No one said anything about the game spouting ideologies…

        That’s exactly what you said:

        “It’s not just politics where we’re seeing regressive ideologies take shape and push stupidity into the mainstream”

        You specifically mentioned pushing regressive politics.

        It has LESS features than Crackdown 1 from a decade ago.

        And you can tell this from a <90 second teaser trailer.

        now you're trying to say the gameplay is regressive?

        1: why use that word when you know it's connotations?

        And 2: if you didn't mean regressive ideologies, then why even bring up politics in the opening line of your article at all!?

        You're either overreacting and inserting your own unwarranted biases into the article… or, it's just badly written.

        • You specifically mentioned pushing regressive politics.

          In mainstream.

          And I said that mentality bled over into gaming as far as “regressing” gameplay in favor of identity politics. That’s specifically why I compared it to Crackdown. They’ve REGRESSED the gameplay, keeping in line with regressive ideologies from the left about sociology and civic policies in other areas of our society.

          And you can tell this from a <90 second teaser trailer.

          now you're trying to say the gameplay is regressive?

          THAT’S EXACTLY WHAT THIS ARTICLE IS ABOUT. That Crackdown trailer was from a year out from release. Agents of Mayhem is four months out from release. What did that 90 second trailer tell you about the gameplay other than that it’s a reskin of Saints Row 4 with limited customization and class-restricted weapons?

          1: why use that word when you know it’s connotations?

          Because “regressive” means (literally): becoming less advanced; returning to a former or less developed state.

          That’s exactly what it is compared to a game made A DECADE AGO!

          if you didn’t mean regressive ideologies, then why even bring up politics in the opening line of your article at all!?

          Do we exist in a vacuum? Obviously there are parallels.

          You’re either overreacting and inserting your own unwarranted biases into the article… or, it’s just badly written.

          Actually you’re right about the last part, which is why I went back in and spelled it out literally so people could understand the parallels.