Open Discussion: April 9th, 2017
(Last Updated On: April 9, 2017)

Here’s the seventh entry to the Open Discussion series and like any other post that we do on this site this one, too, will continue the trend of staying on topic or going off topic.

I’m pretty sure you are probably thinking what the header image is all about, right? Well, it’s about a variety of weapons in games. If you don’t want to you can post anything unrelated to this, but what is your favorite weapon(s) in games, movies or TV shows?

The weapon of choice can range from swords, pole-arms, blunt weapons to manual or automatic guns. I, for one, like a weapon that might seem a bit strange to some people, but it’s the sheer innovation that this weapon brought to a lot of popular weapons like the M4 carbine and M14 rifle.

This weapon is the M1 Garand. In every game where it’s available, I will always use it no matter what due to it being reliable and sporting a system that allows for semi-automatic, accurate fire patterns, or concentrated single shots.

During WW2 the Imperial Japanese managed to capture some M1 Garands and later turned those captured rifles into the Arisaka Type 4 (or Type 5) rifle. The weapon contained some issues and witnessed very little combat. Although trying to find a working Type 4 in real life is close to a pipe dream, thanks to the video game world, it surfaced in Call of Duty: World at War in a modded session by Mark Zweimann.

The weapon also made an appearance in Battlefield 1943, and I’m sure other games too. Keeping it back on the M1 Garand, the weapon known for its eight round internal magazine, its iconic “ping” sound and accurate, hard hitting 30-06 rounds, you can watch a nice video game history of the weapon by Ahoy.

With that said, what’s your favorite weapon? Remember, it does not have to be a gun or a sword, it can be anything that comes to mind.


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Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.

  • Disqusted

    I remember liking the Garand in one game (a really old one), but I don’t even remember what the game was now. It felt really nice to use. Made a nice sound.

    I was a big fan of the Railgun in Quake 2/3. Unreal Tournament weapons in general were pretty fun. I liked the look and feel of the Desert Eagle in Counterstrike, and I think it’s in Left 4 Dead 2 as well, right? I used to main that all the time, even through max difficulty solo runs. Great weapon.

    Drawing pictures in the sky with the Return to Castle Wolfenstein flamethrower was fun. I really like the Gauss Rifle in the original Crysis, makes a great sound. They kinda changed it in the sequels, didn’t like it as much in those. Oh yeah, the mini nukes in Crysis are great fun to use. Turn on cheats and just carpet the entire island with mini nukes.

    Bows in Skyrim are great. I like how they have pretty much infinite range. I’m sure everyone’s seen the crazy Skyrim archery videos.

    I once modded a Taurus Raging Bull into Resident Evil 4 for a friend, replacing the Handcannon. That was fun. I don’t even like guns in general. But some of them feel great in games.

    I’m sure there’s more stuff (especially melee weapons), but I’m tired, hungry and not really thinking clearly right now.

  • Probably goes to show how bland and boring I am when I say that two of the best weapons in games I’ve ever used were the Call of Duty 4 M4A1 Carbine and MP5.

    And it’s not even like I was doing anything really interesting with either of them: My M4, I ran it with an ACOG Scope, and if I’m remembering it right, my perks were Bandolier, Stopping Power and Extreme Conditioning, with Stun Grenades on the side; and because I hated shotguns in that game so much, I actually had my fifth custom loadout be an MP5 with ACOG, either Bandolier or Bomb Squad(switched often between the two), UAV Jammer(don’t ask, this was a bit of an oddball loadout) and Extreme Conditioning(MP5 hit-n-run at those speeds was pretty fun in larger Free For All maps), with Stun Grenades just because.

    So no, it wasn’t like I was running silenced “assassin” loadouts or anything. I wasn’t even running explosive spam loadouts with them. I was just making use of what the guns offered, but they’re both pretty damned good in that regard.

    Thirty round magazine for both, average but respectable. 800 rounds per minute fire rate, swift without being excessive. Both have controllable recoil, I think the M4 has less but don’t quote me on that. Both are fairly accurate out to medium range, as well. And their damage per shot, while not incredible, is at least decent. Reload times were average or good, not really sure with how long it’s been.

    But of course, I never really played as much of the multiplayer as I did on the campaign. I know what you’re thinking, but I never even made it to Level 55 BEFORE Prestige. Yeah. But then, campaign made them even better, honestly… The M4 SOPMOD from the mission “Blackout” and several other SAS levels sticks out to me: grenade launcher, red dot sight, silencer, laser sight(only visible when using night-vision goggles), that thing was totally decked out. You still got more attachments than you really needed in the USMC levels, with holographic sight, grenade launcher and laser sight all on one rifle.

    And the MP5 usually came with the special integral suppressor of the MP5SD series in the SAS levels, which was awesome. Surprised to see how much use it got from Zakhaev’s Ultranationalists, though. And how many HK G3 rifles they and Al-Asad’s(not the actual IRL leader of Syria) forces had. Going back to “Blackout”, or the two Pripyat levels, it was kinda fun to run around with a G3 that normally had a maximum of 300 rounds, and you started the level with an M21 sniper rifle that usually topped out at 100, so you instead have two 7.62X51 rifles with a total of 400 rounds. Or with how many HK G36Cs were used by Zakhaev’s guys in later levels, you could sometimes go around with an M4A1 paired with a G36C and have a total of 840 rounds. How are you supposed to use all that up?

  • giygas

    My favorite weapons of all time are the Cyclone and RCP-120 from Perfect Dark, particularly in the combat simulator (multiplayer with AI bots) where ammo is abundant.

    The Cyclone’s 50-round mags are fed through the side. The unique reload is quick and sounds like an old fax machine. The standard cycle rate is 900 RPM, but the secondary fire mode discharges the entire mag in 1.5 seconds (2000 RPM). It’s very inaccurate by design and shots go all over the place but the sheer volume of lead this thing puts out more than makes up for it. Can be dual-wielded for twice the carnage (hello 4000 RPM mag dumps).

    https://youtu.be/Xl0Ka6-Jv7Y?t=20s

    RCP-120 is Goldeneye 64’s RCP-90 on steroids. 120-round mags, with insanely high damage per shot at 1100 RPM. It was designed to overpower shields and could turn Master Chief into purée wormfood in an instant. Secondary mode consumes ammo to power an invisibility cloak.

    https://youtu.be/z6Won3PBHa8?t=20s

    —–

    On a side note, I hate it when games are overly strict on the ammo supply, letting you carry only a few extra mags and making ammo difficult or expensive to obtain (looking at you, Deus Ex and Killing Floor 2). I’ll do headshots here and there when it is advantageous to do so. If I’m being forced to do it all the time because these enemies that spray bullets at you all day, yet only drop a whopping two bullets for you to loot, I’ll find an infinite ammo mod or trainer. Then I’ll teabag them while dumping multiple magazines into their faces. If I’m in the mood for spraying bullets everywhere, I’m not going to let anything stop me.

    In general, I resent when devs try to force me to play a certain way and stop me from playing on my own terms. It’s getting to the point where I can hardly even pick what map or mode I play in multiplayer games. The rare times I am allowed to set up and tailor my own match, the cocksuckers restrict me from earning any experience points or unlocks. One of many reasons I don’t play online games anymore.

  • Hawk Hopper

    https://www.youtube.com/watch?v=xRkZAfoaEw8

    I wish I paid more attention to people in the 90s and early 2000s, so I could compare how many people played handhelds back then to how many people scroll through their phones now.

    I’m guessing more people scroll through their phones.

    I don’t know how it started, but YouTube keeps recommending me documentaries about Chris Chan.

    • Weird. I’ve been getting those Chris Chan documentaries as well. I almost thought about watching one, but I wasn’t gonna waste an hour of my day learning about that.

  • fenshing

    The M1 Garand had Patton’s endorsement, not much better could be said of it!

    Ever since I played Battlefield 3 with my brother my favorite in game gun had been the M60. Working as a team and laying down covering fire in Metro felt so satisfying. But Ive sat here for a minute trying to rack my brain to figure out what my all time favorite game weapon would be… maybe the Mythgraven Blade from Final Fantasy 4, back when I was a kid it was just called Legend though. Less for how strong it is or anything but what it represents. FF4 is my favorite Final Fantasy and that transformation of Cecil’s always has been one of my top moments. Internal struggle and having a character have to face who they have become in order to grow makes for good storytelling from my point of view.

  • Gozu Tennoh

    Fists.

    • Ethan42

      I’m glad you know how to fist.

  • durka durka
    • Gozu Tennoh

      Always loved the reload for the fal on MW2.

      • FN-Fal was always one of my favorites too. Used a custom Fal in Operation 7 and would absolutely murder the competition thanks to its long-range capabilities and high-impact stopping power in close-range when a silencer was put on.

        • Gozu Tennoh

          Was that the one like counterstrike but with hot girls in?

          • No, I think you’re thinking about Sudden Attack or Crossfire. There were no hot girls in Operation 7… it was centered around building and modifying guns. Spent hours tweaking various weapons. But if it had hot girls it probably would have been a heck of a lot more popular.