Outlast 2 Ending Explained
Outlast 2 Ending Explained
(Last Updated On: May 1, 2017)

Now that Outlast 2 is out and a bunch of gamers on Xbox One, PS4 and PC are deep-diving into the game, they’re discovering that there’s a lot more going on than meets the eye. There are also some light theories explaining the story in the game and the ending that left a lot of people completely confused. Hence, this article will attempt to explain the ending for Outlast 2.

The story starts with Blake and Lynn Langermann flying into Temple Gate, Arizona to discover how a young pregnant girl strangled herself to death after escaping from the town. Lynn makes a conspicuous remark about her diaphragm being uncomfortable before the helicopter goes down following a bright flash of light, which many relate to being a flash from a much larger version of the Murkoff Corporation’s Morphogenic Dream Engine.

Following the crash, the pilot is flawed alive and burned over a stake, and one group of cultists, led by Reverend Knoth, capture Lynn and examine her to see if she’s pregnant. After escaping from the cultists and meeting up with Blake again, Lynn informs him that she’s pregnant, even though the two of them haven’t had intercourse in “months”.

After Knoth and his cultists discover that Lynn is pregnant, according to their gospel she is carrying the anti-Christ and her and her baby must be killed, along with the father, Blake.

Outlast 2 - Lynn

Before Knoth’s men can kill the couple, a group of heretics that are rivals with Knoth’s group show up. The heretics are led by Val, a lecherous and violent deviant who serves a different god that seeks to usher in the anti-Christ. Val and her heretics make it their duty to protect Lynn and ensure that she gives birth to the baby, while Val repeatedly attempts to molest and rape Blake.

After Val takes Lynn to the mines, Blake discovers that Reverend Sullivan Knoth has created his own perverted version of the Bible, and has been raping the young women in the town and killing their babies. It turns out that the woman who escaped the town was the daughter of a man named Ethan, who attempts to help Blake. Ethan explains how he just wanted his daughter to be safe and free from Knoth’s perverted cult, and he helped her escape after she was raped and impregnated by Knoth. However, Blake doesn’t tell Ethan that his daughter later died shortly after escaping Temple Gate.

Before Blake can properly heal up while hiding under the floorboards in Ethan’s home, Martha, a self-proclaimed servant of god, comes in to question if Ethan is hiding Blake or Lynn in his home. Ethan lies and Martha kills him.

Martha continues to hunt Blake throughout his journeys as he attempts to make his way to the mines. Throughout the tale Blake regularly passes out and experiences lucid dreams after the initial microwave flash that took down the helicopter. The Moprhogenic Engine sees Blake returning to a traumatic moment from his childhood, where he blacks out and sees a girl from his past named Jessica whose death had been staged to appear as if she committed suicide after she was ravaged by one of the Catholic school’s priest named Father Loutermilch.

Outlast 2 - Crucifix

Blake continually calls back to these flashbacks over the strong guilt he never let go of the day that Jessica was attacked. Father Loutermilch called Jessica into his classroom alone, but Jessica begged for Blake to stay with her… even though Blake wanted to stay, Father Loutermilch forced him out of the room and told him to go home. While walking down the hall toward the exit, Blake heard Jessica’s screams and ran back to find her fleeing from Loutermilch toward the stairwell. By the time Blake reached her she was bloodied and bruised. The aftermath of the events and the trauma from the attack led Loutermilch to stage Jessica’s apparent suicide, and Blake blamed himself for it ever since.

The Morphogenic Dream Engine resurfaced these lucid thoughts within Blake’s mind, causing him to meld the tragic and traumatic experience with Lynn with the trauma and guilt he felt when the tragedy befell Jessica.

Back in the real world, Blake eventually makes his way into the outcasts’ camp on his way to the mines, which is filled with diseased and dying people suffering from untreated gonorrhea and syphilis. The camp is managed by Deacon Laird, a deformed and diseased man who rides on top of a large, diseased brute, not unlike Master Blaster from Mad Max: Beyond Thunderdome.

Blake is crucified by Laird and his men, which they believe is part of the prophecy in the book of Ezekiel that Reverend Knoth uses to preach unto his cult members. Blake, however, manages to survive, free himself from the cross, retrieve his equipment, and escape from Laird and his men. In the ensuing pursuit, Laird is accidentally killed by his own followers when he’s pushed from a ledge into a pile of refuse.

Blake finally travels to the mines where the heretics are located, and he encounters Val once more. Blake is drugged by one of the heretics and is violently raped by Val in front of his wife Lynn, who they have strung up on a fixture as they prepare for her to give birth to the anti-Christ. Lynn cries out in pain and agony while Blake is helpless to do anything, drugged and overcome by the lasciviousness of Val. Blake then passes out from the trauma.

Upon waking up, Blake sees that Knoth’s men have finally caught up with them and have begun killing the heretics. Blake manages to find Lynn and the two of them escape from the mines so that she can give birth to the baby, however they’re waylaid by Martha, wielding in her hands a scythe. Before she can kill Blake, a cross-shaped metal shrapnel impales her during a violent storm.

Lynn and Blake eventually trek through the storm toward the chapel, where Lynn finally gives birth, only to remark in her dying breath… “There’s nothing there.”

Outlast 2 - Lynn's Death

Reverend Knoth sees the couple and takes a seat on the bench, noting that “god is silent” and feels as if he’s done everything he was supposed to, but since their god no longer answers him, he feels the only way he can get answers is if his god speaks to him through death, thus he slits his throat and collapses over from the pew.

Blake takes the baby in his arms, and remarks that she’ll get to live and that things will be set straight. In a final flashback sequence, a deceased Jessica comes to Blake in a hallucination saying that he never left her and she’ll never leave him, kneeling to pray as the credits begin to roll.

Outlast 2 - Father Knoth

TL;DR: Lynn and Blake end up in a town that appears to be under the influence of Murkoff’s Morphogenic Dream Engine, which is a highly advanced device that can draw lucid hallucinations from people and cause severe delusions and mental discombobulation. Two groups of cultists are fighting amongst themselves in the village of Temple Gate, and one group believes that women have the potential to give birth to the anti-Christ and must kill the kids and their mothers, while another group believes they must bring the anti-Christ into the world. Both groups are murderous rapists.

The anti-Christ cultists capture Lynn when they discover she’s “pregnant” and protect her until she gives birth. Blake attempts to save her. However, when Blake finally rescues Lynn and helps her give birth, Lynn says there’s “nothing there”, leading many people to believe that it was a shared hallucination that Lynn was pregnant, when in reality she really wasn’t. Many also believe that the baby was a manifestation of a rebirth of his childhood friend Jessica, and was Blake’s attempt to absolve his conscience over her depicted suicide following the attack from the priest, Father Loutermilch.

Throughout the game the Walrider nanite neuro-consciousness appears infrequently as locusts and in Blake’s flashback sequences, tying elements of Outlast 1 with Outlast 2.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • TPtheman

    Another interesting thing to notice: in the scene where Lynn has given birth and Blake is holding the baby next to her, look at the shadow on the ground. You only see Blake’s hands and nothing else, implying that the baby isn’t real. A moment after that, she says, “there’s nothing there.”

  • Karl J. Wolf

    “Lynn makes a conspicuous remark about her contraceptive being uncomfortable before the helicopter goes down following a bright flash of light”
    I think she was talking about her thoracic diaphragm, or simply the diaphragm, which vocalists and speakers are trained to use properly to for breath control and to project their voices; her seatbelt was constricting that area of her chest which is why she took it off. Just after this statement she does some vocal warmups before filming.

    • She also squirms in the seat uncomfortably as well, which was kind of odd.

      But you’re right about doing the vocal exercises, and it seemed as if the line worked both in terms of prepping for the documentary recording and the foreshadowing of what would happen later on. But I think the line in the article could be made a little more interpretative.

  • Jennian King

    Playing the recordings from the dream sequences in reverse reveals that Jessica didn’t kill herself. When you find her on the stairs, she’s been pushed down and is dead, not just beaten. Father Loutermilch then stages her death to look like a suicide. Blake’s guilt comes from not staying with Jess when she asked him to and also that on some level he knew she’d never killed herself but had suppressed it because he was just a kid and was too traumatised to remember.

    • Excellent observation.

  • GladiusAlpha

    To sum up Outlast 2’s brilliant narrative: Rape, Rape, Murder, Rape, Torture, Rape, Incest Rape, Murder, Rape, Rape, Hallucinations, Rape, Rape, Murder.

    How far storytelling in games has come…no, really, i’m glad we have such a thought-out lore for a sensitive subject instead of just using in the same way as gore and putrid stuff to shock the player.

    If only somebody could have told the devs that crap like that is just annoying, disgusting and unfun to experience. There is nothing scary about the game – just vomit inducing.

    • I actually found it less vomit inducing than Resident Evil 7.

      I just wish there was a middle ground between both games, where they had the tension from Outlast but with some use of weapons or the ability to defend yourself like in Resident Evil.

      It seems like horror games are always askew with either no way to fight back or too much heavy firepower. I liked how the first Silent Hill was more about moderation and choosing when to stand your ground.

      • Derp

        Alien Isolation???

        • Hm, your comment was marked as spam for some reason.

          Anyway, you’re right that Alien Isolation did sort of give you a way to defend yourself with the flamethrower.

    • Blake Langermann

      GladiusAlhpa, while it is evident that you do not understand the concepts behind the game, Red Barrels have used over exposure of sensitive matters to reinforce the impact of their storytelling. If the Outlast games are “annoying, disgusting and unfun”, then please go ahead and try to explain the consistently high ratings.

      Red Barrels have created a highly successful game, and while there is a lot of gore, violence, and nudity, this is used to place the player in an environment that they have never seen before, and portray the transformation of the protagonist.

      If there is nothing scary about the game, then I would recommend you play it on the highest difficulty, or perhaps you are too unwilling to prove yourself wrong.

      • Phasmatis75

        I love when armchair intellectuals like yourself act as if a game that is the most utter bullshit is somehow enlightening or deep. Let’s start off with the concepts in the game, first MK Ultra never worked on any of the research the game discusses. It would have been Project Often and there are declassified CIA documents discussing the success of psychic warfare in their online library (I’ve backed them up to my computer for reference) so even the supposed source material the game is based on contradicts the games “muh nanomachines” narrative.

        As for the nanomachines, they don’t exist. The brain is incapable of producing nanomachines. The brain through neurogensis is capable of replicating Neurons, Glial Cells, and supportive tissue, but is not capable of producing nanoswarms. Biologically speaking even if the process were possible, said nanoswarms would be incapable of surviving outside a human body. They’d also be incapable of any means of travel especially as they are depicted in any game. Interestingly enough the sciences of Neurology could produce more horror induced narratives than the crock concocted by the developers. Quantum mechanics has also made strives that also negate the narrative lore of the game as well.

        Dead Space’s monoliths are actually more horrifically plausible than anything in Red Barrels games. You’d be amazed at how much Electromagnetic fields impact our bodies, but the sciences of the Placebo effect, the structure of the mind, all make for more interesting narrative possibilities then “It was all a hallucination this whole time.” Especially since reality itself is a complex overlapping of mutiple three dimensional plains sitting in 5 dimensional space with particles that are essentially demonstrating the same phenomena as light (IE they’re only particles when observed and reality exists in multiple states simultaneously).

        As a Discoridan put it
        M2: Everything is true.
        GP: Even false things?
        M2: Even false things are true.
        GP: How can that be?
        M2: I don’t know man, I didn’t do it.

        As for how it rates consistently well, first it doesn’t. Reviews from people put Outlast 2 at 6.5 with most reviews acknowledging the game isn’t that great even while giving it a glowing score. As for the fans of the series, I’ve seen them on Steam. It’s amazing they don’t drown in their own drool. No seriously, they’re pretty dimwitted and demonstrate a very blind loyalty to the series. The original sold well because of a starved market. When you are starved even garbage will taste delicious, and it did enough right to warrant some praise. The sequel continues fails to accomplish the same stature that the original managed to do.

        • Da “sparta” Bro

          Hey dumbass, the game has high reviews. A quick google search shows high 7-8. Everything else you stated is pretty idiotic. Trying to apply real science to a fictional game? Wow. Great job, fucking idiot. Calling people who enjoy the game blind and dimwitted makes you look like a condescending retard.

    • Steve Haupt

      The game is actually pretty scary, I don’t know what you played. Perhaps if you just saw it as a game and didn’t get so hung up on the Rape Murder Rape, hallucination, Rape Murder Rape aspect of it you might have enjoyed it. And even though rape is mentioned in the documents you find, I don’t recall and simulations of the act during game play except for the ending when it is suggested that Blake is raped after being drugged. As far fetched as the entire story actually is, Rape has always been a very real part of Religious cults like Jonestown, Waco Texas, Latter Day Saints and I hear there are things even worse than rape going on in the Church of Scientology. So if anything it added a something genuine to the story and the developers were not afraid to use it. I mean let face it, It’s not a game for children and anybody who lets a child play this type of game probably in a cult themselves.

      • Kris

        Wait…did you just call the Church of Latter Day Saints a cult of rapists? Uh..no..you have zero idea what you’re talking about. As someone who grew up in that church, and left OF MY OWN VOLITION (cults don’t let you do that) it it is a typical, normal, Christian religion with Christian beliefs. Calling a religion a “cult of rapists” is quite the accusation so you better have more insight than just what you’ve gleamed from some anti religion article on the internet. What most people’s problem is they mistake Latter Day Saints with the “Fundamental Church of Latter Day Saints”, which was formed by some perverted bastard who took LDS teachings and twisted it into something else. LDS does NOT practice polygamy in any shape or form. FLDS does and they are the ones who wear the weird plain clothes and live on ranches. LDS is a typical religion. FLDS is a cult. Don’t talk if you’re ignorant.

      • Kris

        Wait…did you just call the Church of Latter Day Saints a cult of rapists? Uh..no..you have zero idea what you’re talking about. As someone who grew up in that church, and left OF MY OWN VOLITION (cults don’t let you do that) it it is a typical, normal, Christian religion with Christian beliefs. Calling a religion a “cult of rapists” is quite the accusation so you better have more insight than just what you’ve gleamed from some anti religion article on the internet. What most people’s problem is they mistake Latter Day Saints with the “Fundamental Church of Latter Day Saints”, which was formed by some perverted bastard who took LDS teachings and twisted it into something else. LDS does NOT practice polygamy in any shape or form. FLDS does and they are the ones who wear the weird plain clothes and live on ranches. LDS is a typical religion. FLDS is a cult. Don’t talk if you’re ignorant.