The censorship of Xenoblade Chronicles X spawned a lot of discussion, but the media took things and spun it in a different direction.
There are were multiple instances of censorship put into place in Xenoblade Chronicles X. The only thing certain media sites seemed to focus on is the 13-year-old Lin, who had some outfits removed from her wardrobe. Most people seemed to be okay with the 13-year-old not having skimpy lingerie and bikinis available in the customization menu, but they weren’t okay with the removal of the female customization chest slider, the alteration of some religious references and the change or removal of some of the other outfits for both the male and female characters in the Western version of Monolith Soft’s JRPG.
Unfortunately, the censorship discussion surrounding Xenoblade Chronicles X on some media websites only seems to focuses on Lin.
In a new video that voice actress Cassandra Lee Morris posted up on YouTube, it also covers the topic of censorship… but, as mentioned, the discussion only goes insofar as Lin is concerned. You can check it out below.
If you can’t watch the video for whatever reason, Morris basically feels that Lin is a well-written character who sets a good example for teenagers and kids, especially to be as young as she is. Morris also covers the difference between Lin’s depiction in the Japanese version compared to how she’s depicted in the West, saying
“In the Japanese version [Lin] is wearing a lot of skimpy clothes; she’s in the bikini and she has some cleavage. Honestly it makes me cringe a little bit because she’s only 13-years-old. The skimpy outfits were removed for the North American and European versions.
“People are calling it ‘censorship’ but I really see it as localization. There are a lot of cultural differences between Japan and the U.S… and Europe. I, personally, don’t mind that Lin’s outfits were changed for the U.S. Version.
“[…] I also think that covering Lin up a little bit will make parents more comfortable having their kids play the game. So it also opens the game up to a wider audience, which is great.”
Based on the general comments from around the web — especially the anti-censorship headquarters on GameFaqs — most gamers were okay with the changes made to Lin. They didn’t like the censorship but understood the reasons behind it. What they were not okay with was the removal of religious references, the alteration to costumes for the male and female characters, and the removal of some character customization options.
Kotaku did an article based on the video posted by Cassandra Lee Morris, and while they factually cover what’s in the video, they only limit the discussion to the topic of Lin. It basically nullifies the point a lot of gamers were making about the overall topic of censorship by spinning the discussion to say that it’s about just a 13-year-old in skimpy clothing, which isn’t really the case at all.
A few people in the comment section of Kotaku at least point out that there is more to the topic of censorship than just Lin’s outfits, but unfortunately that discussion is being buried under the promoted impression that it was all about pervy people wanting to see a 13-year-old in skimpy clothes.
I’m curious how the media will spin Blade & Soul‘s censorship? As the game nears release in the West, gamers are becoming increasingly disgruntled with some of the changes made to the game as far as characterizations and quests go. NCSoft originally promised that the game wasn’t going to be censored, but then some localizers revealed that they found some of the content in the original Chinese and Korean versions to be “culturally” “problematic” for the West.
There is no spin about underage girls when it comes to Blade & Soul and the game is rated ‘M’ for Mature, so the ESRB can’t help with the ratings narrative. I guess we’ll find out if the larger media outlets will even give Blade & Soul‘s censorship topic any coverage as the game nears release.
As for Xenoblade Chronicles X, the game is available right now, exclusively for the Wii U.