Assassin’s Creed May Have Died If Syndicate Was Handled Wrong, Says Voice Actor
(Last Updated On: May 31, 2016)

Actor Paul Amos, best known for his role as Vex on the television series Lost Girl, recently had an interview with Audio Boom, where he shared his thoughts about the Assassin’s Creed series and his role of voicing Jacob Frye.

In a short clip the British actor from Wales explains a little bit about what he thought of Assassin’s Creed Syndicate and how it opened up the series thanks to a few new tricks Ubisoft pulled out to get the most out of the performance capture process. You can check it out below, as part of a series of interviews over on Audio Boom.

For those of you who are hearing impaired or just don’t want to listen, Amos essentially says…

“For us it felt like a reboot of the franchise. I think if we got this one wrong I doubt there would have been another one. So yeah, we really reinvigorated the franchise.”

According to Amos it was the inclusion of the playable female Assassin that he thought would make it really exciting for gamers, and he thought it was one of the best told stories in the Assassin’s Creed franchise.

The thing is, this wasn’t the first time gamers had a chance to play as a female Assassin as a lead character in Assassin’s Creed. Previously there was Assassin’s Creed: Liberation, where players donned the role of Avaline.

This is definitely the first time players had an opportunity to switch between a male and female protagonist, throughout the main game.

However, adding in the second playable female character didn’t actually boost sales for the game. In fact, according to Steam Spy Assassin’s Creed: Syndicate sold just a little bit more on PC than Assassin’s Creed: Liberation, with estimated 144,000 copies sold for the former and 141,000 copies sold for the latter. And just for comparison purposes, Assassin’s Creed: Black Flag and Assassin’s Creed II both sold over a million copies on PC alone. Assassin’s Creed III wasn’t far behind with 992,000 copies, and Brotherhood managed more than 790,000 copies on PC.

In fact, Assassin’s Creed: Syndicate sold so poorly that Ubisoft axed the annual outing they had planned for this year and decided to let Michael Fassbender’s movie take the place of a mainline game. The series will likely return next year with another main entry.

The sales were said to have been affected greatly by Assassin’s Creed: Unity and its bugs and glitches, but during that same year Assassin’s Creed: Rogue also sold under par, with sales equivalent to Assassin’s Creed: Syndicate.

What’s more is that the International Business Times reported that Assassin’s Creed: Syndicate was off Ubisoft’s estimated sales margin by more than $679 million. So it wasn’t as if they were short by a pubic’s hair length, they were off by the length of a single strand of Steven Tyler’s mane.

Assassin's Creed Syndicate - Hodgedogs

While the enthusiast and mainstream media – along with certain pundits – have been touting and pushing that simply adding a female to a game will make it sell gangbusters, the numbers don’t add up to the propaganda.

Nevertheless, the actual critical and user acclaim for Assassin’s Creed: Syndicate did indicate that it was a well told story with great performance capture. But issues with casualized gameplay and simplified combat hearkened back to the old days of critique levied at the series, where those same criticisms surfaced years before. Maybe for 2017 Ubisoft will be able to nail the formula that they seemed to have perfect with Assassin’s Creed II: Brotherhood.

You can check out the entire interview with actor Paul Amos from MCM Comic Con by hitting up Audio Boom.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • C G Saturation

    As far as I’m concerned, Assassin’s Creed died at 1. I cleared it, but felt like it wasn’t a great game, and so never tried the others. Sure, 1 looked nice, and had some interesting concepts, but I feel it had poor and overly simplistic execution. A lot of it was running from point A to B, and I don’t recall there being enough variation to allow players to be creative with their assassinations. I also remember that the AI was very terrible. That’s a dealbreaker for me.

    Ubisoft games often feel that way to me. They have very lofty visions and complex concepts, but lack the technological capability to implement them in a believable fashion. I personally always feel like I need to significantly deceive myself to achieve immersion in their games.

    Their games are more about the illusion of being deep and grand, than actually being so, and following a pre-defined path than freely messing around with abilities that elicit entertaining reactions from the surrounding game world.

    • I would suggest trying Assassin’s Creed II: Brotherhood. It’s been the best out of the series in my opinion, along with Assassin’s Creed: Rogue. I think Assassin’s Creed III had the best animation and combat system (not sure why they completely funked it over in the newer games) and Assassin’s Creed IV had some awesome boat mechanics and seafaring traveling (but it’s also done in AC: Rogue so you still get the same thing just at a lower quality).

      All that is to say is that ACII: Brotherhood is a pretty good game. It has a lot of options and variety assuming you’re willing to give it a chance. I liked it, but I can easily see how some people would be turned off after ACI and just write the series off altogether.

  • Olivia

    Well, what did they expect the sjw dont buy game’s they only complain. But anyway I wonder what are they going to do now I hope they do the next game in ancient China or japan

    • They keep skipping over China and Japan even though the series SCREAMS and BEGS to go there. Playing as an Assassin ninja/samurai would be so badass. But then again, they’ve done such a poor job writing coherent stories in the series lately, I’m not so sure it would turn out the way everyone wants.

      The AC Chronicles games weren’t bad, and showed some promise of what they could do with the story set in China, but Ubisoft being Ubisoft would find some way to screw that up.

      • Olivia

        I just read an article about how their not going to do one on Japan or China because it’s overdone. that’s just the most dumbest thing ever i think because people will buy it,but I think you’re right they will mess it up like assassin creed unity. But if they do china I hope they do the boxer rebellian.

  • Michael P

    Never been a big fan of AC tbh, the movement and combat always felt clunky and unintuitive. I got Syndicate free, played it for a handful of hours and still felt pretty indifferent to it. The stories never make any sense to me either. I did slightly prefer Evie’s playstyle though.

    On female pc’s: I’ve always enjoyed playing females since trying out Chun-Li and kicking ass with her in arcades. I also don’t really get anything out of injecting myself in games, so the further away from the character I am, the more I seem to enjoy it.

    Having something attractive to look at whilst I’m killing shit also helps.

    • It’s weird now that you mention it… but I completely forgot that the one character I mained in the original Street Fighter II (vanilla) was Chun-Li because of her lightning kicks. She was an absolute cheat and you couldn’t beat her if she got you jammed in the corner and you just spammed the kick button. After Super Street Fighter II I began using Fei Long as my main, and I mained Charlie and Ken in the Alpha series.

      But yeah, Chun-Li was always (and still is) one of the best. A lot of other females in games also don’t get enough props… I main King in KoF and used to main Li Xiangfei when she made a brief appearance. Females in games never went away but they try to make it like somehow a female protag in today’s era is “progressive” when they’ve been there all long. Funnier yet is when a game like AC: Syndicate vastly under-performs but they’re still trying to call it the “best in the series”.

      • C G Saturation

        I mained Chun-Li at first, but after a long while, I realized she just didn’t fit my playing style, and so I branched out. I don’t like Chun-Li now because everyone’s always frothing over her.

        Japan has always had “strong” female characters, way before the West. It’s become “progressive” because the West is trying desperately to conceal the fact that, in many ways, they’ve been historically more sexist against women than other places in the world. This becomes more obvious when you realize how often the West focuses on pointing fingers at other country’s problems, to distract from their own.

        Fun fact: there was a thing in the West called “female hysteria” that was used to dismiss any legitimate concerns from females. It was fairly recent, too. As far as I know, nothing like that has existed in Asian culture. Correct me if I’m wrong, of course.

        • Mr.Towel

          Japan has always had “strong” female characters, way before the West.

          Hell yeah. I grew up with Terra (FF6), Lenneth (Valkyrie Profile), Aya Brea (Parasite Eve), Regina (Dino Crisis). All female protagonist, none of them are just there to be sexy. They’re functional, developed characters, more that can be said of many muscle bound male characters.

          All japanese games from the 90s as well…

          Even some years ago, I played what IMHO was one of the best handheld castlevania, the Order of Ecclesia, which also has a female protagonist. None of my male friends made a fuss about it, everyone just thought she was cool. And I don’t think the japanese devs made her just to fill a quota, she is genuine.

          We seem to live in an age where lots of people play the victim to past
          atrocities, forcing everyone around them to make up for them… despite
          none of us having any direct relation to those events. Feminism and BLM
          are examples of this.

          That’s what they mean by “social justice”. They don’t see individuals, but only groups and classes in a very sparse time period, they never got the memo that a son should never pay for the sins of his father.

    • C G Saturation

      I very much prefer games where I can play as a nice female (because as far as I’m concerned, being a guy in general is boring and sucks).

      But I wouldn’t get Assassin’s Creed just because they added a playable female, because I don’t like Ubisoft, the AC series, or its gameplay.

      My point being, I doubt that sales significantly increase by adding playable females. They won’t grab new audiences from that. Chances are, people who bought AC already intended to buy it regardless.

      People often don’t seem to understand the dynamics of creating something appealing. They try to focus on specific audiences and end up alienating everyone where it matters. I think that if you make something truly good, people will like it on their own, as long as they’re aware of its existence.

  • LurkerJK

    News flash, pandering to a demographic that does not buy your games does nothing to increase sold units and screwing the demographic that does buy your games over actually reduces your sales

    I feel the picture after their opinion about the INNOVATIVE inclusion of a female character sums up my feelings about Ubisoft in general perfectly, a truly excellent choice, Billy D

    • Olivia


  • Sevuz

    Ubisoft has never listen to their AC fans. They have done anything but that since AC3. What’s it’s real amazing is that series like AC and COD have been able to do yearly releases for so damn long. AC’s stories and gameplay has been stale for years.

    • Olivia

      Yep, they do care about a.c. fans, because I read an article about that they won’t do a game about ww2,ancient Japan , ancient china, because they say it’s been overdone. Even though the fans want them to, maybe I’m done wit a.c. sigh

      • C G Saturation

        What they mean is they know that they lack the ability to utilize those settings without the result being vastly inferior to anything that’s already been done.

        • OrionV

          Is there a assassins creed style game done in ancient Japan or China other than Jade Empire
          ? I would love to play such game specially if it’s Japan! Please kindly tell me the name of those games so I can look it up. Thanks.

  • scemar

    leave it to them to completely miss what people actually thought

  • anopolis

    One of the best told stories of the franchise? yeah, ok. Glad he has a day job. It’s setting was nice, cool at least, it had very little else. The combat seemed clunky to me and I never wanted to play as the girl…Evie?..can’t even remember the characters names. Signs of a terrific story! Maybe if the next one starred a trans..that would be a super great story!! or a cisgender….i just thought of that last bit, I don’t really even know what a cisgender is TBH…maybe an assassin giraffe?..

    • Michael P

      Cisgender is identifying as the sex which you were born as, it’s privilege and evil personified to the SJW’s and causes much guilt within the cuck community. The females don’t have to feel guilt because their vagina alone awards them enough oppression points to counter their gender norm.

      Fuck I can’t believe I actually typed that….god bless the Current Year™.

      • anopolis

        HAAA…well who’d have thought? I”m a cisgender!!! I’ll be damned. Learn something new everyday…can’t wait to tell everyone at work I’m going cis….I now know, how to tell you’re getting old…the world stops making sense to you….and you hate going to the mall.

    • Fear Me I Am Free

      Yeah I heard the Victorian England setting was it’s only saving grace.

    • C G Saturation

      An assassin giraffe sounds awesome. Poor giraffe, really wanted to be a stealthy assassin… but his long neck always makes him stand out…

      • anopolis

        sure they may cast long shadows…but they’re so adorable who’d suspect them of malicious intent…purple tongued devils