E3 2016: Two New Videos Surface For The Last Guardian
(Last Updated On: May 27, 2016)

After going dormant since re-debuting for the PS4 at E3 last year, The Last Guardian has surfaced once more in what looks like an annual tradition to pop up out of the blue to appear at E3 before hibernating in development hell again. Well, two more videos have surfaced for The Last Guardian ahead of its appearance at this year’s upcoming E3 in June.

PSGamer spotted the two new videos, which were recently posted up on IGN’s YouTube page. The first video clocks in at just under four minutes and features a look at how Trico was brought to life through animation, gestures and cinematic interactions between the boy and the environment. You can check it out below.

The second video is a bit of a recap of the gameplay session that IGN managed to get in with The Last Guardian during a closed session. They played the first 45 minutes of the game, explaining that players start the game in a cave with the mythical creature Trico. Players, early on, will feed Trico and then have to remove some spears that were stuck in the beast’s back.

You can check out the video below, where they talk about the quality of the animations, the gameplay and the interaction between the player and the AI. You can check out the video below.

The second video isn’t nearly as impressive as the first video, but it is interesting to learn more about the different levels, their designs and how the core gameplay comes together as a puzzle-platformer.

The game looks pretty good but I don’t see this game selling gang busters, and it seems more like a sleeper hit. Except for the fact that it’s been in development since forever and I have no idea how they plan on making back the budget.

Anyway, expect to see more of The Last Guardian at this year’s E3 convention in Los Angeles, California. I also suspect that maybe we’ll finally get a release date on the game, too.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Michael P


    Loved Ico and Shadow blew me away, it was damn near perfect so whenever news of this hits, my thumbs itch. I remember the boss from Shadow where you had to hide in a hole and wait for it to peer in then jump on it’s face like a psychotic spider. Once I’d killed it, I briefly felt like the bad guy but moved on to the next one. Then eventually THAT ending happened and confirmed it. No other game ending has surprised me like that, before or since.

    I REALLY hope this beats the odds and releases, it’s likely going to be Team Ico’s last game but knowing them, they’ll go out with a bang.

  • C G Saturation

    Can’t wait. Need more unique and nice games like this. Haven’t watched the videos yet (busy right now) but totally will later, thanks for the heads up.

    • C G Saturation

      First video was interesting, although they didn’t show that much. Second video was just two guys talking about it. Not really interested in that.

  • Mr.Towel

    One of the few big budget tittles that I’m hyped for. And for what I just saw, it will not disappoint.

    Ueda is truly a genius. Th relationship between the boy and the beast are obviously the centerpiece in this game, the puzzles are just there to make you create such relationship. Instead of just making the creature a cute companionship for the boy, similar to many childhood fantasies, he’s making it more like an animal, a pet, in which as loveable as it is, it’s also another being with its own mind, preferences, personality, a character with depth, that will not always follow you every whim. It will make things you don’t like and probably even ignore you altogether sometimes. Such relationship is much more dynamic and interesting than the simple “I command you follow” present in many of these pet games.