The official theme song for Mirror’s Edge: Catalyst is CHVRCHES’ “Warning Call”. It was a song originally and specifically made for EA and DICE’s upcoming open-world runner.
The publisher unveiled the new song with a YouTube video, giving gamers an opportunity to sneak in a listen to the four and a half minute pop song. You can check it out below.
According to the press release, the song was recorded ahead of CHVRCHES’ latest tour, and they slapped together the song in their studio in Glasgow, Scotland. According to Iain Cook from CHVRCHES, he commented about the new song for the game and their collaboration with DICE, saying in the press release…
“We were honored to be asked to contribute to the soundtrack for Mirror’s Edge Catalyst. The sound of CHVRCHES’ music resonates with the minimalist sci-fi dystopia of the Mirror’s Edge world, and we feel that the song complements the drama, emotion and empowering themes of Faith’s story,”
It’s not a bad song, but it certainly doesn’t resonate like Lisa Mikovsky’s “Still Alive”, which is a song that just punches you in the gut and leaves you winded from in awe of its scope, just the same as Faith taking a leap off the top of a ledge and diving into the breathless depths of Glass’ seemingly endless skyscrapers.
That’s not to say that there’s anything necessarily wrong with “Warning Call”… it just doesn’t have the same emotional weight that “Still Alive” does, which seemed to tell a story all its own without any kind of overwrought writing or set pieces put together by the designers. The minimalism of the original Unreal-powered Mirror’s Edge combined with that strikingly clear piano sample just made it really stand out from anything else on the market back in 2008. Well, heck, I’ve talked about it so much you as well grab a listen below, for comparison purposes.
Come to think of it, CHVRCHES should have let them use “Tightrope” for the theme instead, and intertwined the melody with Solar Fields’ signature sound to make it more like a Mirror’s Edge theme… it seems to fit the pristine yet dangerous dystopia present in Catalyst.
Anyway, I’m out of my league talking about fitting music and thematic elements in an AAA game, so it doesn’t matter. What does matter is that according to the press release “Warning Call” will play at the beginning and end of the game, just like with “Still Alive” playing during that kick-butt intro scene in the first game and at the end when Faith saved her sister. They also mention that there’s another time when the song plays in Catalyst but players will have to seek it out. Sounds intriguing.
Elements of the song will be present throughout Solar Fields’ soundtrack, and you’ll be able to get your hands on the game in the early half of June for the Xbox One, PS4 and PC. You can learn more about Mirror’s Edge: Catalyst by hitting up the game’s official website.
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