It’s true that MDHR’s Cuphead is a very beautiful game, and that the mechanics behind it reminisces on older platform games, but what is most fascinating is that the hand drawn game is shaping up nicely as its own standalone platformer. Two new videos showing boss battles and platforming arrive from two different sources offering a nice look at the game.
Cuphead at the moment is slated to come out sometime this year, which doesn’t have a specific release date yet, but it will be available across PC and Xbox One when it does drop. It would be nice to see the game release sometime this year, but at the same time I wouldn’t be shocked if it got delayed to 2017.
While we wait for a release date to arrive, two new videos might occupy your time with classic “Run’N Gun” fun, or might inform you on what to expect from MDHR’s upcoming platformer — that is if you don’t know what Cuphead is.
The first video, being brutal as always, shows three scenes of adventure, jumping, shooting and long boss battles. One of the things that the devs noted about this game is that players will need to learn boss patterns, which will be different from other bosses. It’s also been noted that the dev team wants over 30 bosses, but from what I’ve seen the four bosses already in the game put up long hardcore fights, 26 more would be devastating but cool.
Anyways, you can watch YouTuber PoodsiPei run around and attempt to survive against the brutal wave of 1930’s like creatures, which has no commentary.
The next video is by YouTuber Etalyx. As the player and another friend (during their co-op play) try to make it through various stages they die a lot, while Etalyx explains what Cuphead offers during a playthrough. You can watch the six minute long video below.
I’m really looking forward to this game a lot, but I’m worried that it might see another delay like before. However, seeing that nearly everything is hand drawn I can see where a lot of time and resources would go trying to make a game like this. I just hope the devs can pull the game together so that they can announce a firm release date, without the game being unfinished on launch.
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