Blizzard may be trying to shutdown the Overwatch porn like some kind of police force trying to get drugs out of the neighborhood, but that doesn’t mean players are staying angry with them. In fact, the stats show that more than 7 million gamers have logged into Overwatch since it launched at the end of May on the 24th.
VentureBeat reports that Blizzard let loose a couple of statistics about the game, noting that 119 million hours have been dumped into the first-person shooter and that heroes have been swapped more than 326 million times. Those are completely useless stats.
What I’m more interested in is: how often do people pick Reaper and Bastion compared to the characters? Who are the most played characters? What’s the win/loss ratio for the characters? What’s the player retention rate? And what’s the second week drop-off rate look like?
I doubt we’ll get answers to those questions, but Blizzard’s CEO Mike Morhaime dropped a basic press-friendly quote about the success of Overwatch on the Xbox One, PS4 and PC, saying…
“We poured a lot of effort into creating a game — and a new universe — that anyone could enjoy,” […] “We’re ecstatic to have had such a successful launch, and we’re looking forward to all of the fun, competition, and new content still to come.”
Blizzard plans on rolling out more content for the game on a regular basis, using skins, loot boxes and small in-game trinkets to keep players playing and money-affluent gamers spending.
The game really isn’t my cup of tea but a lot of players have been enjoying it so far. Guides and videos about play-tips for Overwatch seem to be filling up YouTube like crap fills up prime time network television.
You can grab Overwatch on PC, PS4 or Xbox One right now. Blizzard will be running seasonal content for the game on a two to three month basis, so we’ll see how that turns out.
(Main image courtesy of Murder-Of-Crewes)
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