Due out sometime in 2018, the creators of Left 4 Dead and Evolve (and it’s free-to-play iteration Evolve: Stage 2) have announced that they are working on a new cooperative first-person shooter under the Perfect World Entertainment publishing label. Turtle Rock’s new game will be a continuation of the company’s focus on multiplayer co-op titles, only this time it won’t be against zombies.
According to an interview GamesIndustry.biz conducted with the general manager of Turtle Rock Studios, Steve Goldstein, they’re gunning for the games-as-service model for their upcoming title thanks to their partnership with Perfect World. Goldstein explains…
“We think that the key to making compelling games is to get them into players’ hands as quickly as possible and then iterate based on how they experience the game. Working on a product for 4 or 5 years only to then stick it into a box on retail shelves is completely counter to our new process.”
“Also, service-oriented games are providing more value to players and earning more player time. So, with this holiday season in particular, we have sequels (in a box) released in a highly competitive window competing with other big ticket titles, and they are competing for timeshare against huge games that players are content to invest hundreds of hours into for years.”
I stopped being a fan of games-as-a-service because after investing thousands of hours into a game, what fun you have is fleeting. It evaporates with whatever service model it’s attached to, meaning that all that fun you thought you had can’t be rekindled, can’t be re-experienced, can’t be had again. It’s gone once the servers shutdown.
That above example is one of the reasons that people love Nintendo so much. You experience a game that gives you a rush of nostalgia, and – for Nintendo’s products – it’s possible to return to those games, to return to those fleeting moments of fun and rekindle that nostalgia all over again. Games as a service don’t afford you that opportunity when they have an expiration date on their lifespan.
Nevertheless, Turtle Rock seems focused on bridging together what they’ve learned from Left 4 Dead and Evolve to make a whole new co-op FPS… only this time it won’t involve zombies or post-apocalyptic bandits. Goldstein states…
“What we can say is that we are definitely going back to our moment-to-moment gameplay roots with a huge focus on co-op FPS. There will be plenty of baddies to shoot up, but it is not a ‘zombie game’ or anything post-apocalyptic. What we can say right now is there’s a strong dark fantasy element to it.”
Dark fantasy? Well at least the theme sounds interesting.
Turtle Rock will be working on other projects in between their next big co-op FPS from Perfect World, including some VR titles. Expect to hear more about Turtle Rock’s game possibly at next year’s E3, given that they’re expecting to get the game out by 2018.
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