Mass Effect: Andromeda’s Poor Quality Will Be Addressed On April 4th
(Last Updated On: March 31, 2017)

A lot of people who regularly play games instantly noticed that the quality of Mass Effect: Andromeda was not up to par to the basic standards of today’s gaming industry. With the power of the Frostbite 3 at their disposal, BioWare Montreal severely dropped the ball with Mass Effect: Andromeda, as it failed to surpass even games made a decade ago such as Heavenly Sword or even the original Mass Effect 1.

People who don’t play games – or people who have never seen a good game – have been completely fine with the quality (or lack thereof) in Mass Effect: Andromeda because they don’t know what good games look like or haven’t played any over the last decade.

For people who do play games – real gamers – they instantly called out BioWare on all their shortcomings, and BioWare has responded in kind. They’ve released an image containing a letter to the community over on Twitter to explain that starting April 4th, they’ll detail a roadmap for the future of Mass Effect: Andromeda

“It’s been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn’t be more excited that our fans are finally experiencing everything we’ve worked so hard to create.


“We’ve received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can’t wait to share more of our immediate plans with you on Tuesday, April 4th.”

They mention that they’re still gathering feedback from the community regarding the game, and anyone who isn’t a fanboy is rightly telling BioWare where they’ve greatly took a misstep with the franchise.

Games running on the exact same game engine from many years ago run absolute circles around Mass Effect: Andromeda, especially titles like Battlefield 3, which came out six years ago.

  • Some people have attempted to defend BioWare, claiming that it was the Frostbite’s fault and that it’s just not good with handling facial animations. That’s clearly false given the high-quality of facial animations in Battlefield 1.
  • Some argued that Mass Effect: Andromeda was an open-world game and that’s why the quality was so poor and Frostbite just wasn’t up to scratch for what BioWare was doing. That’s clearly false given that Mirror’s Edge: Catalyst is running on the same engine and is also open-world.
  • Some tried arguing that there were just a lot of faces in Mass Efect: Andromeda and a lot of dialogue, and so they just couldn’t maintain quality control over so much dialogue and character conversations. That’s clearly false given that Dragon Age: Inquisition had a lot of characters to interact with and the facial animations were far better in quality than Andromeda.
  • Some argued BioWare didn’t have enough time. That’s clearly false given that they had five years and $40 million to work with, and EA even let them delay the game out of its original 2016 holiday launch window.

The reality is that BioWare brought in diversity hires who just weren’t skilled enough to make a good game. In their attempt to put identity politics above merit and skill, they sacrificed the quality of Mass Effect: Andromeda in the process. They even had a racist game designer on staff, who made it known he didn’t like white people, and even received support from BioWare’s upper management with his views. This even managed to seep into the game, with many Asians and whites complaining that it was difficult to make fair skinned characters in the game.

We’ll see how BioWare plans to rectify this travesty on April 4th.

(Main image courtesy of Unoobang)

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Γεώργιος Αρχαιοκαπηλίδης

    “Some argued BioWare didn’t have enough time.”


    Metal Gear Solid 5 was made in less than 5 years and it was much better!

  • Disqusted

    I think their best bet is to do something like give people free copies of the original trilogy. Hell, a graphical/gameplay upgrade of the original trilogy would be better than Androgyna, but you know they’d find a way to screw that up too.

    • EA said they weren’t doing remasters of the original Mass Effect trilogy. I don’t think it would be improbable to think that they may be revisiting that position, because a remastered version of the original trilogy would be leagues better than what we have now with Andromeda.

  • Ms_Fortune

    I hope they fix the multi, its a mess right now.

  • GuyGuysonEsquire

    You know what they say about spit shining the turd…

  • Fear Me I Am Free

    There are more problems than just the facial animations of that game.

  • Muten

    Remember Omega visuals and atmosphere?
    Remember the mistery surrounding the collectors?
    Remember the many encounters with Harbinger?
    Remember learning more about Tali and her way of life?
    Remember deciding who will do what on the last mission and watching the outcome?

    ME:A is devoid of any moments like that.


    Social Justice doesn’t sell games. How many game franchises have to suffer before developers accept this? Look. Most of us don’t mind political themes in games. Look at how well Deus Ex and its sequels do. What a lot of us are PISSED over is the shoehorning of Feminism and Social Justice talking points (that are always bullshit and not based in fact) into gaming. Get this shit out of my games.

    • Disqusted

      Have to wonder how many of those devs are doing it out of fear.

      • I wonder about that, too.

        But it’s also a matter of thinking about the future. How many of these people from a game like Andromeda are going to be picked up by other studios or neglecfted once they see Andromeda on their resume? Like, is it really safe to stick with an SJW project if it tanks your credibility and reputation?

        I don’t know if it’s changed much, but years ago the HR department would go over things like Metacritic scores, how many games you were still contracted to after it went gold, and shipping a game that had x amount of SKUs moved within a certain period.

        Given how diversity hires is all the rage these days, the ME: Andromeda kids might get picked up by a studio that doesn’t value quality, but any studio serious about making a good game will browse over SJW entries and their sales failure and “Nope!” that person right out of job contention.

  • “It’s been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn’t be more excited that our fans are finally experiencing everything we’ve worked so hard to create.”

    I’d say we were all quite excited when we saw the absolute shitshow that was this game.

    “We’ve received quite a bit of feedback, some of it positive and some of it critical.”

    They could not be lying any more than right here. The overwhelming majority of feedback has been completely negative, with mockery and critical arguments dominating the narrative around this game.

    Damage control: a company’s favourite tactic to deflect criticism!

    • Disqusted

      More like ignore/downplay criticism. Deflecting is more like, start hurling labels like racist/misogynist/white nationalist/nazi/etc. They love doing that too, nowadays.

  • Gorgon

    Don’t think they will be able to do much at this point. The game needed a few months of pure polish.

    To be fair though, Fallout 4 was just as bad, if not worse on release, and I don’t remember it getting nearly as much hate. I hope people will stop sucking Bethesda’s cock next time around and give them same sort of grilling. They severely need it.

    • SevTheBear

      + the bad writing is a lost cause as well. Have seen vids of it… my god it’s bad >_<

      Bethesda fans will suck the cook 24/7 no matter what. Because… THEY CAN MOD IT to fix the broken shit they got xD The Bioware fanbase don't seem to hungry enough for cock to let MEA get away with it.

      • Gorgon

        >THEY CAN MOD IT

        I fucking hate this bullshit excuse. I wish they had gone through with mod monetization, just so they couldn’t hide behind other’s work like that.

        • SevTheBear

          Yeah the mod excuse is a classic

          • To be fair, if EA allowed for Frostbite games to be properly modded — even if ME: Andromeda sucked — the modding community could do wonders to repair it. On PC, at least it wouldn’t have been as bad.

            Unfortunately, modding Frostbite games isn’t very common due to the difficulty and restrictions involved, so everyone just kind of sticks with what they are given.

            Bethesda releases a crappy build on launch day that usually requires a day-one modding patch from the modding community, but it does readily improve over time.

            Not really an excuse but an explanation as to why the modding community, at least, doesn’t give Bethesda too much flak since they seem to enjoy building and fixing their games.

      • Reven

        Hey now, I’m a Bethesda fan and while I do have fun with Fallout 4 it is definitely a lower quality product, a decent-ish Fallout FPS spinoff (terrible fallout mainline title).

  • SevTheBear

    I don’t expect them to fix much.

    1. It will take a huge amount of time and money to fix the all the animation problems

    2. The bad writing and story telling ain’t gonna be fixed

    3. The only problems we can expect to be fixed is some of the bugs.

  • fnd

    “People who don’t play games – or people who have never seen a good game – have been completely fine with the quality (or lack thereof) in Mass Effect: Andromeda because they don’t know what good games look like or haven’t played any over the last decade.”

    These people are called internet shills, and are probably being paid to defend the indefensable.

    • Disqusted

      I dunno, I keep running into fragile snowflake assholes who hate anything negative, so they twist everything into positives.

      • fnd

        Yup, they might as well get paid to twist things in a positive direction to brands such as BioWarEA, it’s not just Clinton who have a army of paid trolls. Who knows, maybe this is where the money of developing the game went to.

  • LurkerJK

    Too close to April’s fool to take seriously

    The bugs might be fixable

    The animations, voice acting and fanfic level story are a lost case, they let them go out in the first place
    what makes the hopeful believe they are going to throw a few extra millions to fix it when it would take months and the game will be dead by next week ?

    we are mostly still talking about it because nothing else is out

    • Disqusted

      That’s what I thought. It sounds like an April Fool’s joke.

  • RichardGristle

    There’s nothing they can do at this point. To make the game acceptable they’d have to re-record hundreds or even thousands of lines, rework tons and tons of animations, and redo a bunch of mo-cap.

    The amount of time and money they’d have to sink into it will never fly at EA, and even more so when you consider how much weight the AAA companies place on Meta scores. It currently sits at around a C-, making it a failure in the eyes of the “suits”.

    • LurkerJK

      Even if they had the money they don’t have the time, the clock is ticking and they are losing the launch window when they sell 80% of the copies

  • AgentBJ09

    Nothing less than a full reworking will make this tripe worth buying beyond a rental, and even that is pushing it.