Capcom Expects Marvel Vs Capcom: Infinite To Sell At Least 2 Million Copies
Marvel vs Capcom Infinite Sales
(Last Updated On: April 29, 2017)

During its launch quarter, Capcom has plans on selling at least 2 million copies of Marvel Vs Capcom: Infinite. This fits in line with their estimated margins that they had for Resident Evil 7, which also moved 2 million out of the gate.

According to one of the forward looking charts for Capcom’s remainder fiscal year starting from the third quarter, it shows that they have high hopes for Marvel Vs Capcom: Infinite when it launches this fall. The piece was shared by Niko Partners analyst Daniel Ahmad…

The stats seem about par the course for many of Capcom’s projections for their games lately. However, they’ve been a bit off with some of those projections due to their business practices. Games like Street Fighter X Tekken ended up falling short of the projections due to the disc locked content that pissed off enough gamers to the point where a lot of gamers decided to pass on the game or only pick it up used, causing it to fall below Capcom’s internal estimates.

Capcom also had high hopes for Street Fighter V, aiming to move 2 million SKUs, but the game fell well below expectations and only managed to move 1.4 million during the launch quarter, and only slowly gained a hundred thousand more players over the course of the year, as reported by PlayStation Lifestyle. The biggest issue that game suffered from was launching without a lot of features and content that gamers expected to be in at launch… like an arcade mode!

Hitting 2 million should be easy if the game launches properly without a bunch of on-disc DLC, microtransactions and other skeezy tactics that gamers abhor.

In the case of Resident Evil 7, it was easy to sell more than 2 million because it was a well done game and the DLC wasn’t necessary to complete or enjoy the experience.

Already some people are leery about Marvel vs Capcom: Infinite because Capcom is already advertising six DLC characters well ahead of the game’s September launch. So it sounds like it could be repeating the Street Fighter X Tekken model again. Hopefully Capcom learned their lesson, but some companies are stubborn. It took two Worst Company of the Year awards for Electronic Arts to finally straighten up and turn their ship around. Hopefully Marvel vs Capcom: Infinite won’t have to fail for Capcom to start doing right by their audience.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.