BioWare announced over on their official website that they will fix the gay romance options for Scott Ryder, along with adjust the conversations with the Hainly Abrams, along with adding more character creation options so you can make fair-skinned whites, Asians and mulatto individuals, over the course of the next two months.
They detailed that the first patch they’re going to release this Thursday, on April 6th, will fix the poop-walk animations for the Ryder twins, as well as clean-up the dead-eye effect for the humans and Asari in Mass Effect: Andromeda. Improved lip-synching and inventory limits will also be addressed in the Thursday patch. But really… I’m glad they’ll address those dead-eyes… because… wow…
All the butt-ugly human characters will have their hair and “general appearances” improved, along with more variety in the character creator added at a later date. They’ll toss in those features along with fixes for the cinematic scenes and animations. The animation fixes will take place over the course of months, which is the expected amount of time given how much work is required to overhaul animation sets in an AAA game.
As they mentioned in the post…
“Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game” […]
“These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.”
Some people have tried to place the blame of Mass Effect: Andromeda‘s animations on outsourcing (even though every major studio outsources), others tried to say that it was the engine (even though Frostbite powered Dragon Age, Mirror’s Edge and Battlefield without any problems), and a few tried saying that the studio just didn’t have enough experience. In a way, the last point is true… but more-so for the fact that they decided to bring in inexperienced people with nothing on their resume that qualified them for the job, and they were given five years and $40 million to make magic happen; they didn’t.
Pirates are already having a field with Mass Effect: Andromeda now that it’s been cracked, and BioWare will be working against the clock to try to get the animations, voices, lip-synching and bugs fixed before everyone just completely gives up on the game.
Injecting identity politics into the design ecosystem of Mass Effect: Andromeda backfired badly, so now they have to spend more of EA’s money to fix a problem that shouldn’t have been there from the start. As many gamers have already said “Keep politics out of gaming”, and by that, they should have kept said politics from interfering with the quality of the final product. Maybe other studios will see this and take note so that it doesn’t repeat itself.