Worldwide estimates for the Nintendo Switch’s total sales has come in at around 2.4 million. That’s according to a new figure cooked up by research analyst firm Superdata Research. That’s 400,000 more than what Nintendo had set aside for March, in which Nintendo of America president Reggie Fils-Aime had mentioned that they had 2 million SKUs designated for the global release of the Switch.
Venturebeat pulled the number from one of Superdata’s projections for the console, which has been exponentially upgraded from a modest 5 million SKUs expected to sell-through in 2017 to 7.2 million in 2017.
While 7.2 million is just under half of what manufacturers and production companies have readied to ship for the system – where internal memos indicated that Nintendo is expecting to move up to 16 million SKUs throughout 2017 and up to March, 2018 – it’s a far more realistic measure than the paltry 5 million SKUs they had estimated earlier this year, ahead of the console’s release on March 3rd, 2017.
NPD Group has already verified that the Nintendo Switch has sold more than 906,000 in the United States alone, with the Legend of Zelda: Breath of the Wild moving an impressive 925,000 digital and physical units in the United States, bringing its software attachment rate to above 102% for the Nintendo Switch, a startling first for Nintendo.
Momentum will be the biggest obstacle Nintendo will have to overcome, given that their next big game is due out at the end of April… April 28th to be exact and it’s Mario Kart 8: Deluxe. We don’t know yet if a re-release Mario Kart 8 will be enough to continue to propel sales, especially through May and up until June, where the company will have more games unveiled during E3 and more games released up through July where Splatoon 2 will debut.
There was a lot of confusion and a lot of reservations from gamers and developers alike, but Nintendo managed to deliver the goods. The early goings also saw some troubles with the left Joy-Con controller, but Nintendo announced that it was a manufacturing issue and fixed it. There were also reports of “bending” but they seem to have faded away. Others have noted that the dock was scratching the Switch, but some said that that wasn’t the case; there still hasn’t been much talk about how widespread that issue is, but some videos have popped up across YouTube to showcase the issue.
Many of the launch-day woes have taken a backseat in recent weeks, and right now the big story is how hard it is to get your hands on a Nintendo Switch, which seems to be sold out all across the United States. Hopefully Nintendo can ramp up production along with the release of additional software.
A rep for Epic Games claims that they have 20 Japanese games in the pipeline for the Nintendo Switch running on Unreal Engine 4, and that’s not including other Japanese-made games such as the upcoming Senran Kagura: Shinobi Fury/Refresh.
Nevertheless, wee’ll see how well the Switch does throughout April, especially given that so far it’s stayed sold out throughout North American retailers.
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