During the latest Nintendo Direct this past Wednesday on April 12th, 2017, Nintendo spent half an hour very briskly covering a load of new games set to arrive for the Nintendo 3DS and Nintendo Switch throughout spring and summer, as well as a few games set to release this fall. One of the games set to come out for the Nintendo Switch at some point this year is Payday 2 from Overkill Software and Starbreeze Studios.
We didn’t get to see much from the new iteration of Overkill Software’s Payday 2, but they did note in the brief 27 second trailer that a “huge amount of content” will be made available on the Nintendo Switch version of the game when it launches later this year.
You can see what Payday 2 looks like running on the Switch with the brief teaser, courtesy of Gameplayonly.
Based on what they’ve showcased it appears that Switch owners will at least get enough content up until the Diamond Heist along with the female heister, Clover.
This means that this should cover all of the content released between the game’s launch in 2013 up until late 2014 could be in the Switch version of the game. That would mean the only major things (potentially) missing from the Switch would be the Bomb Heists onward. So, that’s technically not that bad, and you would only really be missing out on the Alesso Heist, Casino Heist, Point Break Heists and the Scarface Heists.
So that would technically give Switch owners far more content to play with compared to their console competitors. This would also bring the cart space up to nearly 50GB. So I wonder how they’re going to compress all of that data down into something reasonable? Or will they only include the essential custommizations and focus most of the space on the heists and weapons?
Regardless, it’s a smart move by Nintendo because hardcore co-op and online multiplayer games are going to be an essential selling point for the Nintendo Switch, especially if they want to court hardcore gamers back into the fold.
I never really got tired of Payday 2 and only stopped playing because it was too addictive (not a bad reason to set a game down, really). Having a portable rendition of the game available on the Switch is a huge selling point if they can ensure that the playability stays intact.
Unfortunately we don’t have a release date for the game, but we at least know it’s arriving at some point this year for the Switch.
Nintendo would be wise to hammer home an official release date during E3 this year. It would be even more worthwhile to have an actual stage conference as well, considering that it would show a huge amount of commitment from Nintendo toward the core community and their diligence for winning gamers back with the Switch and its software line-up.
(Main image courtesy of fvsk)
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