BioWare New IP Delay Isn’t Due To Mass Effect: Andromeda Being Trash, Says EA
Mass EFfect Andromeda Faces
(Last Updated On: May 10, 2017)

BioWare’s newest project, their action-adventure online game, is being delayed to launch anywhere between April, 2018 and March, 2019. This was revealed during a conference call following Electronic Arts release of their Q4 2017 financials.

Gamespot quoted Electronic Arts’ CEO, Andrew Wilson, as to why BioWare’s new IP was being delayed, and he claims that it has nothing to do with the “mixed” reactions that Mass Effect: Andromeda received, saying…

“”The choice to move the new IP and what happened with Mass Effect [Andromeda]are completely unrelated. The reality is, we have a creative process–as a company, creativity and pioneering is really important for us. Innovation in games is important more now than ever, and as a leader in the industry, we see it as our responsibility to innovate.

 

“As part of our creative process–and I get to be involved in that creative process–we recognized that there was so much more opportunity in a connective, networked, social world to do some things in the new BioWare game that had never been done before, and [that] we don’t think anyone is going to do anytime soon. But by virtue of our network, our cross-platform presence, and our scale, we think we can do that. And we chose to give the team some more time to deliver against that innovation because we believe players are looking for the kinds of things that we plan to put into that game.”

My question is: where the heck was Wilson when Mass Effect: Andromeda was looking like trash during the development process if he’s so involved? How did he not see that the game had objectively worse visuals than Mass Effect 1 from a freaking decade ago? How do you miss that and say it’s okay?

And before fanboys run to BioWare’s defense.. yes, Mass Effect: Andromeda featured less shadow rendering, dynamic light shaders and even eye reflections in its initial release. All of those features were present at launch in Mass Effect 1, and there’s even a comparison video between the two to prove that Andromeda, a decade later, managed to come out looking worse than a game made 10 years prior. Check out the video from comparison from SaintSAM.

Anyone who has played a game in the last 15 years also knows that Andromeda had an extremely slow, boring and trite story. The script for the dialogue was amateurish and the entirely new galaxy that players explored in Andromeda looked less alien than anything featured in the original Mass Effect trilogy. That’s not to mention that the villains were forgettable, how Ryder became qualified for Pathfinder made no sense, and none of the crew members stood out as being particularly strong characters.

Wilson, however, defended Mass Effect: Andromeda, saying that despite the “mixed” reactions it was still an “interesting” title and that many players “found” what they were “looking for”…

“Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination,”

 

“And while overall the aggregate review scores were lower than we would have liked, we did have over 100 reviewers score the game at 80 or higher. So it represents a fanbase that’s very passionate, that’s looking for very particular things, and many players found exactly what they’re looking for, and some players did not.”

The comment section on the Gamespot article basically trashes the game from top to bottom, with sprinklings of fanboys in between rushing in to defend the game. Most people comment that there are parts of Andromeda that just don’t hold up to the standards set by the original Mass Effect.

It’s not even in the comment section… it’s also on the YouTube videos and even on the forum discussion boards. There are the typical stragglers who come in to defend Andromeda, but it’s usually on the grounds that the game’s environments look fantastic… and there’s no arguing about it because they objectively do look fantastic. But good looking environments don’t make a game fun to play, and the user Metacritic scores actively reflect this.



Wilson is definitely right that the professional scores are mixed, but the user scores tell a story where the majority are not pleased with the results at all.

It’s hard to separate the negative feedback from Andromeda – where a lot of people noted that the diversity hires included people working on parts of the game they weren’t qualified to handle, while others who were working on the game had an active SJW agenda – with the recent delay of BioWare’s newest IP.

The first thing that comes to mind is that EA is now actively overseeing quality control on the product to ensure that they don’t have another Andromeda on their hands. The delay feels like they want to spend some extra time in production to avoid the fallout that BioWare befell with their last outing.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Kiryu

    So they hired too many diverse employees and they turned out to be incompetent,shocking who would have guessed?

  • ShepardRahl

    According to r/MassEffect if you don’t absolutely lose yourself over Andromeda then you’re not a real gamer.

    • SevTheBear

      So the same zero logic fanboys BS as always 😛 ?

    • Phasmatis75

      According to the internet if you post in /r/MassEffect then you are not a real gamer.

  • Disqusted

    That header image is disturbing.

    I played the first 20 minutes or so, and the story and writing were already f**king terrible. PSO1 had a similar story and it was a bazillion times better.

    Aside from all the other known stupid issues, the camera floating high in the sky behind the player basically made it unplayable for me.

  • LurkerJK

    I love how Bioware just shitted out a half thought cash in made by their diversity interns and it blew up in their faces so badly they its threatening the existence of the company

    Karma is a bitch

    • Disqusted

      But people keep insisting it was extremely successful and selling like hotcakes. They say it’s the best game evarrrrrrrrrrrrrrrrrrr

      • LurkerJK

        It sold far more than it deserved because of the media overhyping it and there are still casuals that have not let go of the “bioware can do no wrong” idea, pay full price and then try go full confirmation bias in a fit of extreme insecurity

        I’ve checked two streamers that played pretty much the whole game (others I looked at just dropped it as soon as something else was out), both were clearly bored out of their mind by the end, one in particular started swearing at every alien Sudoku, my impressions of what I saw were “I don’t even want to play that for free”

        I have my doubts that the ppl defending it have indeed played it for a significant amount of time

  • Raging Papist

    Finally. Its about time theres hard evidence that the “fans” can’t look away from. The game’s a flop. Its over. Its done. Bioware doesn’t even want to make RPGs anymore.

  • ThuleNord

    The quality of labor performed was inferior when hiring employees based on “diversity” and not based on talent?

    No one could have predicted it…

  • Migi

    Here comes the Damage control! I hope they learned what happens when you go SJW on the gaming community.

    • MONAD

      You think they would’ve learned their lesson with ME 3 and DA II.

      • Disqusted

        And Mirror’s Edge Catalyst (since we’re talking about EA). That game seemed to bomb hard.

        • SevTheBear

          It’s amazing how many slaps on the wrist EA needs before they get the message xD

          • Phasmatis75

            This is what happens when you have a company that is ran by people with no grasp on how the industry works.

          • Kiryu

            They will never get the message.They will blame consumers first instead of admitting their product is shit just like Marvel.

          • SevTheBear

            Yeah it’s a bad habit of theirs

          • LurkerJK

            They might do that, but lets see how they manage to keep shareholders happy when they are losing money, they might try to blame other things but they will have to keep reporting loses every year.

            Not meeting expectations is no joke, ppl invested money because of projected sales, you cant fuck up for too long before everyone takes their money somewhere else

          • Not meeting expectations is no joke, ppl invested money because of projected sales, you cant fuck up for too long before everyone takes their money somewhere else

            Yep. Wilson was weaving tales and promise for Mass Effect like Rumplestiltskin was weaving straw into gold. It sounds flashy during an earnings call but next quarter when the sales stats for ME: Andromeda roll in, heads will roll at the behest of shareholders.

      • Migi

        SJW always blame something/somebody else if something goes wrong the first few times, But after a while they can’t ignore the facts or else bankruptcy ensues. We basically can only hope for EA to go the way of the Dodo. I won’t really miss em i play more japanese games than western ones.

        • Kiryu

          Yup,just like that sjw in life is strange said;gotta blame somebody otherwise it’s all my fault,fuck that!It’s the mindset sjws have.

          • Migi

            It’s like a neverending story. hench the reason they are so close minded cause taking the blame actually calls for responsiblility and SJW are mostly leftist Elite that never had to account for anything.

    • SevTheBear

      The wast majority of the gaming community has told them this for years. But EA communication with their costumers is VERY bad and they love to screw them over for a quick buck when giving the chance. The only way to make the listen is to hit them where it hurts and that is with your wallet

      • Migi

        Vote with you wallet has always been my way of punishing company’s. I did think that gamers were smarter consumers but im kinda suprised how many dumbasses there are in gaming nowadays. I honestly expected more disastrous sales for ME:A.

        But at least there was some impact it seems.

        • SevTheBear

          Many younger Gamers don’t know any better and will be screwed over a few times before they understand. It’s up to us older Gamers to warn them and teach them not to trust trailers, websites that are shills and big PR campaigns that will say anything to make you buy their game without asking questions or wait for reviews. Of course you can’t convince casuals who don’t follow the gaming world and the news + you can forget all about making the hardcore fans listen or consider your side of the argument ( ME:A).

          • Migi

            I doubt the newer generation really cares what the older generation says, For the most part this newer generation has been shown to be more ignorant and that is most likely cause of society as a whole being less hardened in the lessons of life, Not to forget we live in a more medicated society. I Know that it’s wishful thinking that the gaming community would take 1 side as a whole ”with that i mean the side of common sense” but we are being torn apart by these new political agenda. Which for the most part is driven by the new age casual gamers.

            You can actually see the gaming community in the west stifling in sense of creativity. All we ever see now in the west are the same games over and over again and when there is actually a game that stands out it get’s butchered to please the casuals or tanks in sales cause it’s some form of outside of the box thinking ” Dead Space” for example was more like a shooter with it’s last release and less horor. My hopes for old school gaming lies with japanese devs, Cause they feel less restrictive in sense of expression.

          • SevTheBear

            You have a point. But one can hope that not all hope is lost. As you said, at least we have games from Japan.

      • LurkerJK

        When you complain to a community manager, only some other customers, the manager and at most his superior listen to you

        When you complain using your wallet the entire company AND the shareholders AND the parent companies listen to you, you can spin controversy, you can excuse ppl being mad at a product but you cannot spin “not meeting expectations” and there is no excuse for “losing money”

        The only “companies” that will keep someone that loses money doing things in a way that is consistently unsuccessful without doing anything are the government and government subsidized entities because they do not answer to those that put the money down, its no wonder SJWs thrive in those places

  • Eric Kelly

    Most likely this was EA seeing if they could release a budget title with the name Bioware in it and see if it would print money for them. Thank god for the Streamers and the meme magic of the internet taking the wind out of the sails of this game. I would like to know if there was a pre-order drop off or cancellation after the early gameplay was shown or how many units were sold.

    • SevTheBear

      Many wallets die to save ours

  • Let me guess, they hired too many diversity employees, and now there are not enough actual professionals to do the job?.

    • SevTheBear

      BINGO

    • Phasmatis75

      According to Glassdoor, they also purged A talent in management positions if they weren’t SJWs.

      • odinsgrandson

        I doubt it. Not everything that sucks is because of a political agenda.

        More likely, they lost a lot of their talent- people who don’t like how EA runs things or people who would rather develop a new game instead of making a 4th game in the ME trilogy, etc.

        Losing talent is what leads to bad sequels. This has been going on since videogames have been an industry, and it is happening more rapidly now that developers who are more interested in control over budget can go to kickstarter or just make phone games.

        It is bad news for hardcore gamers like me who like big budget games, but this generation is significantly worse than last generation- while the cheaper indie games have gone way up in quality.

        • More likely, they lost a lot of their talent- people who don’t like how EA runs things or people who would rather develop a new game instead of making a 4th game in the ME trilogy.

          That doesn’t excuse BioWare for hiring in untalented SJWs who didn’t know how to do their job.

          Not everything that sucks is because of a political agenda- a lot of things suck because of a financial agenda gone wrong.

          They had five years and $40 million dollars, and EA even allowed them to delay the game a few times. That’s three more years than what the other BioWare team had to finish Mass Effect 3. That excuse doesn’t fly here.

          Losing talent is what leads to bad sequels. And it is easy to lose talented people because they’ve already been there and done that and want to move on

          But then why wouldn’t BioWare seek out talented people instead of hiring in people to meet diversity quotas? An anti-white racist, and a cosplayer who has had zero experience working in animation. Are you serious? You hire in the best of the best for AAA games, which is why people pay a premium price for them.

  • durka durka

    The question is will it get dlcs? Mafia 3 and homefront did ghost warrior 3 will propably get some too.

    This idiocy of making a season pass with dlcs planned without knowing if the game is good, has to stop.

    • Disqusted

      I wouldn’t be surprised if they had decided to make white people DLC. To counter “white privilege” by making white people pay extra.

    • Phasmatis75

      No, EA has confirmed no DLC for Andromeda they’re just going to patch it and that’s it. Expect major layoffs when they can safely claim it has nothing to do with Andromeda bombing.

  • Muten

    Remember when EA was trying to put the Bioware name on many of their studios? lol

  • Gorgon

    In retrospect, failure of MEA was unavoidable. Founders of BioWare left, project lead left, change of lead writer, then new lead writer left also, one of the producers left, new unproven studio, it all must have taken a huge toll on the project.

    • MONAD

      Still not an excuse.

      • Gorgon

        Never said it’s an excuse, just that it had no real chance of not being shit in hindsight.

        • MONAD

          Nah, I got that, but a lot of people that defended the game will use the “STUDIO IS UNDER PRESSURE, SO I’LL FORGIVE IT FOR BEING SHIT” line of defense for it. When the project lead and the lead writer left Bioware, I knew in the back of my mind that Andromeda was fucked.

          • Disqusted

            Better than the bizarro 2 year olds defending Androgyna by saying it’s the most amazing game in the universe.

            I think there were a lot of hints in general that Bigotware was f**ked.

    • Disqusted

      They should have just made a new franchise. But I guess it wouldn’t have sold much if they named it “Space Justice Warriors” or whatever.