Mass Effect: Andromeda Patch Fixes Animations While BioWare Reportedly Downsizes
Mass Effect Andromeda Patch 106
(Last Updated On: May 10, 2017)

BioWare Montreal is being stripped of its developers and the studio is reportedly being downsized and relegated to support work on other DICE and BioWare projects. BioWare Montreal was responsible for the mess that was Mass Effect: Andromeda.

According to Windows Central they received a boilerplate PR response to a query they made about rumors circulating that the team that worked on Mass Effect are now being pushed into a support role and Mass Effect as a franchise is being put on hiatus. The PR response reads…

“With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We’re also ramping up teams on other BioWare projects in development. There will be much more to come from BioWare in the years ahead.”

The BioWare Montreal team will be moving over to work on Star Wars: Battlefront II and the other mystery IP headed up by the main BioWare studio in Austin, Texas.

Mass Effect: Andromeda was riddled with bugs and glitches that hampered the immersion of the role-play experience, especially when it came to the character dialogue sequences, navigation, and facial animations. That’s not to mention that the entire game was designed to be Tumblr-friendly at the expense of being a good, critically thought-provoking sci-fi experience like the first three games.

The safe-space sci-fi adventure was met with a lot of ridicule and disparagement from normal gamers but was praised by people who had never played games before or who were super hardcore BioWare fanboys and fangirls.

Nevertheless, Windows Central noted that Mass Effect: Andromeda will not be receiving a follow-up sequel. There hasn’t been any confirmation of this from EA, but EA CEO Andrew Wilson side-stepped this inquiry by praising the game and noting that its failure didn’t affect the decision to delay the mystery IP “Dylan” (even though we all know it did).

In the meantime, new content and DLC will also apparently be on hold for Mass Effect: Andromeda and BioWare will instead focus on patching the game from here on. The latest patches address some of the movement and cinematic animations, as well as raising the level of the Nexus to 29, and balancing out the difficulty in single-player and multiplayer games.

Some of the conversations have been fixed as well, along with improved stability and performance upgrades. You can check out all the updates, fixes, bug squashes and improvements made available in patch 1.06 by visiting the official BioWare website.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Hoki

    wait, so the team that worked on Andromeda is going to be working on battlefront 2? RIP BF2

    • Nah, nah, nah. They’re in a support role for Motive, who is handling the story content.

      All the professional grade engineers at DICE’s Swedish outfit are handling the heavy lifting. The most the “diversity hires” will be doing is likely QA, some brushing up on art assets, testing, balancing, and likely providing support where they might be trailing on some milestones.

      • Hoki

        there’s still hope!

  • GodBowser

    I’m starting to think that bowing down to social justice is the same thing as signing your own death sentence and if so hopefully it will kill off Joss Whedon’s career

    Since this failed abortion of a game is not getting a sequel will it be forgotten about in a few years

  • Disqusted

    From what I played of the start, fixing isn’t gonna be enough. The game needs a total rehaul. At least, as far as I’m concerned.

  • BubbaHoTep

    So rather mediocre graphics (with steep PC requirements), poor character models (both aesthetically and mechanically), terrible animations, poor writing, cringey dialogue, weak acting, watered down to non existent RPG mechanics, bugs and glitches galore, forgettable music, uninspired alien design, and blatant pandering can’t be saved with merely serviceable and repetitive gameplay? Wow, what a shocker.

    Hopefully the inevitable death of an industry legend will be a warning to other companies to 1) to never sign up with EA if they value their company and 2) hire based on skill and talent, not on gender/racial quotas.

    • hire based on skill and talent, not on gender/racial quotas.

      It’s sad that this even has to be mentioned. In a highly technical field like game design this is an absolute given. I can’t even imagine what goes through someone’s head to sacrifice the vision for their game and the quality standards needed to bring it to life, just so that they can hit a diversity quota.

  • Phasmatis75

    Said before an EA marketing anon said Bioware was going to be dumped. Now their new project is delayed, Montreal is only patching the game with their good employees moved to Battlefront 2. Just a matter of time before Bioware is completely axed, but definitely we’ll be hearing about high level layoffs if glass ceiling reviews are accurate and the problem stems from the top who kicked out a lot of their a talent for ideological reasons.

  • SevTheBear

    And no one is surprised. It’s the worst game from Bioware since DA2.

  • Gozu Tennoh

    One critical failure too many.

  • Pratim Gupta
  • Brad Donald

    Well they finally killed Mass effect.

  • GuyverOne

    This seems very typical of EA, Buy,milk then dump.The games coming out of their bioware offices have been getting worse with every release.
    Glad I took one look at the trailers and thought Mass Effect:Inquisition and decided nope not for me, this that was before seeing the the cast which was even worse looking than I thought it would be.

    • Migi

      You just got my upvote, simply for having the name of my first ever anime. So underated series in this day and age but such a classic.

      • GodBowser

        Mine too and I first seen it on Sci-Fi’s Critical Mass block back in day

        • Migi

          In my country anime was non-existent back then, But they tried introducing it once and this was the series.
          Didn’t really last long before anime disappeared and the only way for me to get it was illegal downloads.

  • Brian Murphy
  • Gorgon

    >Bioware Montreal downsizing

    [sad trombone sounds in a distance]

    They will either merge with some other studio or will be let go completely now. Logical ending to this blunder.