E3 2017: Nyko Unveils PlayPad VR For Samsung’s Gear VR Headset
Gear VR Controller_angle 3
(Last Updated On: June 6, 2017)

VR enthusiasts who have been playing games using Samsung’s Gear VR headset that have grown tired and frustrated with the limited availability of noteworthy controls for the system can rejoice in the fact that Nyko has a new PlayPad VR controller due for release later this year. The controller will be demonstrated at E3 between June 13th and June 15th. You can also check out more info on the controller at Nyko.com.

Nyko mentioned in the press release that they became an officially licensed vendor for Samsung peripherals in order to help spread the appeal of VR gaming and giving gamers an ample outlet in which to play VR games without worrying about the controls getting in the way.

Gear VR Controller_attached

The PlayPad VR features slider pads and buttons on the controller so it can easily lodge itself into the Gear VR headset for portability and ease of use.

When the controller is detached from the headset, you can play your games wirelessly using the controller, where it has L1 and L2 buttons on the left top side of the controller, while the L3 button is located at the bottom of the controller. The same applies for the right side as well, with an R1 and R2 bumper set on the top of the controller and the R3 button on the back. Typically the L3 and R3 buttons are depressed on the analog sticks on the front of the controller, but Nyko decided to do things differently this time around.

Gear VR Controller_angle 2

The front of the controller, however, is standard fare to what you would expect from a dual-analog setup. There’s a left and right analog stick, nestled snugly into the upper and lower left hand corners of the rectangular device.

The face buttons are located above the right anlog, while two options buttons and power buttons are located in the center of the controller. A solid D-pad is situated in the center.

You can look to get your hands on the Nyko PlayPad VR for the Samsung Gear VR for $49.99 later this year. The device will be chargeable via a Type-C cable, and it offers typical Android HID controller support via Bluetooth connectivity, so technically you could also slap onto your PC for some gaming sessions as well.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • tajlund

    I have a steelseries controller, it works just fine. I am getting the new motion controller from Samsung though, much better immersion.

    • Whoa, Samsung has their own controller? Is it similar to the Oculus Touch?

      • tajlund

        https://www.engadget.com/2017/04/18/samsung-gear-vr-controller-review/
        Kind of, it was partially designed by Oculus, so it makes sense.

        • It’s kinda sexy. Better than the Vive controllers but not quite as mouthwatering as the Touch Controllers. I hope one day someone makes a mod so you can use the Touch Controllers with the Vive.

          • tajlund

            I just wish the system was setup to accept two of them, it would make things far more immersive. Gear VR would become better than a VR demo like it is now.

  • Hawk Hopper

    How does using shoulder buttons that are side by side on the left and right feel?

    • The Nintendo Switch’s JoyCons are setup a little like that when you turn them sideways but it’s kind of not very convenient unless you’re playing a racing game with motion controls.

  • Disqusted

    Am I missing something or are you supposed to use the gamepad while it’s attached to your eyes?

    If not, is there a reason why it’s using an uncomfortable-looking rectangular shape?

    • You can attach it to the headset as a makeshift carry case, but otherwise you play with it like a normal controller. I guess the rectangular design is so it can snap into the Gear VR to make it easier to carry around.

      • Disqusted

        I feel like it’s not worth losing the comfortable curvature just for the sake of carrying it around more easily. I mean, its primary purpose is to be used as a gamepad, after all.