A lot of people asked EA and DICE why the new Star Wars: Battlefront wasn’t anything like Pandemic’s Star Wars: Battlefront? I mean, EA published both series of games but the company seems to act like the ones from Pandemic are some sort of disease never to be spoken of again. Well, despite treating the older games like they don’t exist, DICE definitely took a lot of the feedback to heart and actually revived Pandemic’s old classic Star Wars: Battlefront games.
This is definitely a good thing for people who were bored out of their wits with the generic and mundane character and star weapon system from DICE’s original Star Wars: Battlefront. For the sequel there are Assault classes, Heavy classes, Scout classes, and Specialist classes. Each class has their own weapon loadout and you can unlock new weapons for the classes as you upgrade your profile using Battle Points.
They explained during the EA Play session that Battle Points will work identical to the way they did in Pandemic’s Star Wars: Battlefront games. For those of you unfamiliar, you gathered up points in the old games by performing tasks on the battlefield, such as getting kills, taking over bases, hijacking vehicles, or destroying armament. You could use the points to unlock new class-specific weapons or access specialty classes, such as the jump-jet Clone Trooper or the Bothian Spy.
For DICE’s Star Wars: Battlefront 2 the class system works much in the same way, with players having to gather up points and unlock character classes and weapon upgrades.
In order to play as certain other classes or access certain vehicles, you’ll need to first attain a certain number of points, and then you can bring that unit into battle.
One really dumb thing is that you can’t block with the lightsabers. I know, it’s retarded. The reason for this is because they said it would make the Jedi/Sith too powerful, even though in Pandemic’s Star Wars: Battlefront 2 you could block as Jedi/Sith and it wasn’t cheating since their blocking had a meter and once it ran out they would take damage. Why DICE couldn’t do that is beyond me.
Anyway, Jedi/Sith and other hero characters cost the most on the class chart, requiring 5,000 BP. Specialist classes cost 2,000, and vehicles range between 500, 750 and 1,000 BP. Nukem Dukem captured live-stream footage from the EA Play session so you can see what the Theed palace map from Naboo looks like in action with the video below.
The other major difference between Pandemic and DICE’s Battlefront is that Hero characters no longer lose life periodically. In Pandemic’s games you had to constantly kill enemies in order to keep your life replenished as a Hero character, forcing players to have to stay engaged in battle.
YouTuber WhiteBoy7thst also runs down how the Battle Points work as well as how it plays out.
Just like Pandemic’s system, the points you accumulate during the match are only applicable for that match. So you can’t accumulate points and then wait until the next match to just keep playing as Rey or Darth Maul.
Additionally, it’s mentioned that only the Scout or sniper class have weapons that can utilize scopes.
Oh yeah, and EA completely skipped out on showing any of the single-player story mode gameplay but they did hint at it very briefly at the end of the EA Play E3 2017 trailer that you can check out below.
There were worries about the game being a SJW-laden propaganda fest but EA decided to avoid showing the story mode altogether. It certainly doesn’t inspire confidence, but at least the multiplayer mode is now almost on par to what it was when Pandemic made the games more than a decade ago.
Congrats DICE on managing to make a game that’s now equivalent to a decade old shooter.
Oh yeah, and Captain Phasma and Finn from Star Wars: The Force Awakens will be free DLC. For some odd reason they aren’t included in the actual game. Additionally, there will be DLC based on content from Star Wars: The Last Jedi. So yeah.. there’s that, too.
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