Bloom: Memories Dev Uses Game To Take Stand Against Trump’s Trans Ban
Bloom Memories

Bloom: Memories will feature a character named Ilana who is trans. Players will start with Ilana before the transition and play through the role-playing game up through the post transition. The game has a heavy focus on trans issues as a means of conveying the ups and downs of the journey through the lens of a fantasy universe.

The developers at Studio Fawn have been working on the game for the last five years, and decided to announce that the main character and theme of the game would revolve around trans issues following the recent Twitter announcement from President Donald Trump about transgenders not being allowed in the military.

The announcement came via three tweets.

According to the New York Times, there has been bipartisan backlash over the announcement, and the controversial Senator John McCain told the outlet…

“There is no reason to force service members who are able to fight, train and deploy to leave the military — regardless of their gender identity, […] [this is] yet another example of why major policy announcements should not be made via Twitter.”

Studio Fawn’s lead designer, Ivory Landers, is also going through the transition process, and explained that the game is partly about art imitating life.

Bloom: Memories

In the press statement, Landers stated that the game would be used to help elevate the voices of the trans community, writing…

“I’m guessing you’ve heard of Trumps ban on trans people serving in the military by now. The last few years I’ve been quietly working….but, given the recent news, I figured it was time I stood up a bit more.”


[…] “Along the way the characters and game began to reflect a lot of what I’d been through; and it became important for me to use this chance to try and reach people who didn’t know what to make of us (or, worse, who had decided already they “knew” what being trans is about).


That’s why I made Ilana (the first playable trans character in an RPG), and even took it a step further by letting the player meet her pre and post transition. Funny how an indie developer sitting in a small room can do what multi-million AAA companies can’t.. ..or won’t.”

In addition to the game featuring the story about a character going through the transition process, Bloom will also feature a reactive ecological paradigm based on an emotion-algorithm, where characters, creatures and enemies will behave differently and react to the character based on their own changing and constantly fluctuating disposition. So encountering some characters at certain times may result in them being angrier or more dangerous, where-as encountering them at other times may result in them being more lethargic or docile.

The game will receive a playable demo in about two week’s time, going live over on the Steam Early Access page.

Not everyone is entirely against Trump’s ban, just as not everyone is entirely okay with sociopolitical messaging taking front and center stage in the gaming industry.

After high-profile controversies took center stage in the gaming media like Yooka-Laylee and Mass Effect: Andromeda, some groups like Social Justice Awareness have popped up to inform gamers about whether or not some games focus heavily on social justice issues, and the extent of the political content in the game.

These issues have become more and more pronounced in recent years, creating a divide in the gaming community over how topical matters should be addressed in certain kinds of games.

For those interested, you can learn more about Bloom: Memories by visiting the official Studio Fawn website.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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