Nights Of Azure 2 Launches On Switch, PS4, Steam October 24th, 2017
Nights of Azure 2
(Last Updated On: June 30, 2017)

Koei Tecmo and Gust announced that Nights of Azure 2: Bride of the New Moon will be available on the Nintendo Switch, the PlayStation 4 and on Steam in the West starting October 24th in North America and on October 27th, 2017 in Europe.

The announcement comes courtesy of a new trailer that was posted up recently on the official Koei Tecmo channel, featuring just under a minute’s worth of gameplay.

The trailer doesn’t do much in the way of explaining anything or showcasing much of the gameplay. Instead it’s kind of a mellow piece with some low key music that showcases some of the characters and a few of the cinematics.

The story centers around a knight protecting her childhood friend from demon attacks, only the knight is felled by a demon and resurrected as a half demon. She’s accompanied by another friend and rival as they attempt to save the priestess and rid the world of the demonic darkness that plagues the Earth.

The game may sound dark and gripping but it’s really more like a hack-and-slash JRPG steeped in Yuri themes. Some gamers aren’t too fond of the characters being lesbians while others are very welcoming of the whole lesbian theme. The original game was pretty much the exact same way, so if you weren’t all that keen on the themes and characterizations in the first Nights of Azure you’re likely not going to care too much for the sequel.

The sequel already launched in Japan so those in the West who can’t speak moon runes can get in on the action starting this fall. If you’re a mobile gamer you’ll be pleased to know that the game will be available for the Nintendo Switch, in addition to launching for the PlayStation 4 and on Steam. If you need to catch up on the original you can do so by grabbing a copy from over on the Steam store right now. If you live in the U.K., you probably won’t want to buy the game from the PlayStation Store with a PayPal account because PayPal will leave you screwed and shamed, like anyone who gets drunk and goes out on a date with Brock Turner.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Mr.Towel

    Honestly, the Vita version is so inferior that if you have a Vita and want that portable experience before the bed… Remote Play it.

  • They rightfully dropped the Vita. More devs need to do this.

  • Gozu Tennoh

    Game of the Year.

    I’ve got goku spririt bomb levels of hype charged for this.

  • Smug

    >there are people complaining about the lack of vita version localized

    considering how fucking garbage the vita port of the first game was, i dont think i expect sudden quality work from koei tecmo either

    They’re the same publisher who cant even make a steady framerate on Blue Reflection on PS4 (game gets choppy during dialogue scenes)

    • They’re the same publisher who cant even make a steady framerate on Blue Reflection on PS4 (game gets choppy during dialogue scenes)

      They’ve gotten better at their Steam ports, though.

      https://s-media-cache-ak0.pinimg.com/originals/0d/fc/2a/0dfc2a20bc05496b8ab2aebb22daabef.jpg

      • Smug

        >wont give boob technology of the PS4 version of DoA5 for the PC port
        >gets extremely pissy at modding (as it means no way to rip off customers with overexpensive cosmetics DLCs, especially in DoA5)
        >generally meh and bad PC ports (Toukiden Kiwami, Dynasty Warriors, Atelier Firis, One Piece Pirate Warriors 3, Nights of Azure 1, etc)
        >no possibility to get japanese UI

        I generally dont feel anything towards PC ports when they’re announced by Koei Tecmo (and Bandai Namco as well). They tend to be worse than (japanese) console versions

        • Come on, man. Look at Dragon Ball Xenoverse. Those games are ported over well ,run fine, and don’t have problems. Nobunagi’s Ambition is also a fairly decent PC port, as well. Another game also had a decent port but I can’t remember which one. Koei’s been getting better and Bandai is more hit than miss. Yeah they screwed up with One Piece but their Naruto games (save for a few FPS problems in Shippuden 4) are typically pretty good. Plus they kept the Jap voice-overs, which is the only way I was able to get through the story mode.

          >wont give boob technology of the PS4 version of DoA5 for the PC port

          Okay… yeah… screw them for that.

        • Actually more times than none the PC ports run better than the PS4 versions. God eater was 60fps on pc while it was 30fps on PS4 for example. The PC verison is always superior to the Vita verisons.

          • Smug

            “”””run better”””””
            doesnt mean shit if the PC ports either lack features, are bugged as shit, censored, forcing dubs (like God Eater), lack the jap UIs (which is my own problem), etc
            The games I’ve listed run completely fine on the PS4.

            also you may as well stop your hate boner towards a handheld system. I know it’s bait, but it’s getting tame

          • Games rarely run fine on PS4. Unless you are one of those casuals that believe 30fps is playable. The simple fact is that 9 times out of 10 the PC version is always better than the console version. 10 times out of 10 the PC version is always better than the Vita version.

          • Smug

            r/pcmasterrace is definitively a better place for you with the way you ignore examples I listed, because they dont fit your narrative

            Fanboys of a particular platform are still faggots, even the PC ones

          • It’s funny as I never call myself a “PC MASTERRACE” but yet you console fanboys always call me that. You guys are no different from the SJWs that call everyone Nazis.

          • You guys are no different from the SJWs that call everyone Nazis.

            http://suptg.thisisnotatrueending.com/archive/18685046/images/1334270645683.jpg