Open Discussion: July 9th, 2017
(Last Updated On: July 9, 2017)

The second Open Discussion of July has appeared for you to read or post up anything that may seem of interest. If you don’t know, the Open Discussion series enables readers to participate in a specific topic or to start up their very own by sharing whatever comes to mind.

If sharing your passion about video games is your thing or you like to provide interesting information, the Open Discussion series is a place that accepts both concepts. The purpose behind this series on OAG is to give you the reader the opportunity to post up anything related or unrelated to the subject that is being discussed.

Moreover, much like any post on this very site, any comment will be approved and will not face any form of censorship. If a comment of yours appears to be missing and others can’t see it, whether it was censored by WordPress or Disqus, let us know and we will straighten the situation out and restore your comment back.

The topic at hand for this week’s Open Discussion revolves around racing games. You can list racing games that you hate or you can list racing games that hold a place in your heart. Additionally, the racing game that is on your mind can be something normal or something unconventional when it comes to rules. For instance deathmatch, airplane, motorized and futuristic themed racing games are more than welcome.

As noted above and like every other Open Discussion, you don’t have to stay on topic. You can bring up other stuff if you want to, but if you do want to stay on topic and wish to explain your favorite racing games that is is in your current possession or racing titles played in the past, you are encouraged to post whatever game it is in the comment section below.


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Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.

  • EroBotan

    i’m hoping that someday we will have racing game with tamiya cars instead the usual expensive sport car …

  • GodBowser

    I came across this article today about openly gay YouTuber Calum McSwiggan hosting a meet and greet at London Pride this weekend and some members of the LGBT community are not to happy about it

    http://www.newnownext.com/calum-mcswiggan-london-pride/07/2017/

    This is what he had to say about adding new colors to the gay pride flag

    https://youtu.be/lkOjZPQEqoo

    Not sure if he might be a possible SJW witch would not surprise me since the LGBT community is infested with them or is just ignorant of why some people think that the pride flag should not be about race

    At least the organizers of London Pride did not invite any members of Not All Black Lives Matter to be honorary guests

  • Disqusted

    I like breaking driving/racing games.

    I once spent a lot of time on an old Nascar PC DOS game. You could paint your own cars and customize the 100 racers, so I replaced them all with people I knew, and drew car patterns that suited them. Then I spent races smashing them up.

    http://www.myabandonware.com/media/screenshots/n/nascar-racing-28z/nascar-racing_15.gif

    The best part about those older car games was the broken physics. You could drive headfirst into walls/corners, and the physics would bug up and send you flying miles away at insane speeds. You could also save replays, which was great.

    In Nascar, if you drove into cars a certain way, you or they could ricochet like a bullet and devastate other cars, sending particles flying everywhere. It was also possible to cause pile ups and block the whole track. Fun times.

    I recall using the broken physics in Gran Turismo 1 to take corners at top speed. Why slow down when you can speed up, slam the wall and be propelled far ahead?

    Not much else to say. Mario Kart was kinda fun for a while. I especially liked being able to race as your own Mii. I really liked Driver 1’s film director mode. That recent Driver with the possession mechanic was kinda interesting, but totally out of place for the series. Didn’t bother with Driv3r because it was buggy and incomplete as shit, and Atari was bribing media outlets to hide that. Just type Driv3r glitch into Google and enjoy.

    Also liked Burnout 3, Revenge and maybe Dominator, but hated Paradise. Racing girls in Ridge Racer were nice, but I never really liked the actual game. Played some other crap here and there, like one of the Need for Speed games. There was an old stunt car racing game on PC that was entertaining. Carmageddon was a good laugh, too.

    I think that’s all I have to say. Oh, I grew up with Spy Hunter, that old overhead game where you drive into the back of trailers to get upgraded/repaired. I also had this electronic car game toy with a physical dashboard, that I always thought was cool.

    Edit: Looked it up. It’s called Fun to Drive Dashboard by Playmates.
    https://c1.staticflickr.com/4/3842/14393941189_1a9c118a67_b.jpg

    You can see its various features (horn, lights, etc) here:
    https://www.youtube.com/watch?v=o1N8aUxlvRY

    Some people hacked it and put other racing games into it:
    https://www.youtube.com/watch?v=xj3ldFVDvRc

    Pretty cool, like having a mini arcade cabinet. By the way, I’ve played Outrun of course. There was another racing game that I think Game Informer once did a video of, where you have to drive to a crime scene and then get into a 2d shootout thing where it was really easy to get killed. Forgot the name, though.

  • Hawk Hopper

    The Alex Mauer craziness continues. He’s like the Chris Chan of copyright claim abuse.

    https://www.youtube.com/watch?v=eq8zd82MqwU

    KFile ( ex-Buzzfeed, currently CNN, forever faggot) that led the witch hunt against the wrong gif maker, hasn’t tweeted since July 5, but did RT only one thing since then. More journos should be driven offline.

    https://twitter.com/Bmac0507/status/883946828869230592

  • Hawk Hopper

    The Alex Mauer craziness continues. He’s like the Chris Chan of copyright claim abuse.

    https://www.youtube.com/watch?v=eq8zd82MqwU

    KFile ( ex-Buzzfeed, currently CNN, forever faggot) that led the witch hunt against the wrong gif maker, hasn’t tweeted since July 5, but did RT only one thing since then. More journos should be driven offline.

    https://twitter.com/Bmac0507/status/883946828869230592

  • Hoo boy, motorsports. This was almost made for me. Time to get rolling.

    So my parents bought an N64 with two games for my fifth birthday. The two games were Diddy Kong Racing and San Francisco Rush. While I stopped playing DKR long ago, I’ll admit that SFR is probably the most influential of my games when it comes to what shaped my tastes.

    As far as what types I like vs. the kinds I don’t, well, I’m not a fan of racing purpose built circuits, but I dislike racing city streets(unless we’re talking something like the Formula 1 Grand Prix of Monaco, at a specifically designated street course with full barriers and everything) and kart racing even more. I’m much more the type for racing off-road, especially point-to-point stage rally like the World Rally Championship.

    Specific games I really like, well, Colin McRae DiRT 2 is up there. Many varied types of vehicles, various different environments and race styles, and non of that Gymkhana stunt crap. If we’re keeping it on the pavement, Need For Speed: Hot Pursuit 2 comes to mind, with its roster of exotic European supercars and tracks set on scenic open roads.

    Nintendo’s F-Zero series is one I’d wish to see come back. There just isn’t anything out there, to my knowledge, that feels anything like it. The machines have sharp, responsive handling; the tracks feature epic roller-coaster inversions; the speeds are positively insane. Jet Moto‘s also another I’d like to mention, for featuring futuristic hoverbike motocross on land and water. Now if only we could see a game that combined Jet Moto‘s off-road courses and F-Zero‘s roller-coaster tracks…

    In general, I will say I prefer things to be a bit more on the arcade side. I don’t enjoy spending all day tweaking ten million settings in nanometer increments to shave milliseconds off my race time, I just want to drive. I’m also not that enthusiastic about DiRT 4‘s “Team Management” elements, which has kept me from buying it.

  • Hoo boy, motorsports. This was almost made for me. Time to get rolling.

    So my parents bought an N64 with two games for my fifth birthday. The two games were Diddy Kong Racing and San Francisco Rush. While I stopped playing DKR long ago, I’ll admit that SFR is probably the most influential of my games when it comes to what shaped my tastes.

    As far as what types I like vs. the kinds I don’t, well, I’m not a fan of racing purpose built circuits, but I dislike racing city streets(unless we’re talking something like the Formula 1 Grand Prix of Monaco, at a specifically designated street course with full barriers and everything) and kart racing even more. I’m much more the type for racing off-road, especially point-to-point stage rally like the World Rally Championship.

    Specific games I really like, well, Colin McRae DiRT 2 is up there. Many varied types of vehicles, various different environments and race styles, and non of that Gymkhana stunt crap. If we’re keeping it on the pavement, Need For Speed: Hot Pursuit 2 comes to mind, with its roster of exotic European supercars and tracks set on scenic open roads.

    Nintendo’s F-Zero series is one I’d wish to see come back. There just isn’t anything out there, to my knowledge, that feels anything like it. The machines have sharp, responsive handling; the tracks feature epic roller-coaster inversions; the speeds are positively insane. Jet Moto‘s also another I’d like to mention, for featuring futuristic hoverbike motocross on land and water. Now if only we could see a game that combined Jet Moto‘s off-road courses and F-Zero‘s roller-coaster tracks…

    In general, I will say I prefer things to be a bit more on the arcade side. I don’t enjoy spending all day tweaking ten million settings in nanometer increments to shave milliseconds off my race time, I just want to drive. I’m also not that enthusiastic about DiRT 4‘s “Team Management” elements, which has kept me from buying it.

    • Mr.Towel

      I was under the impression the Wipeout series was inspired by F-Zero? Never played F-Zero though, only briefly through an emulator.

      For crazy racing tracks, aside from the kart games, I really liked Trackmania. One of the few games the new Ubisoft got right for me. Too bad they gave up on the series for The Crew.

      I had Jet Moto on one of those PS1 Demo Discs, played that one constantly on the two demo races but for some reason I never found that game physically when I had the PS1. Sad.

      I don’t know how F-Zero handling goes but if I ever had to combine Jet Moto with crazy tracks I would go for Motorstorm. Any of them. If you haven’t played it you should give it a try, it’s a fun arcade game.

      • wipEout may claim “inspiration” from F-Zero, but it has nothing of the sort. With how loose the machines handle and the random weapon pickups, it’s just too different.

        The entire Jet Moto trilogy is available for download on the PSN Store, I think. If you’ve got a PS3(or 4), you should be able to buy them and download them to the system.

        I actually recently got into TrackMania, the old ones anyway. First the free version, TM Nations Forever, then bought TM United Forever Star Edition during this year’s Steam Summer Sale for half off. Seven different environments(original Trackmania‘s Snow, Desert and Rally; TM Sunrise‘s Coast, Island and Bay; and TM Nations‘ Stadium) for about the same price as TM2 Stadium and one other TM2 environment.

        I tried Motorstorm, but the first one’s insane difficulty put me off. I haven’t been willing to try any of the others.

        When I talk about F-Zero‘s handling, I’m mostly talking about F-Zero X from the N64, since it’s the one I like best. It’s a damned shame that Nintendo recently DMCA’d the hell out of EmuParadise, because I’d otherwise suggest you get an F-Zero X ROM and N64 emulator from them. The best way now would most likely be Nintendo’s Virtual Console service, if you’ve got a Wii U. The thing I liked most about F-Zero X‘s handling was that it was fairly easy to either hold a good line or drift around corners, depending on your driving style. Of course, every machine had its limit where it would always break loose on you; but you could also turn a sudden drift to your advantage. Of course, then you’ve got the players at the absolute top of the class that are constantly grinding the wall for the speed boost it gave you if you did it right… I was never quite that good at the game.

        • Mr.Towel

          Daaaaamn, I didn’t know about Jet Moto on the PSN, I thought it was too underground to be there. I will definitely get it on my Vita. Those early 3D games are much easier on the eyes at the small OLED Vita screen than the big TV.

          I liked Trackmania a lot. I stopped playing because I’m somewhat of a completionist (always have been, since PS1 days) and the highest medals on time attack tracks started getting too frustrating for me. I should probably try it again on racing modes.

          The F-Zero I tried was the SNES one. But from what you say I think I’ll like F-Zero X a lot. What I like the most about Crash Team Racing is the handling, exactly for the reasons you mentioned on the F-Zero X. It’s so satisfying using drifts and turbo drifts on that game and so well balanced, not too easy, not too hard. I still have to find a game as satisfying on drifting and turbo drifting as that one. Even on the Burnout series, which are very easy to do but rather stiff for some reason, on all cars. On CTR you have almost complete control on your drift, you can change from an loose arc drift to a hairpin tight drift while in the middle of the drift itself without much hassle, it’s so responsive.

          I think I’ll try to emulate F-Zero X on PC then. I will try to find the ROM somewhere. N64 is the only console I prefer emulating on PC because I prefer playing with the N64 controller itself. Most controllers don’t translate well to N64’s controllers, it gets clunky, especially the 3D games. Feels like you need 3 hands and the controllers are lacking buttons. Thanks for both tips, I put them on my go-to gaming list for when the arcade racing itch gets on me again.

          For Motorstorm I think only the first one is hard. Shitty balancing typical of first iterations. If I remembering well the other ones are crazier, more fast paced and easier. But it has been so much time I have played them I can’t really recall with certainty.

        • Mr.Towel

          Daaaaamn, I didn’t know about Jet Moto on the PSN, I thought it was too underground to be there. I will definitely get it on my Vita. Those early 3D games are much easier on the eyes at the small OLED Vita screen than the big TV.

          I liked Trackmania a lot. I stopped playing because I’m somewhat of a completionist (always have been, since PS1 days) and the highest medals on time attack tracks started getting too frustrating for me. I should probably try it again on racing modes.

          The F-Zero I tried was the SNES one. But from what you say I think I’ll like F-Zero X a lot. What I like the most about Crash Team Racing is the handling, exactly for the reasons you mentioned on the F-Zero X. It’s so satisfying using drifts and turbo drifts on that game and so well balanced, not too easy, not too hard. I still have to find a game as satisfying on drifting and turbo drifting as that one. Even on the Burnout series, which are very easy to do but rather stiff for some reason, on all cars. On CTR you have almost complete control on your drift, you can change from an loose arc drift to a hairpin tight drift while in the middle of the drift itself without much hassle, it’s so responsive.

          I think I’ll try to emulate F-Zero X on PC then. I will try to find the ROM somewhere. N64 is the only console I prefer emulating on PC because I prefer playing with the N64 controller itself. Most controllers don’t translate well to N64’s controllers, it gets clunky, especially the 3D games. Feels like you need 3 hands and the controllers are lacking buttons. Thanks for both tips, I put them on my go-to gaming list for when the arcade racing itch gets on me again.

          For Motorstorm I think only the first one is hard. Shitty balancing typical of first iterations. If I remembering well the other ones are crazier, more fast paced and easier. But it has been so much time I have played them I can’t really recall with certainty.

      • wipEout may claim “inspiration” from F-Zero, but it has nothing of the sort. With how loose the machines handle and the random weapon pickups, it’s just too different.

        The entire Jet Moto trilogy is available for download on the PSN Store, I think. If you’ve got a PS3(or 4), you should be able to buy them and download them to the system.

        I actually recently got into TrackMania, the old ones anyway. First the free version, TM Nations Forever, then bought TM United Forever Star Edition during this year’s Steam Summer Sale for half off. Seven different environments(original Trackmania‘s Snow, Desert and Rally; TM Sunrise‘s Coast, Island and Bay; and TM Nations‘ Stadium) for about the same price as TM2 Stadium and one other TM2 environment.

        I tried Motorstorm, but the first one’s insane difficulty put me off. I haven’t been willing to try any of the others.

        When I talk about F-Zero‘s handling, I’m mostly talking about F-Zero X from the N64, since it’s the one I like best. It’s a damned shame that Nintendo recently DMCA’d the hell out of EmuParadise, because I’d otherwise suggest you get an F-Zero X ROM and N64 emulator from them. The best way now would most likely be Nintendo’s Virtual Console service, if you’ve got a Wii U. The thing I liked most about F-Zero X‘s handling was that it was fairly easy to either hold a good line or drift around corners, depending on your driving style. Of course, every machine had its limit where it would always break loose on you; but you could also turn a sudden drift to your advantage. Of course, then you’ve got the players at the absolute top of the class that are constantly grinding the wall for the speed boost it gave you if you did it right… I was never quite that good at the game.

    • Mr.Towel

      I was under the impression the Wipeout series was inspired by F-Zero? Never played F-Zero though, only briefly through an emulator.

      For crazy racing tracks, aside from the kart games, I really liked Trackmania. One of the few games the new Ubisoft got right for me. Too bad they gave up on the series for The Crew.

      I had Jet Moto on one of those PS1 Demo Discs, played that one constantly on the two demo races but for some reason I never found that game physically when I had the PS1. Sad.

      I don’t know how F-Zero handling goes but if I ever had to combine Jet Moto with crazy tracks I would go for Motorstorm. Any of them. If you haven’t played it you should give it a try, it’s a fun arcade game.

    • Michael P

      Maybe give Dirt 4 a look when it’s cheaper, the team management is pretty muted and requires very little actual management in the end.

  • Hawk Hopper

    I’m not sure if I have an absolute favorite racing game because you need to spend a lot of time on a racing game, and most of the ones I have played I have under 5 hours on. I didn’t really start playing racing games until I was in college, so I didn’t have much time for them, but if I did start playing them when I was a teen, I would have more solid opinions on them.

    But ones I like are F-Zero GX, F-Zero X, Wipeout Pulse, Project Gotham Racing series, Burnout series, Flatout series, Extreme G, Blur, Split/Second, Forza 4. Ones I want to play a lot more of are Midnight Club 3: DUB Edition and Midnight Club LA, because I like Rockstar games and these were fun.

  • Hawk Hopper

    I’m not sure if I have an absolute favorite racing game because you need to spend a lot of time on a racing game, and most of the ones I have played I have under 5 hours on. I didn’t really start playing racing games until I was in college, so I didn’t have much time for them, but if I did start playing them when I was a teen, I would have more solid opinions on them.

    But ones I like are F-Zero GX, F-Zero X, Wipeout Pulse, Project Gotham Racing series, Burnout series, Flatout series, Extreme G, Blur, Split/Second, Forza 4. Ones I want to play a lot more of are Midnight Club 3: DUB Edition and Midnight Club LA, because I like Rockstar games and these were fun.

  • RichardGristle

    For me it started out with games like Excitebike, Off Road arcade, and RC Pro AM, but I feel the genre really came into its own on SNES. Rock n’ Roll Racing, Super Mario Kart, and Nigel Mansell were some amazing games.

    PS1 had some very notable titles as well with Crash Team Racing, Road Rash, Ridge Racer, and all the PS1-era Need for Speeds. Gran Turismo blew my mind when it first came out and I stuck with that series through 4, but I haven’t been as into the genre since then. Too many try-hard story campaigns shoe-horned into a lot of racing games these days. I’ll occasionally pick up something like Forza or Burnout to scratch the itch. https://uploads.disquscdn.com/images/f176fca885335da66c1541b90e9b38c2d6afc36c9c5edd9efff7304cc15ae6ec.jpg

  • RichardGristle

    For me it started out with games like Excitebike, Off Road arcade, and RC Pro AM, but I feel the genre really came into its own on SNES. Rock n’ Roll Racing, Super Mario Kart, and Nigel Mansell were some amazing games.

    PS1 had some very notable titles as well with Crash Team Racing, Road Rash, Ridge Racer, and all the PS1-era Need for Speeds. Gran Turismo blew my mind when it first came out and I stuck with that series through 4, but I haven’t been as into the genre since then. Too many try-hard story campaigns shoe-horned into a lot of racing games these days. I’ll occasionally pick up something like Forza or Burnout to scratch the itch. https://uploads.disquscdn.com/images/f176fca885335da66c1541b90e9b38c2d6afc36c9c5edd9efff7304cc15ae6ec.jpg

  • Mr.Towel

    My first passion for racing games was Mario Kart on SNES and Rock n Roll Racing, also on SNES. Crash Team Racing still is my favorite kart game. The Burnout series as a whole are my favorite from the arcade side of things.

    For the sim-like, Gran Turismo on PS1 was the first I truly liked, despite being very arcade, it was one of the most realistic games you could get from that era. Have played many other sims but none of them scratch the itch GT scratches, only Forza. Not a fan of those “real racing simulators” like Project Cars. One of the things I like the most about GT and Forza is the fact that the cars are pretty much stock models from the real world cars, not racing editions modified to have bare-bones setup for racing and lots of sponsors stickers cluttered around the car (yeah I’m not liking GT Sport one bit).

    Haven’t played some sim racing in ages though.

  • Gozu Tennoh

    Ridge Racer is the only racing games I’ve ever loved and I’d like to see it on ps4.

  • Michael P

    I’ve played almost every racer released, sim and arcade alike. The only ones I’ve never really enjoyed at any point are combat focused ones like Mario Kart and Flat Out. Road Rash was pretty cool though.

    I do have a preference for sim-ish racers and I won’t play anything these days without wheel support. RBR is still my all time fave and earlier Forza/Gran Turismo are up there too. I dabbled in iRacing/r Factor but it’s a tad too serious, found myself getting stressed more often than not.

    Recently found decent FFB settings for P Cars, so I re-installed it and I’m bouncing between that, F1 2016 and Dirt 4 atm.

    Hearing PC2 has been improved upon from Inside Sim Racing so looking forward to that and hoping that the new wheel guys at Turn 10 fix the shoddy wheel programming in the last couple of Forza titles. FH3 was easily my biggest gaming disappointment from last year, max 360 dor completely fucking ruined it.

    • Mr.Towel

      What wheel would you recommend for good FFB besides the Thrustmaster T500 RS? G29’s cogwheeling FFB drives me nuts I would like something smooth this time around.

      • Michael P

        I’ve got the T300 RS and a 458 TX (same wheelbase) and rather than buying the upgraded pedals, I’m using an adapter that hooks them up to my old G27 pedals. Works right out of the box and also works with G29 pedals btw.

        https://www.ricmotech.com/product_p/rmt-t500w2g27p.htm

        I’ve had no problems with either wheel (both over 2 years old) and the superior belt driven feel over the gear driven Logitech wheels is noticeable. I couldn’t go back to them now.

        Thrustmaster is releasing a Direct Drive wheel with GT Sport, they’ll be a step above the belt driven but obviously no idea on price, PC compatibility or reliability but it may be worth holding out for. I’m going to wait and see on the latter 2 before deciding.

        • Mr.Towel

          Wow, thanks man! When I was shopping for wheels I chose the Logitech one because it was the only one at the cheap range of things with three pedals, all the other ones being only two and that would be a bummer to me (I also bought the Logitech G Driving Shifter). If I can pair up a Thrustmaster steering wheel with G29 three pedals, that’s huge!

          I saw the announcement for the Direct Drive some weeks ago, but it seems it will replace the T500 RS, and that is way over my budget. I would only get one if GT Sport impresses me a lot, which right now I’m very doubtful. I think I will go for the T300 RS and get the adapter for the G29 pedals. Thanks!

          • Michael P

            No worries, it can be a pain to sift through all the details and options and being that I’ve got wheels from the big 3 and have at least tried most of their later offerings, I can speak on this with a bit of confidence.

            Almost likely to skip GT Sport myself sadly, will be the first I haven’t played, including the prologues. It’s a major step back from the previous games, all seemingly for e-sports cred and not much else.

  • King of Zeroes

    Least favorite racing games? Anything realistic.

    The more realistic the controls, the less I enjoy the game.

    My favorites, for reference, are Burnout, and Mario Kart.

    I actually hate driving in real life, so much so that I’ve built part of my life around not owning a car. My dislike for real world vehicle controls has translated fairly accurately to vidya. I want something silly and arcady. Something I couldn’t do in real life. Granted, I probably couldn’t be a race car driver in real life, but it’s close enough that it doesn’t interest me.