It should come as no surprise that fighting Nazis means that it gives the developer a perfect opportunity to toe the proverbial SocJus line. MachineGames didn’t hesitate to hop all in on the Social Justice train with the new DLC they have planned to roll out for Wolfenstein 2: The New Colossus this fall.
Over on the official Bethesda website, they announced that the Freedom Chronicles Season Pass will be available for $29.99, separate from the $59.99 purchase of Wolfenstein 2: The New Colossus.
The season pass grants you access to three separate stories featuring three separate characters that you will be playing throughout the DLC campaign. It includes the black former football star, a Latin ex-OSS secret agent, and a World War II captain.
The poster reveals the three playable characters, two of which definitely hit the token diversity checkboxes.
The first mission involves playing as the black, former quarterback for a football team, named Joseph Stallion. You play him from the city streets of Chicago all the way up into the deep trenches of outer space.
The second mission involves Jessica Valiant, a stealthy assassin who must infiltrate the Nazi bunkers in California to stop their secret Operation San Andreas. Just to check an extra notch on the diversity manifest, she’s even missing an eye so they can nab minority, female and disabled. They might even score even more points if she’s a lesbian!
The last mission actually features a standard hero in the form of Captain Gerald Wilkins, he’s actually a soldier that must fight through Alaska to stop Operation Black Sun.
Piling on the whole multiculturalism and diversity angles is no mistake. MachineGames creative director Jens Matthies revealed to The Verge that they weren’t trying to make the game a contemporary think-piece on current day politics, but they still couldn’t “resist” the urge to slip in references to current day politics, saying…
“On some level, of course, everything that you experience influences you, right? But it’s not really how we approached the game. Our vision of the game is to create something that’s timeless as a piece of art, even thought that sounds pretty pretentious. … I don’t think you can really do that if you’re doing sort of an ironic commentary on society. I think it has to be something sort of more universal than that.”
“Every once in a while, you can’t resist slipping a joke or two about the state of the world,’”
MachineGames and Bethesda are already receiving praise from the usual Liberal media outlets for their progressive take on an alternate reality of World War II where the Nazis have won and taken over the world. While most Social Justice Warriors would be angry that a game would have the Nazis win, MachineGames used this opportunity to focus the story on a multicultural group of diverse heroes featuring men and women fighting against the Nazi regime. Long gone are the days where B.J. Blazkowicz was allowed to be the lone hero.
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