Moons Of Madness Promises Lovecraftian Horror On Mars
(Last Updated On: August 10, 2017)

Moons of Madness is an upcoming space horror game set on Mars that explores a psychological and Lovecraftian tale full of mysteries. The game is inspired by H.P. Lovecraft’s work, and is being made by Rocket Pocket Games, with a release set to go live sometime in 2018 for PC.

One can easily find a Lovecraftian inspired game throughout the indie scene of gaming, which has come to prominence much like metroidvania or soulsborne games. Although the genre may be overused it hasn’t stopped indie publisher and developer Rocket Pocket Games to continue development on its upcoming H.P. Lovecraft inspired game: Moons of Madness.

The first person title explores strange happenings and other supernatural experiences on the martian planet that spark another side to the horror elements at play, which happens to be puzzles that must be solved to progress forward in the game’s narrative-driven story.

The developers behind Moons of Madness explain the premise of said title as well as what players will be doing in the upcoming game:

“Moons of Madness is more than just a sci-fi psychological horror game, it’s a project that the team has been brewing for a long time and aspires to redefine the genre by immersing the player into the character’s psychology and its mental illness. As fans of H.P. Lovecraft, it was easy for us to anchor the game with solid references from his visceral story telling material. At the same time we have invested a lot of time and energy mastering Unreal Engine 4 to create a realistic Martian world, which is perfectly illustrated in the high production value and stunning visuals found in the launch trailer.”

Speaking of the launch trailer, below Rocket Pocket Games has worked up new trailer showing the 2018 Lovecraftian game through an “announce trailer.” The video running close to two minutes in length can be seen here thanks to Rocket Pocket Games‘ YouTube channel.

If the video above wasn’t enough, two more videos showing a sequence prepping the player for a puzzle section along with the game’s special “Zone Out” events that are sprawled throughout the game can be seen below.

The team has noted that a meticulous amount of analysis of NASA and Space X research has gone into Moons of Madness, which also explores mental illness through various segments in the game.

I’m not sure if this game will be a lackluster walking sim trying to cash-in on “diseases” and “mental illness” or if it will be a noteworthy title at launch, only time will tell how the official product will churn out.

In the meantime, more information on Moons of Madness can be found over on moonsofmadness.com.


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