If you’re tired of the arsenal you’re supplied with in most other first-person shooter games, why not create your own? Well, that’s the theme behind Terrible Posture Games and Grip Digital’s Mothergunship.
The game was introduced at this year’s GamesCom 2017 event in Cologne, Germany with a trailer that starts off mimicking the war propaganda featured in Paul Verhoeven’s Starship Troopers, but then the trailer gets serious during the second half, showcasing some of the large-scale bosses you’ll face off against and some of the impossible odds you’ll have to overcome with your outlandish array of unparalleled and perfectly powerful weaponry. You can check out the kick-butt trailer below.
The game is described as a non-stop, brutal, bullet-hell shooting experience where you travel through giant alien structures, fighting off hordes of alien fleets using a vast selection of parts to customize and build the ultimate weapons against a variety of enemies who randomize on each level.
They also state that Mothergunship features some of the “biggest bosses seen in the FPS genre”. I don’t know how true that is when you measure it up against games like Painkiller, but based on the trailer there are definitely some huge-arse bosses that you’ll be going face to face with all in the name of freedom.
For me, obviously, the biggest selling point for the game isn’t the random enemies or super-big bosses, it’s the weapon customization. According to the description the game will allow you to make super outlandish weapons, ranging from twelve-barreled shotguns to screen-filling rocket launchers.
You’ll also be able to attach various elemental effects to weapons, lob on attachments, or modify the weapon stats.
To make things even more interesting, there’s an online cooperative mode so you and a friend can join up together to fight through the Mothergunship together.
This is Terrible Posture Games’ second big release, with the first being Tower of Guns, which came out back in 2014.
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