Ebb Software has reached its Scorn Kickstarter goal of $176,766 and now looks to finalize development on the horror-adventure game. A playable demo is out now for backers to test, which gives an early look at what the full game has to offer.
Scorn’s Kickstarter campaign is set to end on October 10th, meaning that 11 days from now the run itself will cease to exist. The good news is that the campaign was fully funded before it reached its end date and means that further polishing can be made to scorn.
The reason behind Scorn needing a Kickstarter in the first place comes in by the devs not feeling satisfied with the product, thus prompting more development time, which calls for more money and that can only be acquired through time or a Kickstarter campaign.
Moreover, now that the Kickstarter was funded successfully more than 4,000 keys were sent out (and still might be issued out if requested) allowing gamers to try Scorn early. The demo holds a lot of optimization issues and FPS drops, but the demo is said to give a nice taste what the game has to offer on the surface.
Furthermore, we also learn that its first stretch goal, which has a mixed response, is VR support for Oculus and Vive. This will be unlocked when the campaign hits 25k, although quite a bit of backers weren’t too fond of this stretch goal.
The complete version of Scorn — the first-part that is — will hopefully be fully optimized for PC when it debuts later in 2018, because honestly if the game launched unoptimized and contained crashing issues as it does now that could be a real problem.
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