The OG Doom and Doom 2 can be found on a list of platforms and devices scattered throughout the history of gaming. Well, following in those steps comes Bethesda and id Software’s Doom 2016 for the Nintendo Switch, which is slated to drop this year on November 10th.
The latest iteration of Doom can be found on PC, PS4 and Xbox One, and with the game set to be available on yet another platform only means that chances of picking up the game will be made that much easier.
In an attempt to pump gamers up for Doom’s upcoming Switch release, Hugo Martin and Marty Stratton from id Software took to the Tube of You to explain what is to come via the Nintendo Switch version of said game. You can check out the newly posted six minute long developer interview video right here:
The single player campaign will be present for Switch users to tear on the go, as well as the multiplayer mode that will bring all DLC expansions.
Something that should be noted that doesn’t seem to appear in the video interview is the inclusion of SnapMap. The mode allowed folks to create and share maps, but the official description makes no mention of said feature, which means that you should keep an eye out for any news on it if you happened to enjoyed the map making feature.
Lastly, the pair, Hugo Martin and Marty Stratton, in an interview with IGN back at DICE 2017 (Design, Innovate, Communicate, Entertainment 2017) told the publication site when asked if id Software would start a new game/title or continue Doom’s story that…
“We left ourselves a really, really amazing canvas and a lot of colors to paint with going forward”.
This means that a sequel is likely to happen given the 2016 iteration of Doom’s ending, although I think that a lot folks already knew that a sequel would be on id Software’s check list. But as it stands now it is confirmed that the devs will make a new game, so fans wanting more Doom story stuff can look forward to it when hell spawns the sequel.