Sony SEC SVP Micheal Denny Talks New Games, PS4 And Monetization
(Last Updated On: November 27, 2017)

In a recent interview that involved another publication site and Michael Denny, senior vice president of SEC Worldwide Studios, we learn from the latter about new games, exclusives for the PS4, and the act of monetization and microtransactions.

If you don’t know Michael Denny, he’s the man who happens to be under Sony and a part of a branch known as SEC Worldwide Studios. Denny, the senior vice president of SEC Worldwide Studios, also happens to be the head of Sony’s European operations.

Moreover, Denny’s role at SIE Europe sees him in charge of Guerrilla, Guerrilla Cambridge, London Studio, Manchester Studio, Media Molecule and XDEV.

Now that you know who this individual happens to be, publication site VG24/7 posted up an exclusive interview featuring Denny. If you are wondering whether or not he works with other branches of Sony, the answer lies below:

“Scott Rhode is my counterpart in the US and Allan Becker is in Japan, and we work closely together and it’s fantastic to share what we’re working on at the different studios. It’s part of what we do. We like to get together as many teams as possible and share on a regular basis.”

This very interview later touched on RNG loot-boxes and microtransactions given that Denny has some influential power over the above studios. His response on his role sits below:

“In my role at Worldwide Studios what I focus on is trying to provide high quality innovative software and to help make PlayStation the best place to play, so in doing that, in terms of what I’m involved in, is encouraging all the great talented teams we have in Europe and throughout the world to make the best games they can – without getting involved in debates on the best way to monetise them.”

Seeing that the PS4 life cycle is nearing its end, the interview briefly touched on PS4 exclusive games set to come out and whether continued support will stay strong for them and new IPs. Denny’s response can be read over right here:

“It’s interesting that at this stage in the life cycle we’ve got big new IPs, triple A IPs, to come, with Ghost of Tsushima, and games like Days Gone as well. We’ll always back new IP. But what we’ll say is well, we’re gonna be smart about how we develop those games and make sure we have a strong pre-production process and really prove out the key elements of those games along the way. But doing new IPs and trying to create new genres is something we’ll always back.”

The last piece of the interview touched on VR games and an upcoming title named Dreams. You can learn more about the two via Denny, which his explanation is up for your reading pleasure:

“So really exciting stuff going on in VR, and all sorts of studios are always trying their best, trying to innovate, within Worldwide Studios. I look at a project like Dreams that makes me smile every time I think about it, it’s just so exciting. That project is insanely ambitious and we can’t wait to talk about that game and talk about it more in the coming months.”

On the topic of months to come, early next month happens to hold an event titled PlayStation Experience 2017 or PSX 2017. We’ll likely gain more information on games such as Ghosts of Tsushima, Days Gone, and Dreams, when the December 8th keynote rolls around and the actual event on December 9th-10th appears.


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Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.