Modder Kinggath is upgrading the Sim Settlements mod for Fallout 4. It’s not just any ‘ole update, it’s a mother load of an update, featuring all new weapons, an all new visitor system, and more. The update is planned to go live for the Sim Settlements mod starting December 29th, 2017 at the end of the month.
This newest update follows close on the heels of the most recent inclusion of the industrial revolution expansion pack, which was released just recently on December 15th. Kinggath is moving quick.
To help whet the appetite of gamers looking for a more detailed explanation and showcase of what’s to come in the major update for the Fallout 4 Sim Settlements mod, there’s an informative new trailer that you can scope out below.
The two and a half minute trailer is set Edvard Grieg’s “In the Hall of the Mountain King”, showcasing a brief flyby of the custom made settlements.
The trailer then begins showcasing how the settlements are built using the NPCs at the direction of the player, something that was introduced a while back when the Sim Settlement mod came into the picture back in March.
The trailer shows progressive upgrades over the time lapse, where the NPCs are utilized to build bigger and better settlements. The trailer swells while revealing that all of the structures you see in the video were built by the NPC settlers under the player’s supervision.
The upcoming update features all new shops, immersive soundscapes themed around the kind of city or farm that you’re building, all new options when interacting with the settlements such has donating supplies or caps, additional buildings to place down, an all new tax overhaul system, and brand new recruitment controls.
You can learn more about the mod by visiting the official Sim Settlements website. Alternatively, the current version of Sim Settlements is available to download right now from over on the Nexus Mods page. You can grab it for free without having to worry about putting coins in the coffers of Bethesda’s near-cadaverous Creation Club.