Fans of Capcom’s Monster Hunter: World already know when the upcoming console version will go live, with both the PS4 and Xbox One variants debuting on January 26th. The PC version will come much later during the fall, with its release window having been confirmed by producer Ryozo Tsujimoto.
Monster Hunter: World is an upcoming action-adventure RPG that will drop this month for PS4 and Xbox One. Folks on console will be able to take part in what Capcom has in store for them, but we also learn about the mysterious PC port.
— Monster Hunter (@monsterhunter) January 3, 2018
As noted above, the PC version of Monster Hunter: World will make an appearance sometime this Fall. During that long wait time folks on console will gain free updates and new monsters that are planned following after launch, which should carry over to PC too.
Furthermore, the PC port is under optimization as we speak and should, hopefully, work across different PC builds without any issues. There’s no telling how World’s port will be at launch, but given the long wait time it better be solid.
Speaking of PC ports and optimization, the game will more than likely end up on Steam. This means the ability to mod Monster Hunter: World will be a thing and could potentially stretch its life-span out even further.
With the prospect of mod support on the table and that it will be coming to consoles and PC, which is a huge step from its handheld days, the game will surely draw in more people. At this moment it’s just a matter of how Capcom will handle these ports and if they will translate well control wise.
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