The Entertainment Software Rating Board or the ESRB has disclosed on Twitter that games in the near future will have to sport a label or an “Interactive Label” on it, whether it be a physical copy of a game or a digital copy, indicating that it contains in-game purchases. This label will be included on games if they sport DLC, microtransactions, MTX models, real world currency to be converted for in-game content and so on.
As noted above, this news comes in courtesy of the official ESRB Twitter account. The information of gamers taking a stand against loot-boxes and MTX models was said to be “heard” by the ESRB, thus creating a step forward to forewarn parents and others out of the loop about the current situation going on with games not having a boilerplate regarding said live service models.
Now that you have an ideal what MTX service models happen to be or if you already know, you can read the new notice that the Entertainment Software Rating Board released via Twitter.
An update on in-game purchases from your friends at ESRB: pic.twitter.com/pqmfJe0Ywz
— ESRB (@ESRBRatings) February 27, 2018
If you skimmed through the letter, the “in-game purchases” or the “Interactive Label” is said to be visible on the right side corner by the game’s rating. The notice, however, will be separate from existing content factors like Sexual Content, Language, Violence and so forth.
The label will be distributed to all games that include payments for internal/external content that calls for real money such as DLC, in-game currency, subscriptions, season passes, loot-boxes and other MTX models.
If you want to stay up to date on all things “Interactive Label” you can visit the ESRB new page on its official website to learn more about this system to be applied to all games featuring internal/external payments.