Open Discussion: February 25th, 2018

Like any other Sunday a new Open Discussion has arrived for you, which brings the usual stuff. This series on OAG is available for anyone to write down anything that comes to mind consisting of video games or other news of interest. As usual, this Open Discussion will not promote censorship.

If you enjoy talking or in this case typing, the Open Discussion series is for you. The whole point of this series is to give you the ability to post up anything related or unrelated to the subject at hand, which each week the subject changes.

Keeping the consistency going like every post on this site, any comment will be approved in the comment section below. This means that you’ll face no form of censorship if you go astray from the topic at hand.

Moreover, if WordPress or Disqus censors a comment or holds a string of your comments captive in pending just let us know and we’ll try to fix the situation.

Now that the above has been stated for readers and posters, the subject for this week’s Open Discussion is about video game graphics and character/environment designs. Moreover, does it matter if a game has a low-poly look, pixel look or strives to be realistic looking?

In addition to the above, you can further elaborate on graphics and designs in a game by posting up whether or not if you like cartoony graphics, shell shaded graphics, anime-esque style designs, comic-book graphics, a voxel look, or whatever video game design comes to mind. And if you want you can post up if graphics aren’t a key factor so long as the game is fun.

Like previous Open Discussions here on this site, you can talk about video game graphics and stay on topic or you can post up something else that you may think is interesting/pressing that’s happening around the world.

This week’s soundtrack spotlight is the Glory to Metal, a tribute to Nier Automata.


Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.

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