I usually don’t have many good things to say about virtual reality. Let’s be honest, it’s a gimmick and poorly done gimmick at that. The media can ratchet up all the praise and adulation they want for the overly-expensive and underly-impressive technology, but many of the games just aren’t fun. Well, developer Survios is hoping to change that perception around with their explosively colorful, neon-themed multiplayer racing game for VR headsets called Sprint Vector.
VR Focus recently caught wind of the game’s launch, which is currently available right now for the HTC Vive and the Oculus Rift. You can pick up a digital copy of the game over on the Steam store for $29.99. During the first week of availability you can pick up the game for 20% off at $23.99 for a limited time.
The game is a motion-based racing title, where you have to run, jump, climb, fly, and drift your way across a diverse collection of race track environments filled with ramps, rails, wall-runs, traps, and challenges along the way. Your objective is really simple: get to the finish line first.
Sprint Vector sports up to eight players in competitive play via online multiplayer, and you can see what the gameplay is like with the launch trailer below.
As you can see, the pseudo-cel-shaded vector visuals are an obvious imitative nod toward Sega’s niche and nimble 3D racing-platformer, Jet Set Radio.
However, the game doesn’t just imitate the style of Jet Set Radio and combine it with Tekken-sounding industrial-dance music. It actually forces you to use your body to run using the motion controls for full locomotion gameplay.
You’ll have to give yourself a real workout across 21 different stages. And for those of you who are skill-bereft at times, there are ways to compensate by using nine different power-up abilities to even the odds.
There are also three different challenge modes to keep the gameplay fresh and the replay values intact.
Alex Silkin, Survios co-founder and chief technology officer explained in the press release that the team wanted to do something different when it came to locomotion and how players controlled their characters in Sprint Vector, so they did some lab time in the R&D department to come up with something new, saying…
“We challenged ourselves to not only come up with new methods of movement in VR, but to push the envelope in terms of artificial, high-speed, and tactile locomotion while avoiding physical discomfort in the player. Today, we’re shipping the pinnacle of this effort.”
If you don’t have a gaming PC or a VR HMD, don’t sweat it. A poor man’s version will ship in the form of a PlayStation VR outing starting February 13th for $29.99. For those of you who have PS Plus you’ll be able to receive a 30% discount in North America and Europe.
For more info you can feel free to visit the official Sprint Vector website.