The game features a full-on character creation, with the PlayFace patent from Big Ant that allows player to create or recreate photorealistic faces in the game.
You can use real life photographs to import them into AO International Tennis, and even go so far as to use a separate AO PlayFace tool to create your character and then import them into the PS4, PC or Xbox One versions of the game. You can check out the PlayFace app right now over on the Big Ant AO Tool web portal.
If you want to see how the actual gameplay looks in action, there’s a trailer below that you can scope out, featuring Big Ant’s graphics engine flexing its muscles for the eighth gen twins.
The game features international stadiums, including tennis academies. There are hard, grass and clay courts as well.
The animations are kind of choppy, especially to be motion captured. Big Ant still seems to have some issues with the lack of animation blending. It’s a feature that just really should be present in every single sports game these days because there’s no excuse as to why it shouldn’t be present.
There’s an option to build your stadiums, play in a single-player career mode, engage in a local co-op or competitive bout, or take the fight online and challenge other players from around the world.
A lot of people in the comment section note that Big Ant’s previous efforts have been rather… sub-par. I can’t judge what AO International Tennis will be like from just a few snippets of gameplay, but hopefully the the control latency will be right proper and it’ll be a 60fps game with smooth animations at launch. Otherwise there’s going to be a lot of unhappy tennis fans.
For more info feel free to visit the official website.