Shaq Fu: A Legend Reborn Launches June 5th; Gameplay Video Showcases Irreverent Humor
Shaq Fu A Legend Reborn

Wired Productions released a new trailer for the upcoming beat-’em-up game from Saber Interactive, finally revealing the game’s story and the release date. Shaq Fu: A Legend Reborn is due out June 5th for home consoles and PC.

The game’s story centers around Shaq, who is still in training as a kung-fu expert. His master is attacked by demons and tells him that he must venture to Earth to defeat the demons who are hiding in plain sight as celebrities. What’s interesting here is that the plot is a not-so-thinly veiled tongue-in-cheek poke at the conspiracy that celebrities are lizard people.

Shaq’s trainer reveals that the demons are degenerating our society with bullcrap and nonsense, leading people wayward in the art of faineantly fueled acedia. You can check out the trailer below.

Players take on the role of Shaq Fei Hung, seeking revenge for his dead master Fe-Fe, fighting against a variety of different enemies across colorful environments.

The game itself is a beat-’em-up title, which we briefly get to see after the minute long cinematic sequence in the beginning featuring the hand-animated Shaq, his master, and some of the hot baddies you’ll be going up against.

There’s actually gameplay that was demonstrated over the weekend at PAX East, and Nintendo World Report posted a video of eight minutes of gameplay. You can check it out below.

After two minutes of cinematics the actual game starts and it involves Shaq unleashing combos on some generic baddies.

Surprisingly enough, the game has a crude sense of humor, with turd jokes, IndieGoGo jokes, gay jokes, and even dick jokes.

The game features generic combos, grab moves, and counters.

Mechanically it looks serviceable, but I imagine the game’s irreverent, self-deprecating humor would probably end up making it an enjoyable experience for people looking for something that isn’t another MOBA, CCG, or Battle Royale game.

I feel like the fighting could still use a bit more refinement, especially when it comes to proper hit detection and spacing. It would be nice if they had the bad guys scoot back to fit within range of Shaq’s fist/feet so the moves look like they connect better. In the older sprite-based beat-’em-ups it was common to have the bad guys move back to the edge of the pixels where the hit effects were taking place, so that there was proper connectivity between strikes. But otherwise it looks… serviceable.

You can look for Shaq Fu: A Legend Reborn to launch June 5th for home consoles and PC.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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