CD Projekt Red had a behind the doors meeting with journalist and people of the press to come and see Cyberpunk 2077. The demo revealed quite a bit, and you can learn about the showcased demo/video right here.
Firstly, there will be no level scaling. There are three main classes (Netrunner, Techie and Solo) with sub-classes like Rockerboy and Corporate in the mix. Full character creation is in the game. There are different body types that you can pick from, which includes different hair, makeup, and life path (which affects your choices and decisions in the future).
Your character, who can either be male or female, goes by the name V and is fully voiced. There are six unique districts in the city, in which buildings are enterable with plenty of vertical exploration.
There are three types of weapons: Power Weapons (heavy hitters), Tech Weapons (penetrating through cover), and Smart Weapons (tracking/following). Additionally, there are four different damage types: Physical, Thermal, EMP, and Chemical.
The game is set in first-person to “help with immersion” and “story-telling,” but at its heart Cyberpunk 2077 is an RPG. Moreover, there are cars and bikes that you can drive as well. There will be six districts to visit, which will work as the main hubs in the overworld. The developers also mentioned that they didn’t want players to rely too much on vehicles, so they wanted to create ways to traverse the city without being entirely dependent on transportation.
There is a full day and night cycle and weather system, too. The game also sports melee combat, the option to romance people and flaunts full frontal nudity.
Also there’s full frontal nudity and you can take people back to your apartment for a one night stand, if you fancy it
— Wesley Yin-Poole (@wyp100) June 12, 2018
Next up comes the long wall of gameplay and lore details:
About the Game
In 2077, America is in pieces. Megacorps control life in all its aspects from the top floors of their sky-high fortresses. Down below, drug-pushing gangs, dirty-tech hustlers, and slingers of illicit braindances run the streets. The world in between is where decadence, sex, and pop culture mix with violent crime, extreme poverty, and the unattainable promise of the American Dream.
In a world where you have no future, what matters is that you control who you are. To survive and protect your independence, you modify your body with advanced cyberware and take jobs others would never dare. You choose to live free, bound by no systems or controls—the only rules you obey are your own. Because you’re a Cyberpunk.
In Cyberpunk 2077 you play as V—a hired gun on the rise and you just got your first serious contract. In a world of cyberenhanced street warriors, tech-savvy netrunners, and corporate lifehackers, today you take your first step towards becoming an urban legend.
■ Become a street mercenary of the future…
Create a hero able to survive in America’s most dangerous megacity.
Create Your Own Cyberpunk – Your name is V, and you can be anyone you want to be. Cyberpunk 2077 will feature full character customization, with gender, appearance, and personal background all affecting the shape of your game. As you progress. you’ll develop skills in urban warfare and network hacking, as well as modify your body with cyberware like infra-red eyes or neural reflex boosters.
Fluid Class System – Become a Netrunner. Techie or Solo.. or a mix of all three. Cyberpunk 2077 doesn’t impose any player roles and allows all available classes.
See Night City Through Your Eyes – Cyberpunk 2077 brings first-person perspective back to the role-playing genre. Deep narrative immersion is a key design priority, and you’ll experience the story of the game’s protagonist entirely through their eyes.
Interactive Dialogue Control – You’re a participant, an agent, not an observer. Cyberpunk 2077 features an interactive dialogue system that gives players maximum control during conversations—comment on an uncooperative character’s tattoo to please them, or end a conversation early with a well-placed bullet. The choice is always yours.
Game Noir – With its mature approach to storytelling, Cyberpunk 2077 adopts elements of noir cinema and inserts them into the future of video games. Without a clear definition of what’s good or evil, in Cyberpunk 2077 you’ll make hard choices to define yourself in a city that wants to bring you to your knees.
■ …and enter the most decadent megacity…
Night City is a playground for dreamers, an urbarn jungle that offers luxury excess… or a bullet to the brain if you mess with the corporations.
Go Anywhere, Do Anything – Cyberpunk 2077 is fully open-world, which means Night City is yours for the taking – if you’re prepared. With 6 distinct districts to explore, hundreds of buildings and thousands rooms to enter, and dozens of miles of roads to hit, there are always places to be and things to do.
You’re Worth What You Have – The world of cyberpunks is all about your gear. Wear designer clothes, buy (or steal) cars, and acquire black market military tech to help you during your missions. Then use blood money to invest in properties all around the city.
Jack In, Run the Net – Night City is fully connected and offers countless cyberspace access terminals. As you explore the Net, you’ll discover layers of hidden systems, firewalls, and security programs deployed to fry your brain. During missions, you’ll clash with hostile netrunners defending corporate megabuildings—both in cyberspace and in the real world.
■ …to uncover it’s dirtiest secrets.
Story-driven and action-packed, Cyberpunk 2077‘s cinematic plot was written to provide a rich and robust single-player experience. Offering dozens of hours of main arc quests and lots of additional activities like side quests and Street Stories, the game is a good fit for both hardcore completionists and gamers who like to focus on instant action. Featuring CD Projekt RED’s trademark storytelling system driven by choice and consequence, in Cyberpunk 2077 players navigate the streets of Night City along strongly contrasting paths to arrive at one of a range of story outcomes.
Main character_ who we play in the demo
The main character’s name is V. In the E3 playthrough of the game we chose V to be female.
At launch, the game will feature a complex character creation system, including backstory creator.
The character can become a Netrunner, Techie, or Solo — or a mix of all of them.
Characters in the demo
- Jackie Welles – A gun for hire, Jackie is a highly skilled assassin. In the Wild West setting, he’d surely be a gunslinger or a bounty hunter. 2077 has him as a cyberpunk, just outside the big league. And he really wants to get into the game.
- Dexter Deshawn – Fixers like Dexter juggle illegal contracts — burglaries, assassinations, kidnappings, trafficking, you name it. They do it for a price, of course. They’re links between clients and mercenaries. In Night City, fixers aren’t far and between, but Dexter is exceptional. He’s a top level player, with a wide net of contacts and the best mercenaries on demand.
- Royce – Night City is the city of megacorporations, but street gangs also have their share of power. The Watson district has a particular problem with a gang known as the Maelstrom. Royce is their boss. He raids corporate transports and sells stolen tech on the streets. He’s cold, calculating and distrustful. People see him as a psycho but it might just be a facade to instill fear in others.
- Doctor Victor – When technology became advanced, cyberware became common. This is why people in Night City need ripperdocs. Ripperdocs are medical technicians — half doctors, half engineers. They can patch you up in no time, stitching your gut after it has been slashed open and tending to bullet wounds. And if your tech is broken, they can either fix it or install new, illegal wares. Victor is a master of both — the scalpel and the screwdriver. Having been a ringside physician for years, he sure has enough experience.
- Meredith Stout (Militech Agent) – Corporate executives are the new aristocracy of this world. They watch the city from above, sitting in their plush chairs at the tops of skyscrapers in the corporate district. Meredith is an egomaniac who will stop at nothing to reach her goals — and she’s highly successful. She lives and breathes corporate. She despises the common folk and spits all over people from the lower classes.
Paramedics with guns. BIG guns! Their trademark armored ambulances will get them anywhere in the city within minutes. If needed, they’ll unleash hell for their clients.
Cyberware in the game
There’s many different types of cyberware in the game, including reflex boosters like the Kereznikov, or visual combat enhancers like the Kiroshi Thermo Scanner.
Night City_ where the demo takes place
Night City comprises of six districts, beginning with its biggest pride, City Center. This is the heart of corporations, the cluster of neon and the quintessence of luxury. A unique mix of Asian cultures follows with Watson — a fallen corporate giant now populated by immigrants, hiding various bazaars & markets in a tangle of narrow alleyways. Featuring tourist-oriented Japantown, Westbrook is a place for the wealthy who like to work hard and play hard.
Living in one of the neighborhoods of predominantly Latino Heywood means you successfully managed to climb the social ladder — it’s a massive suburban housing district, with an underlying gang problem. On the other end of the spectrum, we have Pacifica — the most dangerous part of town, abandoned and overrun by gang activity. Separated from the rest of the city, it’s a place of immense poverty.
All of Night City is powered from Santo Domingo, with its countless power plants and industrial factories, stuck in an endless cycle of modernization.
A heavy element of Cyberpunk 2077 is vertical exploration. For example, V’s apartment from the demo is located in a megabuilding with multiple floors. Each floor is home to many NPCs, secrets and potential quests.
Players can explore the city by car and motorcycle. Vehicular combat (with destructible cars) is possible in the game.
A megacorporation, military potentate and — for the most part — a privately held equivalent of the American military forces. If you have the money, they can be both peacekeapers or black ops commandos sent in to silence an inconvenient local politician.
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