Another first-person puzzle game has been announced, this time it’s from indie studio Shifting Tides and Netherlands publisher Iceberg Interactive. The name of the game is The Sojourn, and it’s designed to be a visual journey into a foreign world filled with mystique and a very dark secret.
Players start in the gorgeously designed world, exploring the nooks and crannies and solving puzzles along the way. The developers describe the game as being similar to The Witness. Visually it looks very similar to Cyan’s Obduction or Tequila Softworks’ RiME.
The gameplay is themed around solving puzzles and unlocking the secrets of the world to discover how the darkness has affected the land around you. You can check out the announcement trailer below.
The trailer outlines how the story starts with a birth (and I’m sure plenty of Leftist will be angry that a heterosexual couple had a baby, given that many Leftists seem to hate science and especially the facts that come from biology) and then it proceeds to explain how you’ll venture through the world and discover its beauty along with the dangers of the darkness that presides from within.
After the halfway mark we finally get to see a little bit of the gameplay, but we don’t really get to see how the puzzle system works.
The Unreal Engine 4-powered game looks great and has some very inspired environments.
But the one thing that really boggles my mind is why is it that non-action games have some of the most gorgeous environments and level designs out there and all the first-person shooter games coming out are retro 1990s games with blocky voxel graphics or contain sprite-based enemy designs?
Why can’t we get a game with the action of Ion Maiden but with the visuals of The Sojourn?
Anyway, if you’re into first-person puzzle games like The Talos Principle, you can look for The Sojourn to launch at some point in 2019 on Steam for PC. For more info you can visit the Steam store page to wishlist the game or keep up to date on release news.