Dead Or Alive 6 Producer Says They Took The Fan-Service Too Far With Dead Or Alive Xtreme 3
Dead or Alive Xtreme 3

Even though gamers rallied around Team Ninja and Koei Tecm to support and import Dead or Alive Xtreme 3 after they said that they wouldn’t bring it to the West due to feminists, current Dead or Alive 6 producer Yohei Shimbori has decided to speak ill of the game in a recent interview with PSU.

Shimbori states that they “took it too far” with Dead or Alive Xtreme 3, saying…

“There are a lot of different things involved in this approach. With DOAX3 we probably took it a little too far with the way things were shown in that game, and with the VR version we got a lot of flak for that. With DOA6 it’s unlike X3. We want to be able to show it as a proper fighting game.

 

“The DOA5 game engine is now old too, so we needed to use a new game engine. In it there’s a lot of aspects to the lighting that you can see so it’s a system that makes the game look more realistic. Because the engine itself has this approach we thought this would be a first step into making it a much more serious fighting game.”

Game journalists had attacked Team Ninja for the VR mode in Dead or Alive Xtreme 3, calling it “sexual assault”.

This is all despite the fact that Dead or Alive Xtreme 3 never released outside of Asia.

Gamers were forced to import the game to show their support in the face of Team Ninja and Koei Tecmo not wanting to deal with the SJWs in the media who constantly complaining about fictional female characters being too sexy.

We later learned that some game journalists white-knight and attack sexy female characters in games to compensate for their own sins of being literal rapists.

Additionally, Shimbori continues to downplay and denigrate the Soft Engine 2.0, calling it “old” and “cartoonish”. He’s done this in every interview he’s been in, even telling 4Gamer

“In any case, thinking you can just have the entire body jiggle all over is no good. I’m pushing the engineering department’s physics team to just focus on jiggling as we create the world’s number one physics engine. It currently doesn’t have a name, so please just call it the New Engine. That’s what we’ve instructed the overseas media as well.

 

“[…] A natural exterior and a springy interior is the way of jiggle we’re aiming for, and I’m confident no one will likely be able to catch up with this technology we’re creating!”

All of this is patently false. In fact, the Soft Engine was more advanced than the current modified Dynasty Warriors 9 engine that Dead or Alive 6 is running on. Don’t take my word for it, check out the comparison videos below.

Also, in real life more than just boobs jiggle. As depicted in the Dead or Alive Xtreme 3 video, butts and thighs jiggle, too. Heck, even EA knew this when they made the entire body jiggle in EA Sports UFC series.

Kodiesta put together a video compilation where you can see muscle flexing, jiggle physics, and rag-doll all working harmoniously together.

As most gamers have pointed out in the Dead or Alive 6 videos, the characters move stiff and unnatural. And this is because they don’t have a built-in physics engine for the modified Dynasty Warriors 9 engine, they had to quickly attempt to cobble something together.

In fact, Shimbori contradicted himself by previously noting that the reason the characters moved so unnatural is because the engine is still in development.

They were only at 20% completion as of this year’s GamesCom.

Due to the engine not being complete and having to remake all of the game’s assets from scratch, many wondered if the roster would be complete in time for the early 2019 release. Well, Shimbori told PSU that they likely won’t have the roster complete in time, but characters who don’t make it in by launch will be released post-launch as DLC, saying…

“At this point we don’t have a roadmap. In terms of characters, we might be having some additional characters. There might be some characters that don’t make it into the final game due to the development schedule. These may be available as DLC.”

Many longtime fans have been worried about the development of Dead or Alive 6, as each interview that involves Yohei Shimbori seems to reveal a troubled and disjointed project. The physics system is still light years behind the Soft Engine Version 2.0. And Shimbori speaking ill of Dead or Alive Xtreme 3 seems poorly timed given that Koei Tecmo is still selling microtransactions through each new monthly update for the PC version of Dead or Alive Xtreme Venus Vacation, which is the free-to-play version of Dead or Alive Xtreme 3.

Nevertheless, Dead or Alive 6 is due for release in early 2019 for PC, PS4, and Xbox One.

(Thanks for the news tip Divine Providence and Richard)


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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