DOOM: Eternal’s “Mortally-Challenged” Comment Has SJWs Calling It “Gross” And Anti-Immigration

Doom Mortally Challenged

During the gameplay reveal of DOOM: Eternal at this year’s QuakeCon in Grapvine, Texas at the Gaylord Texan Resort & Convention Center, there was a comment during the demonstration about demon’s being “mortally challenged” and that didn’t set too well with Social Justice Warriors.

The 25 minute reveal can be viewed below, running on the id Tech 7 and featuring the ability to render geometrical vertices at ten times the rate of the id Tech 6 at a full 60fps… without drops.

The gameplay was so masculine, there are probably a couple of gender-fluid Twitter users who likely removed “she” from their pronouns list after watching that video.

The comments about the demons, however, are made by a blue hologram that looks very similar to Cortana from Halo. Throughout the demonstration she mentions a number of comments that SJWs construed as “anti-SJW”, such as…

“My brothers and sisters, let’s help top make our friends transition into our world a comfortable one.


“[…] Remember: ‘Demon’ can be an offensive term, refer to them as ‘mortally challenged’.


“[…] Earth is the melting pot of the universe.”

These comments from the UAC hologram are used as a reverse propaganda tool to keep humans from being terrified of the demon invasion.

Social Justice Warriors took offense to this, claiming that it was racist, anti-immigration, and a “gross”, “anti-SJW” “dog whistle”.

FunnyJunk has a collage of tweets from the perpetually outraged offendatrons working as the laities of Cultural Marxism under the clerical diaconate of the Intersectional Inquisition.

Twitter user Mombot also rolled out some screen captures of more perpetually offended people who were angry about the tongue-in-cheek comment made by the hologram in the DOOM: Eternal demonstration.

There are others still crowing about the comments on Twitter, terribly distraught at the idea that games can poke fun at culture without being tools of propaganda like MachineGames’ Wolfenstein 2.

Some SJWs were actually aware of the effects that SJWism has had on gaming (which have all been negative and have caused multiple games to fail such as Battleborn and Agents of Mayhem, and even resulted in the closure of Boss Key Productions) but still claimed that they didn’t want anti-SJWism to make a comeback through big-budget games like DOOM: Eternal.

Surprisingly, even SJWs recognize that anti-SJW sentiments are no longer allowed in Western media. They couldn’t even think of a game that contained anti-SJW sentiments, until someone pointed to Kingdom Come: Deliverance as an example of a developer who didn’t kowtow to the SJW influence.

One Twitter user pointed out that everyone calling the satirical nature of the hologram’s comments “racist” and “anti-immigration” were just projecting, because it means that SJWs see foreigners as destructive, violent, demons.

(Thanks for the news tip Big Red)

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