New gameplay for Overkill’s The Walking Dead has popped up at this year’s GamesCom. After years of leading gamers on and finally unveiling actual gameplay at this year’s E3 in June, we get to see slightly more gameplay courtesy of YouTubers attending the big gaming event in Cologne, Germany.
The 20 minute gameplay video was posted up over on MulehornGaming’s channel. It covers the four playable characters, some of the weapons you’ll acquire, and the basic zombie combat featured in Overkill’s The Walking Dead.
The off-screen gameplay footage reveals that the four playable characters include Heather, Grant, Aidan and Maya. Each character classifies as a specific role, including tank, scout, tactician, and support.
The good part is that all four players can play as the same characters. So if you don’t want to play as the Asian doctor, or the black guy, or the redhead chick, you don’t have to. Unlike other games you aren’t forced into the character roles.
After selecting your character and the loadout, there’s an extremely long loading screen. Once it gets done loading you’ll be given a basic objective to follow.
In the video we see how the controls are setup, and how players can navigate the map.
The left analog stick is to move while the right analog stick is to look around, like almost all other classic first-person shooter games.
You can melee shove, grapple shove, or activate ADS using the left trigger.
You can shoot, melee attack, or use a heavy melee attack using the right trigger.
Left bumper activates the character’s signature ability.
Right bumper activates the character’s secondary ability.
Press the ‘A’ button on the Xbox controller or ‘X’ on the DualShock to vault over objects.
Press ‘B’ on the Xbox controller or ‘Circle’ on the DualShock to crouch.
You can change your weapon by tapping ‘Y’ on the Xbox controller, which is Triangle on the DualShock. You can also hold down the ‘Y’ button to equip the melee weapon.
‘X’ on the Xbox controller or Square on the DualShock will allow you to perform a takedown move, or a grapple stab, or to un-jam your weapon. If you’re holding a gun it will reload your gun, while if you’re standing in front of an object it will interact with it, or if you’re standing in front of a door it will open it.
You can press in the left analog stick to sprint, while pressing in the right analog stick highlights your objective or calls out to other players.
Up on the digital pad throws or drops your currently held object.
Right on the digital pad activates a gadget in your possession.
Left on the digital pad equips a silencer.
Down on the digital pad brings up the crafting mode.
You can also press down + left bumper to craft a signature ability. Down + right bumper crafts a secondary ability. Down + ‘X’ (or Square) crafts a tool.
The rest of the video highlights how you can navigate the map, as well as interact with objects, and battle the zombies.
Majority of the gameplay centers around melee fighting the zombies. However, there are also human bandits you’ll encounter as well, and you must take them down.
The big difference between fighting humans and fighting zombies is that the humans have guns, and they aren’t afraid to use them on you.
If you get bit or shot down there’s a moment where you begin to bleed out. During this time a teammate can actually revive a downed ally by holding down the ‘X’ button (or Square) on them until they fully recover.
The gameplay itself is extremely rudimentary and is essentially a 2018 version of Left 4 Dead 2 with nothing new except for the ability to scavenge scraps and craft new items.
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