Valve recently updating its developer revenue share for Steam from 70% up to 80% seemed to be in lieu of Epic Games’ recent announcement that it will open up its own digital distribution storefront.
According to Game Informer Epic’s storefront will offer developers an 88% revenue share, while they will take 12% distribution fee, which will also include royalty fees from developers selling their game through Epic’s store that use the Unreal Engine. Typically Epic takes a 5% royalty charge for games sold through other digital storefronts, so UE4-made games have a high incentive-rate to put their games on Epic’s new store. This makes both Valve and Epic’s new revenue share the most convenient on the market compared to every other distributor, who takes a 30% cut of the revenue share.
Games sold through the storefront will not have to be limited to Unreal Engine, Unity 3D, or CryEngine games. Indie developrs and AAA developers making games on all manner of engines will be allowed on the store.
However, only games hand-selected by a team put in charge of curation will be allowed on Epic’s storefront. Unlike Steam, Epic will have a team utilizing hand-selected curation for the software that appears on Epic Games Store.
Game journalists railed on Valve for not using hand-curated methods for allowing (or disallowing) games on the Steam storefront, because a lot of game journalists wanted Valve to cut out anime-tiddy games from the service, and a lot of fan-service games aimed at straight males. Sony is currently doing that very thing for the PS4, forcing developers to censor any fan-service aimed at straight males, even though they claimed it was to protect the kids (which is ironic given that the policy completes ignores gay dating sims or overtly violent games).
According to The Verge, Epic’s store will not have store-wide DRM, but developers can add their own.
The store will offer refunds for games purchased within 14-days. Initially it will be operated through a customer support system, but eventually it will be handed over to an automated, no-questions-asked return policy mechanism.
The store will also offer global sales to the U.S., and every other country save for China, North Korea, and Iran.
The current Epic Games Launcher is being converted into the storefront, and you can check it out now by signing in to participate in the beta. You can learn more by visiting the official website.