Skater XL Lands On Steam Early Access, Hopes To Become The Next Skate
Skater XL

Easy Day Studios recently released Skater XL onto the Steam store as an Early Access title for $19.99. The game is a realistic skating game that hopes to capture the appeal, challenge, and fun-factors that EA’s Skate had once attained before the company became entranced with loot boxes and being the greedy, green-gobbling monsters that they’ve become immortalized for in today’s era.

Skater XL launched on December 19th, and it got off to a rough start, but the developers are keen to take the feedback to heart and improve the game where possible. This includes addressing some of the controller issues that people had while using the PS4’s DualShock, and other controls, which they’re issuing a patch to fix.

The core of the game is based on how you control the action, including the way you flip the board, how you pull off the tricks, and utilizing dynamic, grounded physics to perform fluid and responsive stunts.

You can see what the gameplay is like with a 12 minute video from Nightspeeds, which you can check out below.

The game allows you to steer with the left analog or the left and right triggers. You can also modify tricks using the left analog to control the left leg or the right analog to control the right leg.

The game utilizes a lot of basic control schemes to perform very complex moves.

The gameplay is extremely fluid, and depending on how you control the board with both analog sticks.

Even though there isn’t a lot of content in Skater XL right now, and there is no keyboard or mouse support, and it only features the LA Courthouse, a lot of gamers are already falling in love with the game.

If you want to purchase the Early Access edition or add it to your wishlist and follow the development, feel free to visit the Steam store page.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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