Beyond A Steel Sky, Sequel To Beneath A Steel Sky Won’t Push An Agenda, Says Devs
Beyond a Steel Sky

The developers at Revolution Software announced that a sequel to Beneath A Steel Sky is coming to PC , home consoles, and Apple’s new Apple Arcade. Charles Cecil and Dave Gibbons wanted to revive the concept for today’s generation of gamers, tackling issues like privacy, AI-controlled social credit, and data-driven civic systems. However, the developers don’t want it to be a preachy, agenda-driven platform in which to proselytize to gamers.

Speaking with Variety at Apple’s big unveiling event for the Apple Arcade, Charles Cecil explained that they wanted to tackle some of the concepts present in George Orwell’s 1984, as well as some of the dystopian measures put on display in Terry Gilliam’s 1985 film Brazil. However, while discussing the topics of surveillance, social credit, AI-controlled municipalities, and autocracy, Cecil wanted to get across that the game is not going to be agenda-laden like certain other titles on the horizon, saying…

“We’re trying to reflect society without making too many judgments. This isn’t supposed to be an extremely political work or anything, but it does deal with these social issues. It’s the most ambitious game that we’ve ever written at Revolution, for sure, but it’s not trying to push any agenda. Rather, we want to explore them.”

Dave Gibbons chimed in to further chisel in Cecil’s point with the hammer of support, stating that he isn’t trying to write a “political tract”, opposite of some other games like Vampire: The Masquerade – Bloodlines 2, which is steeped in political jargon and we haven’t even seen any gameplay yet…

“I’m certainly not trying to write a political tract. More of an interesting story.”

I’m sure a lot of gamers will appreciate that sentiment.

Too many games these days are boiled deeply in the pot of Left-wing agitprop. 100 pronouns in the character creation, 10,000 genders, a “Progressive Stack” as high as the Empire State Building, and layers of consent than the fat-rolls on Melissa McCarthy.

Anyway, you can scope out a brief teaser of what Beyond The Steel Sky looks like with the 46 second trailer below, courtesy of Gematsu.

As you can see, the game is a fully realized 3D interactive adventure game. It takes the concept of the point-and-click genre and properly evolves it to the next level, allowing players to explore the city and walk around in real-time, playing as the same protagonist from the original Beneath A Steel Sky, Robert Foster.

I can’t say I’m a fan of the cel-shaded look. It feels more like a spin-off of Borderlands than a proper visual sequel to the original 1994 cult classic. For those of you who don’t remember what it looked like, you can check out the intro below. Be sure to turn down the volume on your headphones.

At least the cyberpunk vibes are still intact, but it feels like the new game is missing its aesthetic soul. That’s just me, and based on the very limited amount of info made available from the trailer.

Hopefully we can learn more about the game soon enough and get to see more of the gameplay and the world. The full version will feature HDR and 4K resolution capabilities, along with artwork and an original comic book vignette from Dave Gibbons.

A release date wasn’t rolled out yet, but the game is set to launch at some point in 2019 for PC, home consoles, and the Apple Arcade. For more information feel free to visit the official Revolution Software YouTube channel.

(Thanks for the news tip CZ)


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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