“Assistant professor of game studies” Megan Condis published an article on nytimes.com on March 27th, 2019, in which she made several nonsensical, unreferenced claims inferring that there is a particular culture surrounding gaming that inevitably leads vulnerable young gamers to one of the perpetual boogeymen of leftist ideologues: white nationalism. The author did not neglect to also slyly demonize Pepe the Frog, who has for some time now been a part of the insane Anti-Defamation League’s “hate symbols” ideologically-driven database, alongside the Confederate Battle Flag, the old South African flag and abstractions and generalizations such as tattoos of “German phrases” and German soldiers and even of the word “hate” and the “not equal” sign.
The author made claims of imaginary “recruiters” who lurk within gaming communities and wait for the chance to pounce on unsuspecting, vulnerable young white male gamers and… engage them in conversation with the help of jokes and memes, writing…
“Those who exhibit curiosity about white nationalist talking points or express frustration with the alt-right’s ideological opponents such as feminists, anti-racism activists and “social justice warriors” are then escorted through a funnel of increasingly racist rhetoric designed to normalize the presence of white supremacist ideology and paraphernalia through the use of edgy humor and memes.”
It is obvious that Ms Condis has no awareness of how ridiculous she sounds, especially when mentioning heavily censored social media sites such as Twitter and Facebook as places where white nationalists run amok (which is even more laughable knowing that Facebook has been cracking down on “white separatists” recently, as reported by the Associated Press). She is obviously ignorant of the fact that those sites are a step ahead of her as they utilize filters that automatically ban or hide certain posts with “trigger” words in them or punish the user who made the post.
The article, somehow, managed to get even worse when the author chose to bury herself deeper into the abyss of ignorance by vilifying all straight, white male gamers as if they are nothing but pawns to be exploited, writing…
“Surveys show that in the United States, gaming is not dominated by people of one race or gender. But the stereotype of the hard-core gamer as a geeky, adolescent, straight, white male still persists within our culture — and white nationalist recruiters are great at exploiting it.”
She then moved onto her next leftist talking point- attacking GamerGate, the movement that aimed to bring accountability, honesty and professionalism to game journalism. Not even Steam and Discord, which have been quite censorship-happy lately, escaped her vitriolic criticism.
Concluding her piece, the author calls to the game industry to engage in more censorship or “moderation of their communities”, as well as leftist infiltration of gaming communities.
“There will always be dark corners of the internet for neo-Nazis to hide in and recruit from. There will always be those who claim that gaming isn’t for everyone. But we can insist that the companies that control gaming spaces recognize that this community comes with extremism dangers and that gaming is large enough that these companies need to behave as responsible actors. We can only help to reshape and reform these communities from within.”
Rather than face the music and the gamer community’s response, Megan Condis instead opted to make her Twitter account protected, as many in the social justice crowd are known to do.
Journalist Brad Glasgow decided to call her out on her cowardice.
Comments on the NYT article page are still open and have been swarmed by leftist crazies, who I’m sure are also “gamers”.
Going protected after publishing a baseless op-ed in the NYT is sheer cowardice. pic.twitter.com/yK0Pv6UQTL
— Brad Glasgow (@Brad_Glasgow) March 28, 2019